Uses of Enum Class
net.minecraft.util.Hand
Packages that use Hand
Package
Description
-
Uses of Hand in net.minecraft
Fields in net.minecraft declared as HandMethods in net.minecraft that return HandMethods in net.minecraft with parameters of type HandModifier and TypeMethodDescriptionbooleanclass_3135.interactMob(PlayerEntity playerEntity, Hand hand) booleanclass_3066.use(World world, BlockPos pos, BlockState state, PlayerEntity player, Hand hand, Direction direction, float float2, float float3, float float4) Constructors in net.minecraft with parameters of type Hand -
Uses of Hand in net.minecraft.block
Methods in net.minecraft.block with parameters of type HandModifier and TypeMethodDescriptionbooleanAbstractButtonBlock.use(World world, BlockPos pos, BlockState state, PlayerEntity player, Hand hand, Direction direction, float float2, float float3, float float4) booleanAbstractSignBlock.use(World world, BlockPos pos, BlockState state, PlayerEntity player, Hand hand, Direction direction, float float2, float float3, float float4) booleanAnvilBlock.use(World world, BlockPos pos, BlockState state, PlayerEntity player, Hand hand, Direction direction, float float2, float float3, float float4) booleanBeaconBlock.use(World world, BlockPos pos, BlockState state, PlayerEntity player, Hand hand, Direction direction, float float2, float float3, float float4) booleanBedBlock.use(World world, BlockPos pos, BlockState state, PlayerEntity player, Hand hand, Direction direction, float float2, float float3, float float4) booleanBlock.use(World world, BlockPos pos, BlockState state, PlayerEntity player, Hand hand, Direction direction, float float2, float float3, float float4) booleanBrewingStandBlock.use(World world, BlockPos pos, BlockState state, PlayerEntity player, Hand hand, Direction direction, float float2, float float3, float float4) booleanCakeBlock.use(World world, BlockPos pos, BlockState state, PlayerEntity player, Hand hand, Direction direction, float float2, float float3, float float4) booleanCauldronBlock.use(World world, BlockPos pos, BlockState state, PlayerEntity player, Hand hand, Direction direction, float float2, float float3, float float4) booleanChestBlock.use(World world, BlockPos pos, BlockState state, PlayerEntity player, Hand hand, Direction direction, float float2, float float3, float float4) booleanCommandBlock.use(World world, BlockPos pos, BlockState state, PlayerEntity player, Hand hand, Direction direction, float float2, float float3, float float4) booleanComparatorBlock.use(World world, BlockPos pos, BlockState state, PlayerEntity player, Hand hand, Direction direction, float float2, float float3, float float4) booleanCraftingTableBlock.use(World world, BlockPos pos, BlockState state, PlayerEntity player, Hand hand, Direction direction, float float2, float float3, float float4) booleanDaylightDetectorBlock.use(World world, BlockPos pos, BlockState state, PlayerEntity player, Hand hand, Direction direction, float float2, float float3, float float4) booleanDispenserBlock.use(World world, BlockPos pos, BlockState state, PlayerEntity player, Hand hand, Direction direction, float float2, float float3, float float4) booleanDoorBlock.use(World world, BlockPos pos, BlockState state, PlayerEntity player, Hand hand, Direction direction, float float2, float float3, float float4) booleanDragonEggBlock.use(World world, BlockPos pos, BlockState state, PlayerEntity player, Hand hand, Direction direction, float float2, float float3, float float4) booleanEnchantingTableBlock.use(World world, BlockPos pos, BlockState state, PlayerEntity player, Hand hand, Direction direction, float float2, float float3, float float4) booleanEnderChestBlock.use(World world, BlockPos