Uses of Class
net.minecraft.util.math.BlockPos
Packages that use BlockPos
Package
Description
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Uses of BlockPos in net.minecraft
Subclasses of BlockPos in net.minecraftFields in net.minecraft declared as BlockPosModifier and TypeFieldDescriptionprivate BlockPosclass_4871.field_11438final BlockPosclass_2635.field_12011private final BlockPosclass_2169.field_9247private final BlockPosclass_2179.field_9348private final BlockPosclass_2238.field_9907Methods in net.minecraft that return BlockPosModifier and TypeMethodDescriptionprotected BlockPosclass_4871.computeNext()class_4540.getBlockPos()class_4671.getBlockPos()class_4673.getBlockPos()class_4674.getBlockPos()class_4691.getBlockPos()class_4541.getPos()class_4672.getPos()class_2573.method_10649()Methods in net.minecraft with parameters of type BlockPosModifier and TypeMethodDescriptionvoidvoidbooleanprotected booleanclass_2631.isTargetPos(World world, BlockPos pos) private booleanprotected booleanclass_1237.method_6557(World world, Random random, BlockPos blockPos, int int2) intclass_2168.method_8598(Biome biome, BlockPos blockPos) intclass_4610.method_8598(Biome biome, BlockPos blockPos) intclass_4611.method_8598(Biome biome, BlockPos blockPos) intclass_4612.method_8598(Biome biome, BlockPos blockPos) private voidclass_1774.method_9211(World world, Random random, BlockPos blockPos, int int2) private voidclass_1774.method_9212(World world, BlockPos blockPos, int int2) protected voidclass_1237.method_9215(World world, BlockPos blockPos, int int2) private booleanclass_1237.method_9216(BlockPos blockPos, World world) protected voidclass_1237.method_9217(World world, BlockPos blockPos, int int2) private booleanclass_1237.method_9218(World world, BlockPos blockPos, int int2) voidclass_2434.method_9971(BlockView blockView, Block block, BlockPos blockPos, Direction direction, float[] float2, BitSet bitSet) voidclass_2172.neighborUpdate(World world, BlockPos pos, BlockState state, Block block) Runs when its adjacent blocks are updated.voidclass_2173.neighborUpdate(World world, BlockPos pos, BlockState state, Block block) Runs when its adjacent blocks are updated.voidclass_2173.setBoundingBox(BlockView view, BlockPos pos) Constructors in net.minecraft with parameters of type BlockPosModifierConstructorDescriptionclass_2169(World world, BlockPos blockPos) class_2179(World world, BlockPos blockPos) class_2238(BlockPos blockPos, Direction direction, Direction direction2, LoadingCache loadingCache) class_2257(BlockPos blockPos, int int2) class_2635(BlockPos blockPos, BlockState blockState, NbtCompound nbtCompound) (package private)class_4551(AnvilScreenHandler anvilScreenHandler, Inventory inventory, int int2, int int3, int int4, World world, BlockPos blockPos) (package private)class_4573(BlockPos blockPos) (package private)class_4604(World world, BlockPos blockPos) (package private)class_4613(BlockPos blockPos, int int2, int int3, int int4, int int5) (package private)class_4619(World world, BlockPos blockPos) (package private)class_4620(class_4619 class_4619, BlockPos blockPos) (package private)class_4683(Chunk chunk, BlockPos blockPos) (package private)class_4684(Chunk chunk, BlockPos blockPos) (package private)class_4691(ExecuteCommand executeCommand, Entity entity, CommandSource commandSource, BlockPos blockPos, double double2, double double3, double double4) (package private)class_4870(BlockPos blockPos, BlockPos blockPos2) (package private)class_4872(BlockPos blockPos, BlockPos blockPos2) (package private)class_4904(BlockPos blockPos) (package private)class_4936(BlockPos blockPos) -
Uses of BlockPos in net.minecraft.block
Fields in net.minecraft.block declared as BlockPosMethods in net.minecraft.block that return BlockPosModifier and TypeMethodDescriptionstatic BlockPosBedBlock.method_8629(World world, BlockPos pos, int int2) Methods in net.minecraft.block with parameters of type BlockPosModifier and TypeMethodDescriptionprivate booleanSpongeBlock.absorbWater(World world, BlockPos pos) voidBlock.appendCollisionBoxes(World world, BlockPos pos, BlockState state, Box box, List list, Entity entity) voidBrewingStandBlock.appendCollisionBoxes(World world, BlockPos pos, BlockState state, Box box, List list, Entity entity) voidCauldronBlock.appendCollisionBoxes(World world, BlockPos pos, BlockState state, Box box, List list, Entity entity) voidEndPortalBlock.appendCollisionBoxes(World world, BlockPos pos, BlockState state, Box box, List list, Entity entity) voidEndPortalFrameBlock.appendCollisionBoxes(World world, BlockPos pos, BlockState state, Box box, List list, Entity entity) voidFenceBlock.appendCollisionBoxes(World world, BlockPos pos, BlockState state, Box box, List list, Entity entity) voidHopperBlock.appendCollisionBoxes(World world, BlockPos pos, BlockState state, Box box, List list, Entity entity) voidLilyPadBlock.appendCollisionBoxes(World world, BlockPos pos, BlockState state, Box box, List list, Entity entity) voidPaneBlock.appendCollisionBoxes(World world, BlockPos pos, BlockState state, Box box, List list, Entity entity) voidPistonBlock.appendCollisionBoxes(World world, BlockPos pos, BlockState state, Box box, List list, Entity entity) voidPistonHeadBlock.appendCollisionBoxes(World world, BlockPos pos, BlockState state, Box box, List list, Entity entity) voidSlabBlock.appendCollisionBoxes(World world, BlockPos pos, BlockState state, Box box, List list, Entity entity) voidStairsBlock.appendCollisionBoxes(World world, BlockPos pos, BlockState state, Box box, List list, Entity entity) booleanAbstractFluidBlock.blocksMovement(BlockView view, BlockPos pos) booleanAbstractPressurePlateBlock.blocksMovement(BlockView view, BlockPos pos) booleanAbstractSignBlock.blocksMovement(BlockView view, BlockPos pos) booleanBannerBlock.blocksMovement(BlockView view, BlockPos pos) booleanBlock.blocksMovement(BlockView view, BlockPos pos) booleanDoorBlock.blocksMovement(BlockView view, BlockPos pos) booleanFenceBlock.blocksMovement(BlockView view, BlockPos pos) booleanFenceGateBlock.blocksMovement(BlockView view, BlockPos pos) booleanSnowLayerBlock.blocksMovement(BlockView view, BlockPos pos) booleanTrapdoorBlock.blocksMovement(BlockView view, BlockPos pos) booleanWallBlock.blocksMovement(BlockView view, BlockPos pos) floatBlock.calcBlockBreakingData(PlayerEntity player, World world, BlockPos pos) Calculates how fast or slow the block must be broken by a Player.private intComparatorBlock.calculateOutputSignal(World world, BlockPos pos, BlockState state) booleanAttachedStemBlock.canBeFertilized(World world, Random random, BlockPos pos, BlockState state) booleanCocoaBlock.canBeFertilized(World world, Random random, BlockPos pos, BlockState state) booleanCropBlock.canBeFertilized(World world, Random random, BlockPos pos, BlockState state) booleanDoublePlantBlock.canBeFertilized(World world, Random random, BlockPos pos, BlockState state) booleanGrassBlock.canBeFertilized(World world, Random random, BlockPos pos, BlockState state) booleanGrowable.canBeFertilized(World world, Random random, BlockPos pos, BlockState state) booleanMushroomBlock.canBeFertilized(World world, Random random, BlockPos pos, BlockState state) booleanSaplingBlock.canBeFertilized(World world, Random random, BlockPos pos, BlockState state) booleanTallPlantBlock.canBeFertilized(World world, Random random, BlockPos pos, BlockState state) booleanAbstractButtonBlock.canBePlacedAdjacent(World world, BlockPos pos, Direction direction) Returns whether blocks can be placed adjacent to it.booleanBlock.canBePlacedAdjacent(World world, BlockPos pos, Direction direction) Returns whether blocks can be placed adjacent to it.booleanLeverBlock.canBePlacedAdjacent(World world, BlockPos pos, Direction direction) Returns whether blocks can be placed adjacent to it.booleanPistonExtensionBlock.canBePlacedAdjacent(World world, BlockPos pos, Direction direction) Returns whether blocks can be placed adjacent to it.booleanPistonHeadBlock.canBePlacedAdjacent(World world, BlockPos pos, Direction direction) Returns whether blocks can be placed adjacent to it.booleanTrapdoorBlock.canBePlacedAdjacent(World world, BlockPos pos, Direction direction) Returns whether blocks can be placed adjacent to it.booleanTripwireHookBlock.canBePlacedAdjacent(World world, BlockPos pos, Direction direction) Returns whether blocks can be placed adjacent to it.booleanVineBlock.canBePlacedAdjacent(World world, BlockPos pos, Direction direction) Returns whether blocks can be placed adjacent to it.booleanAbstractButtonBlock.canBePlacedAtPos(World world, BlockPos pos) Returns whether the current block can be placed at a certainBlockPosbooleanAbstractPressurePlateBlock.canBePlacedAtPos(World world, BlockPos pos) Returns whether the current block can be placed at a certainBlockPosbooleanAbstractRailBlock.canBePlacedAtPos(World world, BlockPos pos) Returns whether the current block can be placed at a certainBlockPosbooleanAbstractRedstoneGateBlock.canBePlacedAtPos(World world, BlockPos pos) Returns whether the current block can be placed at a certainBlockPosbooleanBlock.canBePlacedAtPos(World world, BlockPos pos) Returns whether the current block can be placed at a certainBlockPosbooleanCactusBlock.canBePlacedAtPos(World world, BlockPos pos) Returns whether the current block can be placed at a certainBlockPosbooleanCakeBlock.canBePlacedAtPos(World world, BlockPos pos) Returns whether the current block can be placed at a certainBlockPosbooleanCarpetBlock.canBePlacedAtPos(World world, BlockPos pos) Returns whether the current block can be placed at a certainBlockPosbooleanChestBlock.canBePlacedAtPos(World world, BlockPos pos) Returns whether the current block can be placed at a certainBlockPosbooleanDoorBlock.canBePlacedAtPos(World world, BlockPos pos) Returns whether the current block can be placed at a certainBlockPosbooleanDoublePlantBlock.canBePlacedAtPos(World world, BlockPos pos) Returns whether the current block can be placed at a certainBlockPosbooleanFenceGateBlock.canBePlacedAtPos(World world, BlockPos pos) Returns whether the current block can be placed at a certainBlockPosbooleanFireBlock.canBePlacedAtPos(World world, BlockPos pos) Returns whether the current block can be placed at a certainBlockPosbooleanFlowerPotBlock.canBePlacedAtPos(World world, BlockPos pos) Returns whether the current block can be placed at a certainBlockPosbooleanLadderBlock.canBePlacedAtPos(World world, BlockPos pos) Returns whether the current block can be