All Classes and Interfaces
Class
Description
The Block class provides useful methods and fields for creation of Blocks.
class_4322<T extends com.mojang.brigadier.arguments.ArgumentType<?>>
class_4323.class_4324<T extends com.mojang.brigadier.arguments.ArgumentType<?>>
class_4326<T extends com.mojang.brigadier.arguments.ArgumentType<?>>
Local client player entity
Represents an entry in an enchantments array, i.e.
Really just a EntityType, but there already is a mapping file for that
Allows calling the static methods in
GL11 without actually touching itThe namespace and path must contain only lowercase letters ([a-z]), digits ([0-9]), or the characters '_', '.', and '-'.
The Item class provides useful methods and fields for creation of Items.
Client player entity used by incoming mp players
Acts similar to
net.minecraft.world.PersistentStateManager but does not save states.Encapsulates a position vector and the texture's u and v coordinates.