pos, BlockState state, PlayerEntity player, Hand hand, Direction direction, float float2, float float3, float float4) booleanFenceBlock.use(World world, BlockPos pos, BlockState state, PlayerEntity player, Hand hand, Direction direction, float float2, float float3, float float4) booleanFenceGateBlock.use(World world, BlockPos pos, BlockState state, PlayerEntity player, Hand hand, Direction direction, float float2, float float3, float float4) booleanFlowerPotBlock.use(World world, BlockPos pos, BlockState state, PlayerEntity player, Hand hand, Direction direction, float float2, float float3, float float4) booleanFurnaceBlock.use(World world, BlockPos pos, BlockState state, PlayerEntity player, Hand hand, Direction direction, float float2, float float3, float float4) booleanHopperBlock.use(World world, BlockPos pos, BlockState state, PlayerEntity player, Hand hand, Direction direction, float float2, float float3, float float4) booleanJukeboxBlock.use(World world, BlockPos pos, BlockState state, PlayerEntity player, Hand hand, Direction direction, float float2, float float3, float float4) booleanLeverBlock.use(World world, BlockPos pos, BlockState state, PlayerEntity player, Hand hand, Direction direction, float float2, float float3, float float4) booleanNoteBlock.use(World world, BlockPos pos, BlockState state, PlayerEntity player, Hand hand, Direction direction, float float2, float float3, float float4) booleanPistonExtensionBlock.use(World world, BlockPos pos, BlockState state, PlayerEntity player, Hand hand, Direction direction, float float2, float float3, float float4) booleanRedstoneOreBlock.use(World world, BlockPos pos, BlockState state, PlayerEntity player, Hand hand, Direction direction, float float2, float float3, float float4) booleanRepeaterBlock.use(World world, BlockPos pos, BlockState state, PlayerEntity player, Hand hand, Direction direction, float float2, float float3, float float4) booleanStairsBlock.use(World world, BlockPos pos, BlockState state, PlayerEntity player, Hand hand, Direction direction, float float2, float float3, float float4) booleanStructureBlock.use(World world, BlockPos pos, BlockState state, PlayerEntity player, Hand hand, Direction direction, float float2, float float3, float float4) booleanTntBlock.use(World world, BlockPos pos, BlockState state, PlayerEntity player, Hand hand, Direction direction, float float2, float float3, float float4) booleanTrapdoorBlock.use(World world, BlockPos pos, BlockState state, PlayerEntity player, Hand hand, Direction direction, float float2, float float3, float float4) -
Uses of Hand in net.minecraft.client.network
Methods in net.minecraft.client.network with parameters of type HandModifier and TypeMethodDescriptionClientPlayerInteractionManager.method_12234(PlayerEntity playerEntity, World world, Hand hand) ClientPlayerInteractionManager.method_12235(PlayerEntity playerEntity, Entity entity, Hand hand) ClientPlayerInteractionManager.method_12236(PlayerEntity playerEntity, Entity entity, BlockHitResult blockHitResult, Hand hand) ClientPlayerInteractionManager.method_13842(ClientPlayerEntity clientPlayerEntity, ClientWorld clientWorld, BlockPos blockPos, Direction direction, Vec3d vec3d, Hand hand) -
Uses of Hand in net.minecraft.client.render.item
Methods in net.minecraft.client.render.item with parameters of type HandModifier and TypeMethodDescriptionvoidHeldItemRenderer.method_12329(AbstractClientPlayerEntity abstractClientPlayerEntity, float float2, float float3, Hand hand, float float4, ItemStack itemStack, float float5) voidHeldItemRenderer.method_12330(Hand hand) -
Uses of Hand in net.minecraft.entity