placed at a certainBlockPosbooleanLeverBlock.canBePlacedAtPos(World world, BlockPos pos) Returns whether the current block can be placed at a certainBlockPosbooleanMushroomBlock.canBePlacedAtPos(World world, BlockPos pos) Returns whether the current block can be placed at a certainBlockPosbooleanPistonExtensionBlock.canBePlacedAtPos(World world, BlockPos pos) Returns whether the current block can be placed at a certainBlockPosbooleanPistonHeadBlock.canBePlacedAtPos(World world, BlockPos pos) Returns whether the current block can be placed at a certainBlockPosbooleanPlantBlock.canBePlacedAtPos(World world, BlockPos pos) Returns whether the current block can be placed at a certainBlockPosbooleanPumpkinBlock.canBePlacedAtPos(World world, BlockPos pos) Returns whether the current block can be placed at a certainBlockPosbooleanRedstoneWireBlock.canBePlacedAtPos(World world, BlockPos pos) Returns whether the current block can be placed at a certainBlockPosbooleanSnowLayerBlock.canBePlacedAtPos(World world, BlockPos pos) Returns whether the current block can be placed at a certainBlockPosbooleanStairsBlock.canBePlacedAtPos(World world, BlockPos pos) Returns whether the current block can be placed at a certainBlockPosbooleanSugarCaneBlock.canBePlacedAtPos(World world, BlockPos pos) Returns whether the current block can be placed at a certainBlockPosbooleanTorchBlock.canBePlacedAtPos(World world, BlockPos pos) Returns whether the current block can be placed at a certainBlockPosbooleanTripwireHookBlock.canBePlacedAtPos(World world, BlockPos pos) Returns whether the current block can be placed at a certainBlockPosprivate booleanAbstractPressurePlateBlock.canBePlacedOnBlockBelow(World world, BlockPos pos) booleanBlock.canBeReplaced(World world, BlockPos pos, Direction dir, ItemStack stack) Returns whether the current block can be replaced.booleanAttachedStemBlock.canGrow(World world, BlockPos pos, BlockState state, boolean bl) booleanCocoaBlock.canGrow(World world, BlockPos pos, BlockState state, boolean bl) booleanCropBlock.canGrow(World world, BlockPos pos, BlockState state, boolean bl) booleanDoublePlantBlock.canGrow(World world, BlockPos pos, BlockState state, boolean bl) booleanGrassBlock.canGrow(World world, BlockPos pos, BlockState state, boolean bl) booleanGrowable.canGrow(World world, BlockPos pos, BlockState state, boolean bl) booleanMushroomBlock.canGrow(World world, BlockPos pos, BlockState state, boolean bl) booleanSaplingBlock.canGrow(World world, BlockPos pos, BlockState state, boolean bl) booleanTallPlantBlock.canGrow(World world, BlockPos pos, BlockState state, boolean bl) protected static booleanprotected voidprotected voidfinal voidBlock.dropAsItem(World world, BlockPos pos, BlockState state, int id) Runs when the block must be dropped as an item.protected voidBlock.dropExperience(World world, BlockPos pos, int size) Runs when the block is broken to drop experience.final intBlock.getBlendColor(BlockView world, BlockPos pos) intAbstractFluidBlock.getBlockColor(BlockView view, BlockPos pos, int id) Returns the current block's colorintAttachedStemBlock.getBlockColor(BlockView view, BlockPos pos, int id) Returns the current block's colorintBlock.getBlockColor(BlockView view, BlockPos pos, int id) Returns the current block's colorintDoublePlantBlock.getBlockColor(BlockView view, BlockPos pos, int id) Returns the current block's colorintFlowerPotBlock.getBlockColor(BlockView view, BlockPos pos, int id) Returns the current block's colorintGrassBlock.getBlockColor(BlockView view, BlockPos pos, int id) Returns the current block's colorintLeaves1Block.getBlockColor(BlockView view, BlockPos pos, int id) Returns the current block's colorintLeavesBlock.getBlockColor(BlockView view, BlockPos pos, int id) Returns the current block's colorintLilyPadBlock.getBlockColor(BlockView view, BlockPos pos, int id) Returns the current block's colorintRedstoneWireBlock.getBlockColor(BlockView view, BlockPos pos, int id) Returns the current block's colorintSugarCaneBlock.getBlockColor(BlockView view, BlockPos pos, int id) Returns the current block's colorintTallPlantBlock.getBlockColor(BlockView view, BlockPos pos, int id) Returns the current block's colorintVineBlock.getBlockColor(BlockView view, BlockPos pos, int id) Returns the current block's colorAttachedStemBlock.getBlockState(BlockState state, BlockView view, BlockPos pos) Returns the current block's blockstate at a certain positionBedBlock.getBlockState(BlockState state, BlockView view, BlockPos pos) Returns the current block's blockstate at a certain positionBlock.getBlockState(BlockState state, BlockView view, BlockPos pos) Returns the current block's blockstate at a certain positionDirtBlock.getBlockState(BlockState state, BlockView view, BlockPos pos) Returns the current block's blockstate at a certain positionDoorBlock.getBlockState(BlockState state, BlockView view, BlockPos pos) Returns the current block's blockstate at a certain positionDoublePlantBlock.getBlockState(BlockState state, BlockView view, BlockPos pos) Returns the current block's blockstate at a certain positionFenceBlock.getBlockState(BlockState state, BlockView view, BlockPos pos) Returns the current block's blockstate at a certain positionFenceGateBlock.getBlockState(BlockState state, BlockView view, BlockPos pos) Returns the current block's blockstate at a certain positionFireBlock.getBlockState(BlockState state, BlockView view, BlockPos pos) Returns the current block's blockstate at a certain positionFlowerPotBlock.getBlockState(BlockState state, BlockView view, BlockPos pos) Returns the current block's blockstate at a certain positionGrassBlock.getBlockState(BlockState state, BlockView view, BlockPos pos) Returns the current block's blockstate at a certain positionMyceliumBlock.getBlockState(BlockState state, BlockView view, BlockPos pos) Returns the current block's blockstate at a certain positionPaneBlock.getBlockState(BlockState state, BlockView view, BlockPos pos) Returns the current block's blockstate at a certain positionRedstoneWireBlock.getBlockState(BlockState state, BlockView view, BlockPos pos) Returns the current block's blockstate at a certain positionRepeaterBlock.getBlockState(BlockState state, BlockView view, BlockPos pos) Returns the current block's blockstate at a certain positionStairsBlock.getBlockState(BlockState state, BlockView view, BlockPos pos) Returns the current block's blockstate at a certain positionTripwireBlock.getBlockState(BlockState state, BlockView view, BlockPos pos) Returns the current block's blockstate at a certain positionTripwireHookBlock.getBlockState(BlockState state, BlockView view, BlockPos pos) Returns the current block's blockstate at a certain positionVineBlock.getBlockState(BlockState state, BlockView view, BlockPos pos) Returns the current block's blockstate at a certain positionWallBlock.getBlockState(BlockState state, BlockView view, BlockPos pos) Returns the current block's blockstate at a certain positionintAbstractFluidBlock.getBrightness(BlockView blockView, BlockPos pos) intBlock.getBrightness(BlockView blockView, BlockPos pos) intStairsBlock.getBrightness(BlockView blockView, BlockPos pos) private BoxDetectorRailBlock.getCartDetectionBox(BlockPos pos) AbstractButtonBlock.getCollisionBox(World world, BlockPos pos, BlockState state) Returns a box by adding the block's current location and the block's corresponding value in its Bounding BoxAbstractFluidBlock.getCollisionBox(World world, BlockPos pos, BlockState state) Returns a box by adding the block's current location and the block's corresponding value in its Bounding BoxAbstractPressurePlateBlock.getCollisionBox(World world, BlockPos pos, BlockState state) Returns a box by adding the block's current location and the block's corresponding value in its Bounding BoxAbstractRailBlock.getCollisionBox(World world, BlockPos pos, BlockState state) Returns a box by adding the block's current location and the block's corresponding value in its Bounding BoxAbstractSignBlock.getCollisionBox(World world, BlockPos pos, BlockState state) Returns a box by adding the block's current location and the block's corresponding value in its Bounding BoxAirBlock.getCollisionBox(World world, BlockPos pos, BlockState state) Returns a box by adding the block's current location and the block's corresponding value in its Bounding BoxBannerBlock.getCollisionBox(World world, BlockPos pos, BlockState state) Returns a box by adding the block's current location and the block's corresponding value in its Bounding BoxBlock.getCollisionBox(World world, BlockPos pos, BlockState state) Returns a box by adding the block's current location and the block's corresponding value in its Bounding BoxCactusBlock.getCollisionBox(World world, BlockPos pos, BlockState state) Returns a box by adding the block's current location and the block's corresponding value in its Bounding BoxCakeBlock.getCollisionBox(World world, BlockPos pos, BlockState state) Returns a box by adding the block's current location and the block's corresponding value in its Bounding BoxCobwebBlock.getCollisionBox(World world, BlockPos pos, BlockState state) Returns a box by adding the block's current location and the block's corresponding value in its Bounding BoxCocoaBlock.getCollisionBox(World world, BlockPos pos, BlockState state) Returns a box by adding the block's current location and the block's corresponding value in its Bounding BoxDoorBlock.getCollisionBox(World world, BlockPos pos, BlockState state) Returns a box by adding the block's current location and the block's corresponding value in its Bounding BoxFarmlandBlock.getCollisionBox(World world, BlockPos pos, BlockState state) Returns a box by adding the block's current location and the block's corresponding value in its Bounding BoxFenceGateBlock.getCollisionBox(World world, BlockPos pos, BlockState state) Returns a box by adding the block's current location and the block's corresponding value in its Bounding BoxFireBlock.getCollisionBox(World world, BlockPos pos, BlockState state) Returns a box by adding the block's current location and the block's corresponding value in its Bounding BoxLadderBlock.getCollisionBox(World world, BlockPos pos, BlockState state) Returns a box by adding the block's current location and the block's corresponding value in its Bounding BoxLeverBlock.getCollisionBox(World world, BlockPos pos, BlockState state) Returns a box by adding the block's current location and the block's corresponding value