All Classes and Interfaces

Classes
Class
Description
A class representing an armor stand attached to a player (if the feature is enabled)
A helper class for easy management of armor stands of a player
The core for bukkit forwarding events into all enabled features
The core class for unlimited NameTag mode
 
Pipeline injection for bukkit
Bukkit registry to register bukkit-only and universal placeholders
Implementation of Platform interface for Bukkit platform
TAB's expansion for PlaceholderAPI
TabPlayer implementation for Bukkit platform
A class representing the n.m.s.DataWatcher class to make work with it much easier
A class to help to assign DataWatcher items as positions often change per-version
 
A class representing the n.m.s.DataWatcherObject class to make work with it much easier
A class representing the n.m.s.DataWatcherRegistry class to make work with it much easier
The event listener part for securing proper functionality of armor stands
Main class for Bukkit platform
 
The packet listening part for securing proper functionality of armor stands Bukkit events are too unreliable and delayed/ahead which causes de-sync
 
 
 
 
Per-world-PlayerList feature handler
A feature to disable minecraft 1.9+ feature making tamed animals with custom names copy NameTag properties of their owner.
Deprecated.
for removal, use TabLoadEvent
Deprecated.
for removal, use PlayerLoadEvent
Vault permission hook
 
An additional class with additional code for <1.9 servers due to an entity being required