Fields in net.minecraft.entity declared as HandMethods in net.minecraft.entity that return HandMethods in net.minecraft.entity with parameters of type HandModifier and TypeMethodDescriptionLivingEntity.getStackInHand(Hand hand) booleanEntity.interact(PlayerEntity player, Hand hand) Entity.interactAt(PlayerEntity player, Vec3d hitPos, Hand hand) booleanSkeletonHorseEntity.interactMob(PlayerEntity playerEntity, Hand hand) booleanZombieHorseEntity.interactMob(PlayerEntity playerEntity, Hand hand) voidLivingEntity.method_13041(Hand hand) voidLivingEntity.method_13042(Hand hand, ItemStack itemStack) voidLivingEntity.method_13050(Hand hand) -
Uses of Hand in net.minecraft.entity.decoration
Methods in net.minecraft.entity.decoration with parameters of type HandModifier and TypeMethodDescriptionbooleanItemFrameEntity.interact(PlayerEntity player, Hand hand) booleanLeashKnotEntity.interact(PlayerEntity player, Hand hand) ArmorStandEntity.interactAt(PlayerEntity player, Vec3d hitPos, Hand hand) private voidArmorStandEntity.method_13206(PlayerEntity playerEntity, EquipmentSlot equipmentSlot, ItemStack itemStack, Hand hand) -
Uses of Hand in net.minecraft.entity.mob
Methods in net.minecraft.entity.mob with parameters of type HandModifier and TypeMethodDescriptionfinal booleanMobEntity.interact(PlayerEntity player, Hand hand) protected booleanCreeperEntity.interactMob(PlayerEntity playerEntity, Hand hand) protected booleanMobEntity.interactMob(PlayerEntity playerEntity, Hand hand) booleanZombiePigmanEntity.interactMob(PlayerEntity playerEntity, Hand hand) booleanZombieVillagerEntity.interactMob(PlayerEntity playerEntity, Hand hand) -
Uses of Hand in net.minecraft.entity.passive
Methods in net.minecraft.entity.passive with parameters of type HandModifier and TypeMethodDescriptionbooleanAnimalEntity.interactMob(PlayerEntity playerEntity, Hand hand) booleanCowEntity.interactMob(PlayerEntity playerEntity, Hand hand) booleanHorseBaseEntity.interactMob(PlayerEntity playerEntity, Hand hand) booleanMooshroomEntity.interactMob(PlayerEntity playerEntity, Hand hand) booleanOcelotEntity.interactMob(PlayerEntity playerEntity, Hand hand) booleanPassiveEntity.interactMob(PlayerEntity playerEntity, Hand hand) booleanPigEntity.interactMob(PlayerEntity playerEntity, Hand hand) booleanSheepEntity.interactMob(PlayerEntity playerEntity, Hand hand) protected booleanSnowGolemEntity.interactMob(PlayerEntity playerEntity, Hand hand) booleanVillagerEntity.interactMob(PlayerEntity playerEntity, Hand hand) booleanWolfEntity.interactMob(PlayerEntity playerEntity, Hand hand) -
Uses of Hand in net.minecraft.entity.player
Fields in net.minecraft.entity.player declared as HandMethods in net.minecraft.entity.player that return HandMethods in net.minecraft.entity.player with parameters of type HandModifier and TypeMethodDescriptionvoidClientPlayerEntity.method_13041(Hand hand) voidServerPlayerEntity.method_13041(Hand hand) voidClientPlayerEntity.method_13050(Hand hand) PlayerEntity.method_13616(Entity entity, Hand hand) voidClientPlayerEntity.method_3201(ItemStack itemStack, Hand hand) voidPlayerEntity.method_3201(ItemStack itemStack, Hand hand) voidServerPlayerEntity.method_3201(ItemStack itemStack, Hand hand) -
Uses of Hand in net.minecraft.entity.vehicle
Methods in net.minecraft.entity.vehicle with parameters of type HandModifier and TypeMethodDescriptionbooleanBoatEntity.interact(PlayerEntity player, Hand hand) booleanCommandBlockMinecartEntity.interact(PlayerEntity player, Hand hand) booleanFurnaceMinecartEntity.interact(PlayerEntity player, Hand hand) booleanHopperMinecartEntity.interact(PlayerEntity player, Hand hand) booleanMinecartEntity.interact(PlayerEntity player, Hand hand) booleanStorageMinecartEntity.interact(PlayerEntity player, Hand hand) -
Uses of Hand in net.minecraft.item