in its Bounding BoxLilyPadBlock.getCollisionBox(World world, BlockPos pos, BlockState state) Returns a box by adding the block's current location and the block's corresponding value in its Bounding BoxNetherPortalBlock.getCollisionBox(World world, BlockPos pos, BlockState state) Returns a box by adding the block's current location and the block's corresponding value in its Bounding BoxPistonBlock.getCollisionBox(World world, BlockPos pos, BlockState state) Returns a box by adding the block's current location and the block's corresponding value in its Bounding BoxPistonExtensionBlock.getCollisionBox(World world, BlockPos pos, BlockState state) Returns a box by adding the block's current location and the block's corresponding value in its Bounding BoxPlantBlock.getCollisionBox(World world, BlockPos pos, BlockState state) Returns a box by adding the block's current location and the block's corresponding value in its Bounding BoxRedstoneWireBlock.getCollisionBox(World world, BlockPos pos, BlockState state) Returns a box by adding the block's current location and the block's corresponding value in its Bounding BoxSkeletonSkullBlock.getCollisionBox(World world, BlockPos pos, BlockState state) Returns a box by adding the block's current location and the block's corresponding value in its Bounding BoxSnowLayerBlock.getCollisionBox(World world, BlockPos pos, BlockState state) Returns a box by adding the block's current location and the block's corresponding value in its Bounding BoxSoulSandBlock.getCollisionBox(World world, BlockPos pos, BlockState state) Returns a box by adding the block's current location and the block's corresponding value in its Bounding BoxSugarCaneBlock.getCollisionBox(World world, BlockPos pos, BlockState state) Returns a box by adding the block's current location and the block's corresponding value in its Bounding BoxTorchBlock.getCollisionBox(World world, BlockPos pos, BlockState state) Returns a box by adding the block's current location and the block's corresponding value in its Bounding BoxTrapdoorBlock.getCollisionBox(World world, BlockPos pos, BlockState state) Returns a box by adding the block's current location and the block's corresponding value in its Bounding BoxTripwireBlock.getCollisionBox(World world, BlockPos pos, BlockState state) Returns a box by adding the block's current location and the block's corresponding value in its Bounding BoxTripwireHookBlock.getCollisionBox(World world, BlockPos pos, BlockState state) Returns a box by adding the block's current location and the block's corresponding value in its Bounding BoxVineBlock.getCollisionBox(World world, BlockPos pos, BlockState state) Returns a box by adding the block's current location and the block's corresponding value in its Bounding BoxWallBlock.getCollisionBox(World world, BlockPos pos, BlockState state) Returns a box by adding the block's current location and the block's corresponding value in its Bounding BoxintBlock.getComparatorOutput(World world, BlockPos pos) Returns the block's comparator output value.intBrewingStandBlock.getComparatorOutput(World world, BlockPos pos) Returns the block's comparator output value.intCakeBlock.getComparatorOutput(World world, BlockPos pos) Returns the block's comparator output value.intCauldronBlock.getComparatorOutput(World world, BlockPos pos) Returns the block's comparator output value.intChestBlock.getComparatorOutput(World world, BlockPos pos) Returns the block's comparator output value.intCommandBlock.getComparatorOutput(World world, BlockPos pos) Returns the block's comparator output value.intDetectorRailBlock.getComparatorOutput(World world, BlockPos pos) Returns the block's comparator output value.intDispenserBlock.getComparatorOutput(World world, BlockPos pos) Returns the block's comparator output value.intEndPortalFrameBlock.getComparatorOutput(World world, BlockPos pos) Returns the block's comparator output value.intFurnaceBlock.getComparatorOutput(World world, BlockPos pos) Returns the block's comparator output value.intHopperBlock.getComparatorOutput(World world, BlockPos pos) Returns the block's comparator output value.intJukeboxBlock.getComparatorOutput(World world, BlockPos pos) Returns the block's comparator output value.static doubleAbstractFluidBlock.getDirection(BlockView world, BlockPos pos, Material material) protected intAbstractFluidBlock.getFlowReduction(BlockView world, BlockPos pos) protected intAbstractFluidBlock.getFluidLevel(BlockView world, BlockPos pos) protected Vec3dAbstractFluidBlock.getFluidVec(BlockView world, BlockPos pos) intReturns metadata from a world and a BlockPosintReturns metadata from a world and a BlockPosintReturns metadata from a world and a BlockPosintReturns metadata from a world and a BlockPosintReturns metadata from a world and a BlockPosintReturns metadata from a world and a BlockPosintReturns metadata from a world and a BlockPosintReturns metadata from a world and a BlockPosintReturns metadata from a world and a BlockPosintReturns metadata from a world and a BlockPosintReturns metadata from a world and a BlockPosAbstractSignBlock.getPickItem(World world, BlockPos pos) Called when a player presses the pick block key while facing the block.AttachedStemBlock.getPickItem(World world, BlockPos pos) Called when a player presses the pick block key while facing the block.BannerBlock.getPickItem(World world, BlockPos pos) Called when a player presses the pick block key while facing the block.BedBlock.getPickItem(World world, BlockPos pos) Called when a player presses the pick block key while facing the block.BigMushroomBlock.getPickItem(World world, BlockPos pos) Called when a player presses the pick block key while facing the block.Block.getPickItem(World world, BlockPos pos) Called when a player presses the pick block key while facing the block.BrewingStandBlock.getPickItem(World world, BlockPos pos) Called when a player presses the pick block key while facing the block.CakeBlock.getPickItem(World world, BlockPos pos) Called when a player presses the pick block key while facing the block.CauldronBlock.getPickItem(World world, BlockPos pos) Called when a player presses the pick block key while facing the block.CocoaBlock.getPickItem(World world, BlockPos pos) Called when a player presses the pick block key while facing the block.ComparatorBlock.getPickItem(World world, BlockPos pos) Called when a player presses the pick block key while facing the block.CropBlock.getPickItem(World world, BlockPos pos) Called when a player presses the pick block key while facing the block.DaylightDetectorBlock.getPickItem(World world, BlockPos pos) Called when a player presses the pick block key while facing the block.DoorBlock.getPickItem(World world, BlockPos pos) Called when a player presses the pick block key while facing the block.DragonEggBlock.getPickItem(World world, BlockPos pos) Called when a player presses the pick block key while facing the block.EndPortalBlock.getPickItem(World world, BlockPos pos) Called when a player presses the pick block key while facing the block.FarmlandBlock.getPickItem(World world, BlockPos pos) Called when a player presses the pick block key while facing the block.FlowerPotBlock.getPickItem(World world, BlockPos pos) Called when a player presses the pick block key while facing the block.FurnaceBlock.getPickItem(World world, BlockPos pos) Called when a player presses the pick block key while facing the block.MobSpawnerBlock.getPickItem(World world, BlockPos pos) Called when a player presses the pick block key while facing the block.NetherPortalBlock.getPickItem(World world, BlockPos pos) Called when a player presses the pick block key while facing the block.NetherWartBlock.getPickItem(World world, BlockPos pos) Called when a player presses the pick block key while facing the block.PistonExtensionBlock.getPickItem(World world, BlockPos pos) Called when a player presses the pick block key while facing the block.PistonHeadBlock.getPickItem(World world, BlockPos pos) Called when a player presses the pick block key while facing the block.RedSandstoneSlabBlock.getPickItem(World world, BlockPos pos) Called when a player presses the pick block key while facing the block.RedstoneLampBlock.getPickItem(World world, BlockPos pos) Called when a player presses the pick block key while facing the block.RedstoneTorchBlock.getPickItem(World world, BlockPos pos) Called when a player presses the pick block key while facing the block.RedstoneWireBlock.getPickItem(World world, BlockPos pos) Called when a player presses the pick block key while facing the block.RepeaterBlock.getPickItem(World world, BlockPos pos) Called when a player presses the pick block key while facing the block.SkeletonSkullBlock.getPickItem(World world, BlockPos pos) Called when a player presses the pick block key while facing the block.StoneSlabBlock.getPickItem(World world, BlockPos pos) Called when a player presses the pick block key while facing the block.SugarCaneBlock.getPickItem(World world, BlockPos pos) Called when a player presses the pick block key while facing the block.TripwireBlock.getPickItem(World world, BlockPos pos) Called when a player presses the pick block key while facing the block.WoodSlabBlock.getPickItem(World world, BlockPos pos) Called when a player presses the pick block key while facing the block.private PlayerEntityprotected abstract intAbstractPressurePlateBlock.getRedstoneOutput(World world, BlockPos pos) protected intPressurePlateBlock.getRedstoneOutput(World world, BlockPos pos) protected intWeightedPressurePlateBlock.getRedstoneOutput(World world, BlockPos pos) AbstractSignBlock.getSelectionBox(World world, BlockPos pos) BannerBlock.getSelectionBox(World world, BlockPos pos) Block.getSelectionBox(World world, BlockPos pos) CactusBlock.getSelectionBox(World world, BlockPos pos) CakeBlock.getSelectionBox(World world, BlockPos pos) CocoaBlock.getSelectionBox(World world, BlockPos pos) DoorBlock.getSelectionBox(World world, BlockPos pos) LadderBlock.getSelectionBox(World world, BlockPos pos) StairsBlock.getSelectionBox(World world, BlockPos pos) TrapdoorBlock.getSelectionBox(World world, BlockPos pos) AbstractButtonBlock.getStateFromData(World world, BlockPos pos, Direction dir, float float2, float float3, float float4, int id, LivingEntity entity) Returns a BlockState from an idAbstractRedstoneGateBlock.getStateFromData(World world, BlockPos pos, Direction dir, float float2, float float3, float float4, int id, LivingEntity entity) Returns a BlockState