Uses of Enum Class
net.minecraft.client.render.model.ModelRotation
Packages that use ModelRotation
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Uses of ModelRotation in net.minecraft.client
Fields in net.minecraft.client declared as ModelRotationMethods in net.minecraft.client that return ModelRotationModifier and TypeMethodDescriptionVariant.getRotation()protected ModelRotationVariant.VariantDeserializer.readModelRotation(JsonObject object) Constructors in net.minecraft.client with parameters of type ModelRotationModifierConstructorDescriptionVariant(Identifier id, ModelRotation rotation, boolean uvLock, int weight) -
Uses of ModelRotation in net.minecraft.client.render.model
Fields in net.minecraft.client.render.model with type parameters of type ModelRotationModifier and TypeFieldDescriptionprivate static final Map<Integer,ModelRotation> ModelRotation.field_11289Methods in net.minecraft.client.render.model that return ModelRotationModifier and TypeMethodDescriptionstatic ModelRotationModelRotation.get(int x, int y) static ModelRotationReturns the enum constant of this class with the specified name.static ModelRotation[]ModelRotation.values()Returns an array containing the constants of this enum class, in the order they are declared.Methods in net.minecraft.client.render.model with parameters of type ModelRotationModifier and TypeMethodDescriptionprivate int[]ModelFaceBaker.method_10050(ModelElementTexture modelElementTexture, Sprite sprite, Direction direction, float[] float2, ModelRotation modelRotation, ModelRotation modelRotation2, boolean bool) intModelFaceBaker.method_10053(org.lwjgl.util.vector.Vector3f vector3f, Direction direction, int int2, ModelRotation modelRotation) ModelFaceBaker.method_10055(org.lwjgl.util.vector.Vector3f vector3f, org.lwjgl.util.vector.Vector3f vector3f2, ModelElementFace face, Sprite sprite, Direction direction, ModelRotation modelRotation, ModelRotation modelRotation2, boolean bool, boolean bool2) private voidModelFaceBaker.method_10059(int[] int2, int int3, Direction direction, ModelElementTexture modelElementTexture, float[] float2, Sprite sprite, ModelRotation modelRotation, ModelRotation modelRotation2, boolean bool) private BakedQuadModelLoader.method_10384(ModelElement modelElement, ModelElementFace modelElementFace, Sprite sprite, Direction direction, ModelRotation modelRotation, boolean bool) private BakedModelModelLoader.method_10386(BlockModel blockModel, ModelRotation modelRotation, boolean bool) private ModelElementTextureModelFaceBaker.method_12363(ModelElementTexture modelElementTexture, Direction direction, ModelRotation modelRotation) private static intModelFaceBaker.method_12364(ModelRotation modelRotation, Direction direction) private static voidModelFaceBaker.method_12365(ModelRotation modelRotation, Direction direction, ModelFaceBaker.class_2873 class_2873)