Methods in net.minecraft.item with parameters of type HandModifier and TypeMethodDescriptionItemStack.method_11390(World world, PlayerEntity player, Hand hand) ArmorItem.method_13649(World world, PlayerEntity player, Hand hand) BoatItem.method_13649(World world, PlayerEntity player, Hand hand) BowItem.method_13649(World world, PlayerEntity player, Hand hand) BucketItem.method_13649(World world, PlayerEntity player, Hand hand) CarrotOnAStickItem.method_13649(World world, PlayerEntity player, Hand hand) EggItem.method_13649(World world, PlayerEntity player, Hand hand) ElytraItem.method_13649(World world, PlayerEntity player, Hand hand) EmptyMapItem.method_13649(World world, PlayerEntity player, Hand hand) EnderEyeItem.method_13649(World world, PlayerEntity player, Hand hand) EnderPearlItem.method_13649(World world, PlayerEntity player, Hand hand) ExperienceBottleItem.method_13649(World world, PlayerEntity player, Hand hand) FireworkItem.method_13649(World world, PlayerEntity player, Hand hand) FishingRodItem.method_13649(World world, PlayerEntity player, Hand hand) FoodItem.method_13649(World world, PlayerEntity player, Hand hand) GlassBottleItem.method_13649(World world, PlayerEntity player, Hand hand) Item.method_13649(World world, PlayerEntity player, Hand hand) LilyPadItem.method_13649(World world, PlayerEntity player, Hand hand) LingeringPotionItem.method_13649(World world, PlayerEntity player, Hand hand) MilkBucketItem.method_13649(World world, PlayerEntity player, Hand hand) PotionItem.method_13649(World world, PlayerEntity player, Hand hand) ShieldItem.method_13649(World world, PlayerEntity player, Hand hand) SnowballItem.method_13649(World world, PlayerEntity player, Hand hand) SpawnEggItem.method_13649(World world, PlayerEntity player, Hand hand) SplashPotionItem.method_13649(World world, PlayerEntity player, Hand hand) WritableBookItem.method_13649(World world, PlayerEntity player, Hand hand) WrittenBookItem.method_13649(World world, PlayerEntity player, Hand hand) booleanDyeItem.method_3353(ItemStack itemStack, PlayerEntity playerEntity, LivingEntity livingEntity, Hand hand) booleanItem.method_3353(ItemStack itemStack, PlayerEntity playerEntity, LivingEntity livingEntity, Hand hand) booleanNameTagItem.method_3353(ItemStack itemStack, PlayerEntity playerEntity, LivingEntity livingEntity, Hand hand) booleanSaddleItem.method_3353(ItemStack itemStack, PlayerEntity playerEntity, LivingEntity livingEntity, Hand hand) booleanItemStack.method_6329(PlayerEntity player, LivingEntity entity, Hand hand) ArmorStandItem.use(PlayerEntity player, World world, BlockPos pos, Hand hand, Direction direction, float x, float y, float z) BannerItem.use(PlayerEntity player, World world, BlockPos pos, Hand hand, Direction direction, float x, float y, float z) BedItem.use(PlayerEntity player, World world, BlockPos pos, Hand hand, Direction direction, float x, float y, float z) BlockItem.use(PlayerEntity player, World world, BlockPos pos, Hand hand, Direction direction, float x, float y, float z) CropItem.use(PlayerEntity player, World world, BlockPos pos, Hand hand, Direction direction, float x, float y, float z) DyeItem.use(PlayerEntity player, World world, BlockPos pos, Hand hand, Direction direction, float x, float y, float z) EndCrystalItem.use(PlayerEntity player, World world, BlockPos pos, Hand hand, Direction direction, float x, float y, float z) EnderEyeItem.use(PlayerEntity player, World world, BlockPos pos, Hand hand, Direction direction, float x, float y, float z) FireChargeItem.use(PlayerEntity player, World world, BlockPos pos, Hand hand, Direction direction, float x, float y, float z) FireworkItem.use(PlayerEntity player, World world, BlockPos pos, Hand hand, Direction direction, float x, float y, float