from an idAnvilBlock.getStateFromData(World world, BlockPos pos, Direction dir, float float2, float float3, float float4, int id, LivingEntity entity) Returns a BlockState from an idBigMushroomBlock.getStateFromData(World world, BlockPos pos, Direction dir, float float2, float float3, float float4, int id, LivingEntity entity) Returns a BlockState from an idBlock.getStateFromData(World world, BlockPos pos, Direction dir, float float2, float float3, float float4, int id, LivingEntity entity) Returns a BlockState from an idChestBlock.getStateFromData(World world, BlockPos pos, Direction dir, float float2, float float3, float float4, int id, LivingEntity entity) Returns a BlockState from an idCocoaBlock.getStateFromData(World world, BlockPos pos, Direction dir, float float2, float float3, float float4, int id, LivingEntity entity) Returns a BlockState from an idCommandBlock.getStateFromData(World world, BlockPos pos, Direction dir, float float2, float float3, float float4, int id, LivingEntity entity) Returns a BlockState from an idComparatorBlock.getStateFromData(World world, BlockPos pos, Direction dir, float float2, float float3, float float4, int id, LivingEntity entity) Returns a BlockState from an idDispenserBlock.getStateFromData(World world, BlockPos pos, Direction dir, float float2, float float3, float float4, int id, LivingEntity entity) Returns a BlockState from an idEnderChestBlock.getStateFromData(World world, BlockPos pos, Direction dir, float float2, float float3, float float4, int id, LivingEntity entity) Returns a BlockState from an idEndPortalFrameBlock.getStateFromData(World world, BlockPos pos, Direction dir, float float2, float float3, float float4, int id, LivingEntity entity) Returns a BlockState from an idFenceGateBlock.getStateFromData(World world, BlockPos pos, Direction dir, float float2, float float3, float float4, int id, LivingEntity entity) Returns a BlockState from an idFurnaceBlock.getStateFromData(World world, BlockPos pos, Direction dir, float float2, float float3, float float4, int id, LivingEntity entity) Returns a BlockState from an idHayBlock.getStateFromData(World world, BlockPos pos, Direction dir, float float2, float float3, float float4, int id, LivingEntity entity) Returns a BlockState from an idHopperBlock.getStateFromData(World world, BlockPos pos, Direction dir, float float2, float float3, float float4, int id, LivingEntity entity) Returns a BlockState from an idLadderBlock.getStateFromData(World world, BlockPos pos, Direction dir, float float2, float float3, float float4, int id, LivingEntity entity) Returns a BlockState from an idLeverBlock.getStateFromData(World world, BlockPos pos, Direction dir, float float2, float float3, float float4, int id, LivingEntity entity) Returns a BlockState from an idLogBlock.getStateFromData(World world, BlockPos pos, Direction dir, float float2, float float3, float float4, int id, LivingEntity entity) Returns a BlockState from an idPistonBlock.getStateFromData(World world, BlockPos pos, Direction dir, float float2, float float3, float float4, int id, LivingEntity entity) Returns a BlockState from an idPumpkinBlock.getStateFromData(World world, BlockPos pos, Direction dir, float float2, float float3, float float4, int id, LivingEntity entity) Returns a BlockState from an idQuartzBlock.getStateFromData(World world, BlockPos pos, Direction dir, float float2, float float3, float float4, int id, LivingEntity entity) Returns a BlockState from an idSkeletonSkullBlock.getStateFromData(World world, BlockPos pos, Direction dir, float float2, float float3, float float4, int id, LivingEntity entity) Returns a BlockState from an idSlabBlock.getStateFromData(World world, BlockPos pos, Direction dir, float float2, float float3, float float4, int id, LivingEntity entity) Returns a BlockState from an idStairsBlock.getStateFromData(World world, BlockPos pos, Direction dir, float float2, float float3, float float4, int id, LivingEntity entity) Returns a BlockState from an idTorchBlock.getStateFromData(World world, BlockPos pos, Direction dir, float float2, float float3, float float4, int id, LivingEntity entity) Returns a BlockState from an idTrapdoorBlock.getStateFromData(World world, BlockPos pos, Direction dir, float float2, float float3, float float4, int id, LivingEntity entity) Returns a BlockState from an idTripwireHookBlock.getStateFromData(World world, BlockPos pos, Direction dir, float float2, float float3, float float4, int id, LivingEntity entity) Returns a BlockState from an idVineBlock.getStateFromData(World world, BlockPos pos, Direction dir, float float2, float float3, float float4, int id, LivingEntity entity) Returns a BlockState from an idfloatBlock.getStrength(World world, BlockPos pos) Returns the current block's strengthintAbstractButtonBlock.getStrongRedstonePower(BlockView view, BlockPos pos, BlockState state, Direction facing) Returns the block's strong redstone power.intAbstractPressurePlateBlock.getStrongRedstonePower(BlockView view, BlockPos pos, BlockState state, Direction facing) Returns the block's strong redstone power.intAbstractRedstoneGateBlock.getStrongRedstonePower(BlockView view, BlockPos pos, BlockState state, Direction facing) Returns the block's strong redstone power.intBlock.getStrongRedstonePower(BlockView view, BlockPos pos, BlockState state, Direction facing) Returns the block's strong redstone power.intChestBlock.getStrongRedstonePower(BlockView view, BlockPos pos, BlockState state, Direction facing) Returns the block's strong redstone power.intDetectorRailBlock.getStrongRedstonePower(BlockView view, BlockPos pos, BlockState state, Direction facing) Returns the block's strong redstone power.intLeverBlock.getStrongRedstonePower(BlockView view, BlockPos pos, BlockState state, Direction facing) Returns the block's strong redstone power.intRedstoneTorchBlock.getStrongRedstonePower(BlockView view, BlockPos pos, BlockState state, Direction facing) Returns the block's strong redstone power.intRedstoneWireBlock.getStrongRedstonePower(BlockView view, BlockPos pos, BlockState state, Direction facing) Returns the block's strong redstone power.intTripwireHookBlock.getStrongRedstonePower(BlockView view, BlockPos pos, BlockState state, Direction facing) Returns the block's strong redstone power.intAbstractButtonBlock.getWeakRedstonePower(BlockView view, BlockPos pos, BlockState state, Direction facing) Returns the block's weak redstone power.intAbstractPressurePlateBlock.getWeakRedstonePower(BlockView view, BlockPos pos, BlockState state, Direction facing) Returns the block's weak redstone power.intAbstractRedstoneGateBlock.getWeakRedstonePower(BlockView view, BlockPos pos, BlockState state, Direction facing) Returns the block's weak redstone power.intBlock.getWeakRedstonePower(BlockView view, BlockPos pos, BlockState state, Direction facing) Returns the block's weak redstone power.intChestBlock.getWeakRedstonePower(BlockView view, BlockPos pos, BlockState state, Direction facing) Returns the block's weak redstone power.intDaylightDetectorBlock.getWeakRedstonePower(BlockView view, BlockPos pos, BlockState state, Direction facing) Returns the block's weak redstone power.intDetectorRailBlock.getWeakRedstonePower(BlockView view, BlockPos pos, BlockState state, Direction facing) Returns the block's weak redstone power.intLeverBlock.getWeakRedstonePower(BlockView view, BlockPos pos, BlockState state, Direction facing) Returns the block's weak redstone power.intRedstoneBlock.getWeakRedstonePower(BlockView view, BlockPos pos, BlockState state, Direction facing) Returns the block's weak redstone power.intRedstoneTorchBlock.getWeakRedstonePower(BlockView view, BlockPos pos, BlockState state, Direction facing) Returns the block's weak redstone power.intRedstoneWireBlock.getWeakRedstonePower(BlockView view, BlockPos pos, BlockState state, Direction facing) Returns the block's weak redstone power.intTripwireHookBlock.getWeakRedstonePower(BlockView view, BlockPos pos, BlockState state, Direction facing) Returns the block's weak redstone power.voidAttachedStemBlock.grow(World world, Random random, BlockPos pos, BlockState state) voidCocoaBlock.grow(World world, Random random, BlockPos pos, BlockState state) voidCropBlock.grow(World world, Random random, BlockPos pos, BlockState state) voidDoublePlantBlock.grow(World world, Random random, BlockPos pos, BlockState state) voidGrassBlock.grow(World world, Random random, BlockPos pos, BlockState state) voidGrowable.grow(World world, Random random, BlockPos pos, BlockState state) voidMushroomBlock.grow(World world, Random random, BlockPos pos, BlockState state) voidSaplingBlock.grow(World world, Random random, BlockPos pos, BlockState state) voidTallPlantBlock.grow(World world, Random random, BlockPos pos, BlockState state) voidBannerBlock.harvest(World world, PlayerEntity player, BlockPos pos, BlockState state, BlockEntity be) Runs every time a player begins to break the block.voidBlock.harvest(World world, PlayerEntity player, BlockPos pos, BlockState state, BlockEntity be) Runs every time a player begins to break the block.voidDeadBushBlock.harvest(World world, PlayerEntity player, BlockPos pos, BlockState state, BlockEntity be) Runs every time a player begins to break the block.voidDoublePlantBlock.harvest(World world, PlayerEntity player, BlockPos pos, BlockState state, BlockEntity be) Runs every time a player begins to break the block.voidIceBlock.harvest(World world, PlayerEntity player, BlockPos pos, BlockState state, BlockEntity be) Runs every time a player begins to break the block.voidLeaves1Block.harvest(World world, PlayerEntity player, BlockPos pos, BlockState state, BlockEntity be) Runs every time a player begins to break the block.voidLeaves2Block.harvest(World world, PlayerEntity player, BlockPos pos, BlockState state, BlockEntity be) Runs every time a player begins to break the block.voidSnowLayerBlock.harvest(World world, PlayerEntity player, BlockPos pos, BlockState state, BlockEntity be) Runs every time a player begins to break the block.voidTallPlantBlock.harvest(World world, PlayerEntity player, BlockPos pos, BlockState state, BlockEntity be) Runs every time a player begins to break the block.voidVineBlock.harvest(World world, PlayerEntity player, BlockPos pos, BlockState state, BlockEntity be) Runs every time a player begins to break the block.booleanAbstractFluidBlock.hasCollision(BlockView blockView, BlockPos pos, Direction direction) booleanBlock.hasCollision(BlockView blockView, BlockPos pos, Direction direction) private booleanFluidBlock.isBurnable(World world, BlockPos pos) protected booleanPoweredRailBlock.isPoweredByOtherRails(World world, BlockPos pos, BlockState state, boolean boolean4, int distance) static booleanprotected booleanFireBlock.isRainingAround(World world, BlockPos pos) booleanBlock.isReplaceable(World world, BlockPos pos) booleanDeadBushBlock.isReplaceable(World world, BlockPos pos) booleanDoublePlantBlock.isReplaceable(World world, BlockPos pos) booleanSnowLayerBlock.isReplaceable(World world, BlockPos pos) booleanTallPlantBlock.isReplaceable(World world, BlockPos pos) booleanVineBlock.isReplaceable(World world, BlockPos pos) booleanAbstractFluidBlock.isSideInvisible(BlockView view, BlockPos pos, Direction facing) Returns whether the current block has connected sides, i.e its side faces are invisible when covered by other blocks.booleanAbstractRedstoneGateBlock.isSideInvisible(BlockView view, BlockPos pos, Direction facing) Returns whether the current block has connected sides, i.e its side faces are invisible when covered by other blocks.booleanAnvilBlock.isSideInvisible(BlockView view, BlockPos pos, Direction facing) Returns whether the current block has connected sides, i.e its side faces are invisible when covered by other blocks.booleanBaseLeavesBlock.isSideInvisible(BlockView view, BlockPos pos, Direction facing) Returns whether the current block has connected sides, i.e its side faces are invisible when covered by other blocks.booleanBlock.isSideInvisible(BlockView view, BlockPos pos, Direction facing) Returns whether the current block has connected sides, i.e its side faces are invisible when covered by other blocks.booleanCarpetBlock.isSideInvisible(BlockView view, BlockPos pos, Direction facing) Returns whether the current block has connected sides, i.e its side faces are invisible when covered by other blocks.booleanDragonEggBlock.isSideInvisible(BlockView view, BlockPos pos, Direction facing) Returns whether the current block has connected sides, i.e its side faces are invisible when covered by other blocks.booleanEndPortalBlock.isSideInvisible(BlockView view, BlockPos pos, Direction facing) Returns whether the current block has connected sides, i.e its side faces are invisible when covered by other blocks.booleanFenceBlock.isSideInvisible(BlockView view, BlockPos pos, Direction facing) Returns whether the current block has connected sides, i.e its side faces are invisible when covered by other blocks.booleanFenceGateBlock.isSideInvisible(BlockView view, BlockPos pos, Direction facing) Returns whether the current block has connected sides, i.e its side faces are invisible when covered by other blocks.booleanHopperBlock.isSideInvisible(BlockView view, BlockPos pos, Direction facing) Returns whether the current block has connected sides, i.e its side faces are invisible when covered by other blocks.booleanNetherPortalBlock.isSideInvisible(BlockView view, BlockPos pos, Direction facing) Returns whether the current block has connected sides, i.e its side faces are invisible when covered by other blocks.booleanPaneBlock.isSideInvisible(BlockView view, BlockPos pos, Direction facing) Returns whether the current block has connected sides, i.e its side faces are invisible when covered by other blocks.booleanPistonHeadBlock.isSideInvisible(BlockView view, BlockPos pos, Direction facing) Returns whether the current block has connected sides, i.e its side faces are invisible when covered by other blocks.booleanSlabBlock.isSideInvisible(BlockView view, BlockPos pos, Direction facing) Returns whether the current block has connected sides, i.e its side faces are invisible when covered by other blocks.booleanSnowLayerBlock.isSideInvisible(BlockView view, BlockPos pos, Direction facing) Returns whether the current block has connected sides, i.e its side faces are invisible when covered by other blocks.booleanTransparentBlock.isSideInvisible(BlockView view, BlockPos pos, Direction facing) Returns whether the current block has connected sides, i.e its side faces are invisible when covered by other blocks.booleanWallBlock.isSideInvisible(BlockView view, BlockPos pos, Direction facing) Returns whether the current block has connected sides, i.e its side faces are invisible when covered by other blocks.protected intFlowingFluidBlock.method_337(World world, BlockPos blockPos, int int2) private class_174class_174.method_361(BlockPos blockPos) AbstractRailBlock.method_414(World world, BlockPos pos, Vec3d vec1, Vec3d vec2) Block.method_414(World world, BlockPos pos, Vec3d vec1, Vec3d vec2) DoorBlock.method_414(World world, BlockPos pos, Vec3d vec1, Vec3d vec2) PistonExtensionBlock.method_414(World world, BlockPos pos, Vec3d vec1, Vec3d vec2) StairsBlock.method_414(World world, BlockPos pos, Vec3d vec1, Vec3d vec2) TorchBlock.method_414(World world, BlockPos pos, Vec3d vec1, Vec3d vec2) TrapdoorBlock.method_414(World world, BlockPos pos, Vec3d vec1, Vec3d vec2) protected voidAbstractPressurePlateBlock.method_8604(World world, BlockPos pos, BlockState state, int int2) protected BoxAbstractPressurePlateBlock.method_8606(BlockPos pos) private booleanclass_174.method_8619(BlockPos blockPos) private booleanclass_174.method_8623(BlockPos blockPos) private booleanclass_174.method_8624(BlockPos blockPos) static voidBeaconBlock.method_8628(World world, BlockPos blockPos) static BlockPosBedBlock.method_8629(World world, BlockPos pos, int int2) protected voidDoublePlantBlock.method_8690(World world, BlockPos blockPos, BlockState blockState) protected voidPlantBlock.method_8690(World world, BlockPos blockPos, BlockState blockState) booleanCropBlock.method_8691(World world, BlockPos pos, BlockState state) booleanDoublePlantBlock.method_8691(World world, BlockPos pos, BlockState state) booleanLilyPadBlock.method_8691(World world, BlockPos pos, BlockState state) booleanMushroomBlock.method_8691(World world, BlockPos pos, BlockState state) booleanNetherWartBlock.method_8691(World world, BlockPos pos, BlockState state) booleanPlantBlock.method_8691(World world, BlockPos pos, BlockState state) booleanTallPlantBlock.method_8691(World world, BlockPos pos, BlockState state) private voidAbstractButtonBlock.method_8693(World world, BlockPos blockPos, Direction direction) private booleanAbstractButtonBlock.method_8695(World world, BlockPos blockPos, BlockState blockState) private voidAbstractButtonBlock.method_8696(World world, BlockPos blockPos, BlockState blockState) booleanCactusBlock.method_8697(World world, BlockPos pos) private voidCakeBlock.method_8698(World world, BlockPos blockPos, BlockState blockState, PlayerEntity playerEntity) private booleanCakeBlock.method_8699(World world, BlockPos blockPos) ChestBlock.method_8701(World world, BlockPos blockPos, BlockState blockState) ChestBlock.method_8702(World world, BlockPos blockPos) ChestBlock.method_8703(World world, BlockPos blockPos, BlockState blockState) private booleanChestBlock.method_8704(World world, BlockPos blockPos) private booleanChestBlock.method_8705(World world, BlockPos blockPos) private booleanChestBlock.method_8706(World world, BlockPos blockPos) private booleanChestBlock.method_8707(World world, BlockPos blockPos) booleanCocoaBlock.method_8708(World world, BlockPos blockPos, BlockState blockState) private voidCocoaBlock.method_8709(World world, BlockPos blockPos, BlockState blockState) private ItemFrameEntityComparatorBlock.method_8710(World world, Direction direction, BlockPos blockPos) protected static floatCropBlock.method_8714(Block block, World world, BlockPos blockPos) voidCropBlock.method_8715(World world, BlockPos blockPos, BlockState blockState) protected ListDetectorRailBlock.method_8717(World world, BlockPos blockPos, Class class2, Predicate[] predicate) protected intAbstractRedstoneGateBlock.method_8721(BlockView blockView, BlockPos blockPos, BlockState blockState) protected intComparatorBlock.method_8721(BlockView blockView, BlockPos blockPos, BlockState blockState) booleanAbstractRedstoneGateBlock.method_8722(BlockView blockView, BlockPos blockPos, BlockState blockState) booleanRepeaterBlock.method_8722(BlockView blockView, BlockPos blockPos, BlockState blockState) protected intAbstractRedstoneGateBlock.method_8723(BlockView blockView, BlockPos blockPos, BlockState blockState) protected intAbstractRedstoneGateBlock.method_8724(BlockView blockView, BlockPos blockPos, Direction direction) booleanAbstractRedstoneGateBlock.method_8726(World world, BlockPos blockPos) protected booleanAbstractRedstoneGateBlock.method_8727(World world, BlockPos blockPos, BlockState blockState) protected booleanComparatorBlock.method_8727(World world, BlockPos blockPos, BlockState blockState) protected intAbstractRedstoneGateBlock.method_8729(World world, BlockPos blockPos, BlockState blockState) protected intComparatorBlock.method_8729(World world, BlockPos blockPos, BlockState blockState) protected voidAbstractRedstoneGateBlock.method_8730(World world, BlockPos blockPos, BlockState blockState) protected voidComparatorBlock.method_8730(World world, BlockPos blockPos, BlockState blockState) protected voidAbstractRedstoneGateBlock.method_8731(World world, BlockPos blockPos, BlockState blockState) booleanAbstractRedstoneGateBlock.method_8732(World world, BlockPos blockPos, BlockState blockState) private voidDispenserBlock.method_8740(World world, BlockPos pos, BlockState state) voidDoorBlock.method_8742(World world, BlockPos blockPos, boolean bool) static intDoorBlock.method_8744(BlockView blockView, BlockPos blockPos) static booleanDoorBlock.method_8746(BlockView blockView, BlockPos blockPos) static DirectionDoorBlock.method_8748(BlockView blockView, BlockPos blockPos) voidDoublePlantBlock.method_8752(World world, BlockPos blockPos, class_2184 class_2184, int int2) private booleanDoublePlantBlock.method_8753(World world, BlockPos blockPos, BlockState blockState, PlayerEntity playerEntity) DoublePlantBlock.method_8754(BlockView blockView, BlockPos blockPos) private voidDragonEggBlock.method_8758(World world, BlockPos blockPos) private intFlowingFluidBlock.method_8760(World world, BlockPos blockPos, int int2, Direction direction) private voidFlowingFluidBlock.method_8761(World world, BlockPos blockPos, BlockState blockState, int int2) private SetFlowingFluidBlock.method_8762(World world, BlockPos blockPos) private voidFlowingFluidBlock.method_8763(World world, BlockPos blockPos, BlockState blockState) private booleanFlowingFluidBlock.method_8764(World