z) FlintAndSteelItem.use(PlayerEntity player, World world, BlockPos pos, Hand hand, Direction direction, float x, float y, float z) HoeItem.use(PlayerEntity player, World world, BlockPos pos, Hand hand, Direction direction, float x, float y, float z) Item.use(PlayerEntity player, World world, BlockPos pos, Hand hand, Direction direction, float x, float y, float z) ItemStack.use(PlayerEntity player, World world, BlockPos pos, Hand hand, Direction direction, float x, float y, float z) LeadItem.use(PlayerEntity player, World world, BlockPos pos, Hand hand, Direction direction, float x, float y, float z) MinecartItem.use(PlayerEntity player, World world, BlockPos pos, Hand hand, Direction direction, float x, float y, float z) MusicDiscItem.use(PlayerEntity player, World world, BlockPos pos, Hand hand, Direction direction, float x, float y, float z) PlaceableItem.use(PlayerEntity player, World world, BlockPos pos, Hand hand, Direction direction, float x, float y, float z) RedstoneItem.use(PlayerEntity player, World world, BlockPos pos, Hand hand, Direction direction, float x, float y, float z) SeedItem.use(PlayerEntity player, World world, BlockPos pos, Hand hand, Direction direction, float x, float y, float z) ShovelItem.use(PlayerEntity player, World world, BlockPos pos, Hand hand, Direction direction, float x, float y, float z) SignItem.use(PlayerEntity player, World world, BlockPos pos, Hand hand, Direction direction, float x, float y, float z) SkullItem.use(PlayerEntity player, World world, BlockPos pos, Hand hand, Direction direction, float x, float y, float z) SnowLayerItem.use(PlayerEntity player, World world, BlockPos pos, Hand hand, Direction direction, float x, float y, float z) SpawnEggItem.use(PlayerEntity player, World world, BlockPos pos, Hand hand, Direction direction, float x, float y, float z) StoneSlabItem.use(PlayerEntity player, World world, BlockPos pos, Hand hand, Direction direction, float x, float y, float z) -
Uses of Hand in net.minecraft.network.packet.c2s.play
Fields in net.minecraft.network.packet.c2s.play declared as HandModifier and TypeFieldDescriptionprivate HandPlayerInteractEntityC2SPacket.field_13799private HandHandSwingC2SPacket.field_13812private HandPlayerInteractBlockC2SPacket.field_13814Methods in net.minecraft.network.packet.c2s.play that return HandModifier and TypeMethodDescriptionPlayerInteractEntityC2SPacket.method_12686()HandSwingC2SPacket.method_12707()PlayerInteractBlockC2SPacket.method_12709()Constructors in net.minecraft.network.packet.c2s.play with parameters of type HandModifierConstructorDescriptionHandSwingC2SPacket(Hand hand) PlayerInteractBlockC2SPacket(BlockPos blockPos, Direction direction, Hand hand, float float2, float float3, float float4) PlayerInteractEntityC2SPacket(Entity entity, Hand hand) PlayerInteractEntityC2SPacket(Entity entity, Hand hand, Vec3d vec3d) -
Uses of Hand in net.minecraft.server.network
Methods in net.minecraft.server.network with parameters of type HandModifier and TypeMethodDescriptionDemoServerPlayerInteractionManager.method_12791(PlayerEntity playerEntity, World world, ItemStack itemStack, Hand hand) ServerPlayerInteractionManager.method_12791(PlayerEntity playerEntity, World world, ItemStack itemStack, Hand hand) DemoServerPlayerInteractionManager.method_12792(PlayerEntity playerEntity, World world, ItemStack itemStack, Hand hand, BlockPos blockPos, Direction direction, float float2, float float3, float float4) ServerPlayerInteractionManager.method_12792(PlayerEntity playerEntity, World world, ItemStack itemStack, Hand hand, BlockPos blockPos, Direction direction, float float2, float float3, float float4) -
Uses of Hand in net.minecraft.util
Methods in net.minecraft.util that return Hand