world, BlockPos blockPos, BlockState blockState) private booleanFlowingFluidBlock.method_8765(World world, BlockPos blockPos, BlockState blockState) static booleanFallingBlock.method_8767(World world, BlockPos blockPos) private voidFallingBlock.method_8768(World world, BlockPos blockPos) private booleanFarmlandBlock.method_8769(World world, BlockPos blockPos) private booleanFarmlandBlock.method_8770(World world, BlockPos blockPos) booleanFenceBlock.method_8771(BlockView blockView, BlockPos blockPos) booleanFireBlock.method_8777(BlockView blockView, BlockPos blockPos) private booleanFireBlock.method_8778(World world, BlockPos blockPos) private intFireBlock.method_8779(World world, BlockPos blockPos) private FlowerPotBlockEntityFlowerPotBlock.method_8790(World world, BlockPos blockPos) static voidFurnaceBlock.method_8791(boolean bool, World world, BlockPos blockPos) private voidFurnaceBlock.method_8792(World world, BlockPos blockPos, BlockState blockState) voidJukeboxBlock.method_8801(World world, BlockPos blockPos, BlockState blockState, ItemStack itemStack) private voidJukeboxBlock.method_8802(World world, BlockPos blockPos, BlockState blockState) protected booleanLadderBlock.method_8803(World world, BlockPos blockPos, Direction direction) protected voidLeaves1Block.method_8804(World world, BlockPos blockPos, BlockState blockState, int int2) protected voidLeaves2Block.method_8804(World world, BlockPos blockPos, BlockState blockState, int int2) protected voidLeavesBlock.method_8804(World world, BlockPos blockPos, BlockState blockState, int int2) private voidLeavesBlock.method_8807(World world, BlockPos blockPos) protected booleanLeverBlock.method_8808(World world, BlockPos blockPos) private booleanLeverBlock.method_8810(World world, BlockPos blockPos) booleanMushroomBlock.method_8832(World world, BlockPos blockPos, BlockState blockState, Random random) booleanNetherPortalBlock.method_8847(World world, BlockPos blockPos) protected booleanPoweredRailBlock.method_8855(World world, BlockPos blockPos, boolean bool, int int2, class_2175 class_2175) booleanPumpkinBlock.method_8862(World world, BlockPos blockPos) private voidPumpkinBlock.method_8863(World world, BlockPos blockPos) private voidRedstoneOreBlock.method_8872(World world, BlockPos blockPos) private voidRedstoneOreBlock.method_8873(World world, BlockPos blockPos) private intRedstoneWireBlock.method_8874(World world, BlockPos blockPos, int int2) private BlockStateRedstoneWireBlock.method_8875(World world, BlockPos blockPos, BlockPos blockPos2, BlockState blockState) private class_2209RedstoneWireBlock.method_8878(BlockView blockView, BlockPos blockPos, Direction direction) private booleanRedstoneWireBlock.method_8879(BlockView blockView, BlockPos blockPos, Direction direction) protected static booleanRedstoneWireBlock.method_8883(BlockView blockView, BlockPos blockPos) private booleanRedstoneTorchBlock.method_8884(World world, BlockPos blockPos, boolean bool) private booleanRedstoneTorchBlock.method_8885(World world, BlockPos blockPos, BlockState blockState) booleanSugarCaneBlock.method_8886(World world, BlockPos blockPos) protected final booleanSugarCaneBlock.method_8887(World world, BlockPos blockPos, BlockState blockState) booleanSaplingBlock.method_8896(World world, BlockPos blockPos, class_2202 class_2202) voidSaplingBlock.method_8897(World world, BlockPos blockPos, BlockState blockState, Random random) voidSaplingBlock.method_8898(World world, BlockPos blockPos, BlockState blockState, Random random) voidSkeletonSkullBlock.method_8899(World world, BlockPos blockPos, SkullBlockEntity skullBlockEntity) booleanSkeletonSkullBlock.method_8900(World world, BlockPos blockPos, ItemStack itemStack) private booleanSnowLayerBlock.method_8904(World world, BlockPos blockPos, BlockState blockState) protected voidSpongeBlock.method_8906(World world, BlockPos blockPos, BlockState blockState) static booleanStairsBlock.method_8907(BlockView blockView, BlockPos blockPos, BlockState blockState) voidStairsBlock.method_8908(BlockView blockView, BlockPos blockPos) intStairsBlock.method_8909(BlockView blockView, BlockPos blockPos) intStairsBlock.method_8910(BlockView blockView, BlockPos blockPos) booleanStairsBlock.method_8911(BlockView blockView, BlockPos blockPos) booleanStairsBlock.method_8912(BlockView blockView, BlockPos blockPos) protected booleanFluidBlock.method_8913(World world, BlockPos blockPos) private voidFluidBlock.method_8914(World world, BlockPos blockPos, BlockState blockState) voidAttachedStemBlock.method_8916(World world, BlockPos blockPos, BlockState blockState) voidTntBlock.method_8932(World world, BlockPos blockPos, BlockState blockState, LivingEntity livingEntity) private booleanTorchBlock.method_8933(World world, BlockPos blockPos, Direction direction) private booleanTorchBlock.method_8934(World world, BlockPos blockPos) protected booleanTorchBlock.method_8935(World world, BlockPos blockPos, BlockState blockState) protected booleanTorchBlock.method_8936(World world, BlockPos blockPos, BlockState blockState) static booleanTripwireBlock.method_8941(BlockView blockView, BlockPos blockPos, BlockState blockState, Direction direction) voidTripwireHookBlock.method_8944(World world, BlockPos blockPos, BlockState blockState, boolean bool, boolean bool2, int int2, BlockState blockState2) private voidTripwireHookBlock.method_8945(World world, BlockPos blockPos, Direction direction) private voidTripwireHookBlock.method_8946(World world, BlockPos blockPos, boolean bool, boolean bool2, boolean bool3, boolean bool4) private booleanTripwireHookBlock.method_8947(World world, BlockPos blockPos, BlockState blockState) private booleanVineBlock.method_8950(World world, BlockPos blockPos, BlockState blockState) booleanWallBlock.method_8951(BlockView blockView, BlockPos blockPos) private booleanCarpetBlock.method_8955(World world, BlockPos blockPos) private booleanCarpetBlock.method_8956(World world, BlockPos blockPos, BlockState blockState) static DirectionPistonBlock.method_9000(World world, BlockPos blockPos, LivingEntity livingEntity) static booleanPistonBlock.method_9001(Block block, World world, BlockPos blockPos, Direction direction, boolean bool) private voidPistonBlock.method_9003(World world, BlockPos blockPos, BlockState blockState) PistonExtensionBlock.method_9012(World world, BlockPos blockPos, BlockState blockState, float float2, Direction direction) private PistonBlockEntityPistonExtensionBlock.method_9014(BlockView blockView, BlockPos blockPos) private booleanvoidAbstractButtonBlock.neighborUpdate(World world, BlockPos pos, BlockState state, Block block) Runs when its adjacent blocks are updated.voidAbstractFluidBlock.neighborUpdate(World world, BlockPos pos, BlockState state, Block block) Runs when its adjacent blocks are updated.voidAbstractPressurePlateBlock.neighborUpdate(World world, BlockPos pos, BlockState state, Block block) Runs when its adjacent blocks are updated.voidAbstractRailBlock.neighborUpdate(World world, BlockPos pos, BlockState state, Block block) Runs when its adjacent blocks are updated.voidAbstractRedstoneGateBlock.neighborUpdate(World world, BlockPos pos, BlockState state, Block block) Runs when its adjacent blocks are updated.voidBeaconBlock.neighborUpdate(World world, BlockPos pos, BlockState state, Block block) Runs when its adjacent blocks are updated.voidBedBlock.neighborUpdate(World world, BlockPos pos, BlockState state, Block block) Runs when its adjacent blocks are updated.voidBlock.neighborUpdate(World world, BlockPos pos, BlockState state, Block block) Runs when its adjacent blocks are updated.voidCactusBlock.neighborUpdate(World world, BlockPos pos, BlockState state, Block block) Runs when its adjacent blocks are updated.voidCakeBlock.neighborUpdate(World world, BlockPos pos, BlockState state, Block block) Runs when its adjacent blocks are updated.voidCarpetBlock.neighborUpdate(World world, BlockPos pos, BlockState state, Block block) Runs when its adjacent blocks are updated.voidChestBlock.neighborUpdate(World world, BlockPos pos, BlockState state, Block block) Runs when its adjacent blocks are updated.voidCocoaBlock.neighborUpdate(World world, BlockPos pos, BlockState state, Block block) Runs when its adjacent blocks are updated.voidCommandBlock.neighborUpdate(World world, BlockPos pos, BlockState state, Block block) Runs when its adjacent blocks are updated.voidDispenserBlock.neighborUpdate(World world, BlockPos pos, BlockState state, Block block) Runs when its adjacent blocks are updated.voidDoorBlock.neighborUpdate(World world, BlockPos pos, BlockState state, Block block) Runs when its adjacent blocks are updated.voidDragonEggBlock.neighborUpdate(World world, BlockPos pos, BlockState state, Block block) Runs when its adjacent blocks are updated.voidFallingBlock.neighborUpdate(World world, BlockPos pos, BlockState state, Block block) Runs when its adjacent blocks are updated.voidFarmlandBlock.neighborUpdate(World world, BlockPos pos, BlockState state, Block block) Runs when its adjacent blocks are updated.voidFenceGateBlock.neighborUpdate(World world, BlockPos pos, BlockState state, Block block) Runs when its adjacent blocks are updated.voidFireBlock.neighborUpdate(World world, BlockPos pos, BlockState state, Block block) Runs when its adjacent blocks are updated.voidFlowerPotBlock.neighborUpdate(World world, BlockPos pos, BlockState state, Block block) Runs when its adjacent blocks are updated.voidFluidBlock.neighborUpdate(World world, BlockPos pos, BlockState state, Block block) Runs when its adjacent blocks are updated.voidHopperBlock.neighborUpdate(World world, BlockPos pos, BlockState state, Block block) Runs when its adjacent blocks are updated.voidLadderBlock.neighborUpdate(World world, BlockPos pos, BlockState state, Block block) Runs when its adjacent blocks are updated.voidLeverBlock.neighborUpdate(World world, BlockPos pos, BlockState state, Block block) Runs when its adjacent blocks are updated.voidNetherPortalBlock.neighborUpdate(World world, BlockPos pos, BlockState state, Block block) Runs when its adjacent blocks are updated.voidNoteBlock.neighborUpdate(World world, BlockPos pos, BlockState state, Block block) Runs when its adjacent blocks are updated.voidPistonBlock.neighborUpdate(World world, BlockPos pos, BlockState state, Block block) Runs when its adjacent blocks are updated.voidPistonExtensionBlock.neighborUpdate(World world, BlockPos pos, BlockState state, Block block) Runs when its adjacent blocks are updated.voidPistonHeadBlock.neighborUpdate(World world, BlockPos pos, BlockState state, Block block) Runs when its adjacent blocks are updated.voidPlantBlock.neighborUpdate(World world, BlockPos pos, BlockState state, Block block) Runs when its adjacent blocks are updated.voidRedstoneLampBlock.neighborUpdate(World world, BlockPos pos, BlockState state, Block block) Runs when its adjacent blocks are updated.voidRedstoneTorchBlock.neighborUpdate(World world, BlockPos pos, BlockState state, Block block) Runs when its adjacent blocks are updated.voidRedstoneWireBlock.neighborUpdate(World world, BlockPos pos, BlockState state, Block block) Runs when its adjacent blocks are updated.voidSnowLayerBlock.neighborUpdate(World world, BlockPos pos, BlockState state, Block block) Runs when its adjacent blocks are updated.voidSpongeBlock.neighborUpdate(World world, BlockPos pos, BlockState state, Block block) Runs when its adjacent blocks are updated.voidStandingSignBlock.neighborUpdate(World world, BlockPos pos, BlockState state, Block block) Runs when its adjacent blocks are updated.voidSugarCaneBlock.neighborUpdate(World world, BlockPos pos, BlockState state, Block block) Runs when its adjacent blocks are updated.voidTntBlock.neighborUpdate(World world, BlockPos pos, BlockState state, Block block) Runs when its adjacent blocks are updated.voidTorchBlock.neighborUpdate(World world, BlockPos pos, BlockState state, Block block) Runs when its adjacent blocks are updated.voidTrapdoorBlock.neighborUpdate(World world, BlockPos pos, BlockState state, Block block) Runs when its adjacent blocks are updated.voidTripwireBlock.neighborUpdate(World world, BlockPos pos, BlockState state, Block block) Runs when its adjacent blocks are updated.voidTripwireHookBlock.neighborUpdate(World world, BlockPos pos, BlockState state, Block block) Runs when its adjacent blocks are updated.voidVineBlock.neighborUpdate(World world, BlockPos pos, BlockState state, Block block) Runs when its adjacent blocks are updated.voidWallSignBlock.neighborUpdate(World world, BlockPos pos, BlockState state, Block block) Runs when its adjacent blocks are updated.static voidBlock.onBlockBreak(World world, BlockPos pos, ItemStack item) Runs when a block is brokenvoidBlock.onBlockBreakStart(World world, BlockPos pos, PlayerEntity player) voidCakeBlock.onBlockBreakStart(World world, BlockPos pos, PlayerEntity player) voidDragonEggBlock.onBlockBreakStart(World world, BlockPos pos, PlayerEntity player) voidNoteBlock.onBlockBreakStart(World world, BlockPos pos, PlayerEntity player) voidRedstoneOreBlock.onBlockBreakStart(World world, BlockPos pos, PlayerEntity player) voidStairsBlock.onBlockBreakStart(World world, BlockPos pos, PlayerEntity player) voidAbstractRedstoneGateBlock.onBreakByPlayer(World world, BlockPos pos, BlockState state) Runs when the block is broken by the playervoidBedBlock.onBreakByPlayer(World world, BlockPos pos, BlockState state, PlayerEntity player) Runs when the block is broken by a player.voidBlock.onBreakByPlayer(World world, BlockPos pos, BlockState state) Runs when the block is broken by the playervoidBlock.onBreakByPlayer(World world, BlockPos pos, BlockState state, PlayerEntity player) Runs when the block is broken by a player.voidDoorBlock.onBreakByPlayer(World world, BlockPos pos, BlockState state, PlayerEntity player) Runs when the block is broken by a player.voidDoublePlantBlock.onBreakByPlayer(World world, BlockPos pos, BlockState state, PlayerEntity player) Runs when the block is broken by a player.voidFlowerPotBlock.onBreakByPlayer(World world, BlockPos pos, BlockState state, PlayerEntity player) Runs when the block is broken by a player.voidPistonExtensionBlock.onBreakByPlayer(World world, BlockPos pos, BlockState state) Runs when the block is broken by the playervoidPistonHeadBlock.onBreakByPlayer(World world, BlockPos pos, BlockState state, PlayerEntity player) Runs when the block is broken by a player.voidSkeletonSkullBlock.onBreakByPlayer(World world, BlockPos pos, BlockState state, PlayerEntity player) Runs when the block is broken by a player.voidStairsBlock.onBreakByPlayer(World world, BlockPos pos, BlockState state) Runs when the block is broken by the playervoidTntBlock.onBreakByPlayer(World world, BlockPos pos, BlockState state) Runs when the block is broken by the playervoidTripwireBlock.onBreakByPlayer(World world, BlockPos pos, BlockState state, PlayerEntity player) Runs when the block is broken by a player.voidAbstractButtonBlock.onBreaking(World world, BlockPos pos, BlockState state) Runs when the block is removed (by an entity or explosion).voidAbstractPressurePlateBlock.onBreaking(World world, BlockPos pos, BlockState state) Runs when the block is removed (by an entity or explosion).voidAbstractRailBlock.onBreaking(World world, BlockPos pos, BlockState state) Runs when the block is removed (by an entity or explosion).voidBlock.onBreaking(World world, BlockPos pos, BlockState state) Runs when the block is removed (by an entity or explosion).voidBlockWithEntity.onBreaking(World world, BlockPos pos, BlockState state) Runs when the block is removed (by an entity or explosion).voidBrewingStandBlock.onBreaking(World world, BlockPos pos, BlockState state) Runs when the block is removed (by an entity or explosion).voidChestBlock.onBreaking(World world, BlockPos pos, BlockState state) Runs when the block is removed (by an entity or explosion).voidComparatorBlock.onBreaking(World world, BlockPos pos, BlockState state) Runs when the block is removed (by an entity or explosion).voidDispenserBlock.onBreaking(World world, BlockPos pos, BlockState state) Runs when the block is removed (by an entity or explosion).voidFlowerPotBlock.onBreaking(World world, BlockPos pos, BlockState state) Runs when the block is removed (by an entity or explosion).voidFurnaceBlock.onBreaking(World world, BlockPos pos, BlockState state) Runs when the block is removed (by an entity or explosion).voidHopperBlock.onBreaking(World world, BlockPos pos, BlockState state) Runs when the block is removed (by an entity or explosion).voidJukeboxBlock.onBreaking(World world, BlockPos pos, BlockState state) Runs when the block is removed (by an entity or explosion).voidLeavesBlock.onBreaking(World world, BlockPos pos, BlockState state) Runs when the block is removed (by an entity or explosion).voidLeverBlock.onBreaking(World world, BlockPos pos, BlockState state) Runs when the block is removed (by an entity or explosion).voidLogBlock.onBreaking(World world, BlockPos pos, BlockState state) Runs when the block is removed (by an entity or explosion).voidPistonExtensionBlock.onBreaking(World world, BlockPos pos, BlockState state) Runs when the block is removed (by an entity or explosion).voidPistonHeadBlock.onBreaking(World world, BlockPos pos, BlockState state) Runs when the block is removed (by an entity or explosion).voidRedstoneTorchBlock.onBreaking(World world, BlockPos pos, BlockState state) Runs when the block is removed (by an entity or explosion).voidRedstoneWireBlock.onBreaking(World world, BlockPos pos, BlockState state) Runs when the block is removed (by an entity or explosion).voidRepeaterBlock.onBreaking(World world, BlockPos pos, BlockState state) Runs when the block is removed (by an entity or explosion).voidSkeletonSkullBlock.onBreaking(World world, BlockPos pos, BlockState state) Runs when the block is removed (by an entity or explosion).voidStainedGlassBlock.onBreaking(World world, BlockPos pos, BlockState state) Runs when the block is removed (by an entity or explosion).voidStainedGlassPaneBlock.onBreaking(World world, BlockPos pos, BlockState state) Runs when the block is removed (by an entity or explosion).voidStairsBlock.onBreaking(World world, BlockPos pos, BlockState state) Runs when the block is removed (by an entity or explosion).voidTripwireBlock.onBreaking(World world, BlockPos pos, BlockState state) Runs when the block is removed (by an entity or explosion).voidTripwireHookBlock.onBreaking(World world, BlockPos pos, BlockState state) Runs when the block is removed (by an entity or explosion).voidAbstractFluidBlock.onCreation(World world, BlockPos pos, BlockState state) Runs when the block is placed (by a player or enderman).voidAbstractRailBlock.onCreation(World world, BlockPos pos, BlockState state) Runs when the block is placed (by a player or enderman).voidAbstractRedstoneGateBlock.onCreation(World world, BlockPos pos, BlockState state) Runs when the block is placed (by a player or enderman).voidBlock.onCreation(World world, BlockPos pos, BlockState state) Runs when the block is placed (by a player or enderman).voidChestBlock.onCreation(World world, BlockPos pos, BlockState state) Runs when the block is placed (by a player or enderman).voidComparatorBlock.onCreation(World world, BlockPos pos, BlockState state) Runs when the block is placed (by a player or enderman).voidDetectorRailBlock.onCreation(World world, BlockPos pos, BlockState state) Runs when the block is placed (by a player or enderman).voidDispenserBlock.onCreation(World world, BlockPos pos, BlockState state) Runs when the block is placed (by a player or enderman).voidDragonEggBlock.onCreation(World world, BlockPos pos, BlockState state) Runs when the block is placed (by a player or enderman).voidFallingBlock.onCreation(World world, BlockPos pos, BlockState state) Runs when the block is placed (by a player or enderman).voidFireBlock.onCreation(World world, BlockPos pos, BlockState state) Runs when the block is placed (by a player or enderman).voidFlowingFluidBlock.onCreation(World world, BlockPos pos, BlockState state) Runs when the block is placed (by a player or enderman).voidFurnaceBlock.onCreation(World world, BlockPos pos, BlockState state) Runs when the block is placed (by a player or enderman).voidHopperBlock.onCreation(World world, BlockPos pos, BlockState state) Runs when the block is placed (by a player or enderman).voidPistonBlock.onCreation(World world, BlockPos pos, BlockState state) Runs when the block is placed (by a player or enderman).voidPumpkinBlock.onCreation(World world, BlockPos pos, BlockState state) Runs when the block is placed (by a player or enderman).voidRedstoneLampBlock.onCreation(World world, BlockPos pos, BlockState state) Runs when the block is placed (by a player or enderman).voidRedstoneTorchBlock.onCreation(World world, BlockPos pos, BlockState state) Runs when the block is placed (by a player or enderman).voidRedstoneWireBlock.onCreation(World world, BlockPos pos, BlockState state) Runs when the block is placed (by a player or enderman).voidSpongeBlock.onCreation(World world, BlockPos pos, BlockState state) Runs when the block is placed (by a player or enderman).voidStainedGlassBlock.onCreation(World world, BlockPos pos, BlockState state) Runs when the block is placed (by a player or enderman).voidStainedGlassPaneBlock.onCreation(World world, BlockPos pos, BlockState state) Runs when the block is placed (by a player or enderman).voidStairsBlock.onCreation(World world, BlockPos pos, BlockState state) Runs when the block is placed (by a player or enderman).voidTntBlock.onCreation(World world, BlockPos pos, BlockState state) Runs when the block is placed (by a player or enderman).voidTorchBlock.onCreation(World world, BlockPos pos, BlockState state) Runs when the block is placed (by a player or enderman).voidTripwireBlock.onCreation(World world, BlockPos pos, BlockState state) Runs when the block is placed (by a player or enderman).voidBlock.onDestroyedByExplosion(World world, BlockPos pos, Explosion explosion) voidStairsBlock.onDestroyedByExplosion(World world, BlockPos pos, Explosion explosion) voidTntBlock.onDestroyedByExplosion(World world, BlockPos pos, Explosion explosion) voidAnvilBlock.onDestroyedOnLanding(World world, BlockPos pos) voidFallingBlock.onDestroyedOnLanding(World world, BlockPos pos) voidAbstractButtonBlock.onEntityCollision(World world, BlockPos pos, BlockState state, Entity entity) Runs every time an entity collides with the blockAbstractFluidBlock.onEntityCollision(World world, BlockPos pos, Entity entity, Vec3d velocity) voidAbstractPressurePlateBlock.onEntityCollision(World world, BlockPos pos, BlockState state, Entity entity) Runs every time an entity collides with the blockvoidBlock.onEntityCollision(World world, BlockPos pos, BlockState state, Entity entity) Runs every time an entity collides with the blockBlock.onEntityCollision(World world, BlockPos pos, Entity entity, Vec3d velocity) voidCactusBlock.onEntityCollision(World world, BlockPos pos, BlockState state, Entity entity) Runs every time an entity collides with the blockvoidCauldronBlock.onEntityCollision(World world, BlockPos pos, BlockState state, Entity entity) Runs every time an entity collides with the blockvoidCobwebBlock.onEntityCollision(World world, BlockPos pos, BlockState state, Entity entity) Runs every time an entity collides with the blockvoidDetectorRailBlock.onEntityCollision(World world, BlockPos pos, BlockState state, Entity entity) Runs every time an entity collides with the blockvoidEndPortalBlock.onEntityCollision(World world, BlockPos pos, BlockState state, Entity entity) Runs every time an entity collides with the blockvoidNetherPortalBlock.onEntityCollision(World world, BlockPos pos, BlockState state, Entity entity) Runs every time an entity collides with the blockvoidSoulSandBlock.onEntityCollision(World world, BlockPos pos, BlockState state, Entity entity) Runs every time an entity collides with the blockStairsBlock.onEntityCollision(World world, BlockPos pos, Entity entity, Vec3d velocity) voidTntBlock.onEntityCollision(World world, BlockPos pos, BlockState state, Entity entity) Runs every time an entity collides with the blockvoidTripwireBlock.onEntityCollision(World world, BlockPos pos, BlockState state, Entity entity) Runs every time an entity collides with the blockbooleanBlock.onEvent(World world, BlockPos pos, BlockState state, int id, int meta) Runs when an event takes placebooleanBlockWithEntity.onEvent(World world, BlockPos pos, BlockState state, int id, int meta) Runs when an event takes placebooleanComparatorBlock.onEvent(World world, BlockPos pos, BlockState state, int id, int meta) Runs when an event takes placebooleanNoteBlock.onEvent(World world, BlockPos pos, BlockState state, int id, int meta) Runs when an event takes placebooleanPistonBlock.onEvent(World world, BlockPos pos, BlockState state, int id, int meta) Runs when an event takes placevoidBlock.onLandedUpon(World world, BlockPos pos, Entity entity, float distance) Runs when an entity falls on the block.voidFarmlandBlock.onLandedUpon(World world, BlockPos pos, Entity entity, float distance) Runs when an entity falls on the block.voidSlimeBlock.onLandedUpon(World world, BlockPos pos, Entity entity, float distance) Runs when an entity falls on the block.voidAbstractRedstoneGateBlock.onPlaced(World world, BlockPos pos, BlockState state, LivingEntity placer, ItemStack itemStack) Runs when the block is placed by an entityvoidBeaconBlock.onPlaced(World world, BlockPos pos, BlockState state, LivingEntity placer, ItemStack itemStack) Runs when the block is placed by an entityvoidBlock.onPlaced(World world, BlockPos pos, BlockState state, LivingEntity placer, ItemStack itemStack) Runs when the block is placed by an entityvoidBrewingStandBlock.onPlaced(World world, BlockPos pos, BlockState state, LivingEntity placer, ItemStack itemStack) Runs when the block is placed by an entityvoidChestBlock.onPlaced(World world, BlockPos pos, BlockState state, LivingEntity placer, ItemStack itemStack) Runs when the block is placed by an entityvoidCocoaBlock.onPlaced(World world, BlockPos pos, BlockState state, LivingEntity placer, ItemStack itemStack) Runs when the block is placed by an entityvoidCommandBlock.onPlaced(World world, BlockPos pos, BlockState state, LivingEntity placer, ItemStack itemStack) Runs when the block is placed by an entityvoidDispenserBlock.onPlaced(World world, BlockPos pos, BlockState state, LivingEntity placer, ItemStack itemStack) Runs when the block is placed by an entityvoidDoublePlantBlock.onPlaced(World world, BlockPos pos, BlockState state, LivingEntity placer, ItemStack itemStack) Runs when the block is placed by an entityvoidEnchantingTableBlock.onPlaced(World world, BlockPos pos, BlockState state, LivingEntity placer, ItemStack itemStack) Runs when the block is placed by an entityvoidEnderChestBlock.onPlaced(World world, BlockPos pos, BlockState state, LivingEntity placer, ItemStack itemStack) Runs when the block is placed by an entityvoidFurnaceBlock.onPlaced(World world, BlockPos pos, BlockState state, LivingEntity placer, ItemStack itemStack) Runs when the block is placed by an entityvoidHopperBlock.onPlaced(World world, BlockPos pos, BlockState state, LivingEntity placer, ItemStack itemStack) Runs when the block is placed by an entityvoidPistonBlock.onPlaced(World world, BlockPos pos, BlockState state, LivingEntity placer, ItemStack itemStack) Runs when the block is placed by an entityvoidTripwireHookBlock.onPlaced(World world, BlockPos pos, BlockState state, LivingEntity placer, ItemStack itemStack) Runs when the block is placed by an entityvoidBlock.onSteppedOn(World world, BlockPos pos, Entity entity) Runs every time an entity steps on the Block.voidRedstoneOreBlock.onSteppedOn(World world, BlockPos pos, Entity entity) Runs every time an entity steps on the Block.voidSlimeBlock.onSteppedOn(World world, BlockPos pos, Entity entity) Runs every time an entity steps on the Block.voidStairsBlock.onSteppedOn(World world, BlockPos pos, Entity entity) Runs every time an entity steps on the Block.voidAbstractButtonBlock.onUpdateTick(World world, BlockPos pos, BlockState state, Random rand) Runs when the block is updatedvoidAbstractPressurePlateBlock.onUpdateTick(World world, BlockPos pos, BlockState state, Random rand) Runs when the block is updatedvoidAbstractRedstoneGateBlock.onUpdateTick(World world, BlockPos pos, BlockState state, Random rand) Runs when the block is updatedvoidBlock.onUpdateTick(World world, BlockPos pos, BlockState state, Random rand) Runs when the block is updatedvoidDetectorRailBlock.onUpdateTick(World world, BlockPos pos, BlockState state, Random rand) Runs when the block is updatedvoidRedstoneTorchBlock.onUpdateTick(World world, BlockPos pos, BlockState state, Random rand) Runs when the block is updatedvoidTripwireBlock.onUpdateTick(World world, BlockPos pos, BlockState state, Random rand) Runs when the block is updatedvoidTripwireHookBlock.onUpdateTick(World world, BlockPos pos, BlockState state, Random rand) Runs when the block is updatedbooleanAbstractButtonBlock.onUse(World world, BlockPos pos, BlockState state, PlayerEntity player, Direction direction, float float2, float float3, float float4) Runs when the block is used, i.e.booleanAbstractSignBlock.onUse(World world, BlockPos pos, BlockState state, PlayerEntity player, Direction direction, float float2, float float3, float float4) Runs when the block is used, i.e.booleanAnvilBlock.onUse(World world, BlockPos pos, BlockState state, PlayerEntity player, Direction direction, float float2, float float3, float float4) Runs when the block is used, i.e.booleanBeaconBlock.onUse(World world, BlockPos pos, BlockState state, PlayerEntity player, Direction direction, float float2, float float3, float float4) Runs when the block is used, i.e.booleanBedBlock.onUse(World world, BlockPos pos, BlockState state, PlayerEntity player, Direction direction, float float2, float float3, float float4) Runs when the block is used, i.e.booleanBlock.onUse(World world, BlockPos pos, BlockState state, PlayerEntity player, Direction direction, float float2, float float3, float float4) Runs when the block is used, i.e.booleanBrewingStandBlock.onUse(World world, BlockPos pos, BlockState state, PlayerEntity player, Direction direction, float float2, float float3, float float4) Runs when the block is used, i.e.booleanCakeBlock.onUse(World world, BlockPos pos, BlockState state, PlayerEntity player, Direction direction, float float2, float float3, float float4) Runs when the block is used, i.e.booleanCauldronBlock.onUse(World world, BlockPos pos, BlockState state, PlayerEntity player, Direction direction, float float2, float float3, float float4) Runs when the block is used, i.e.booleanChestBlock.onUse(World world, BlockPos pos, BlockState state, PlayerEntity player, Direction direction, float float2, float float3, float float4) Runs when the block is used, i.e.booleanCommandBlock.onUse(World world, BlockPos pos, BlockState state, PlayerEntity player, Direction direction, float float2, float float3, float float4) Runs when the block is used, i.e.booleanComparatorBlock.onUse(World world, BlockPos pos, BlockState state, PlayerEntity player, Direction direction, float float2, float float3, float float4) Runs when the block is used, i.e.booleanCraftingTableBlock.onUse(World world, BlockPos pos, BlockState state, PlayerEntity player, Direction direction, float float2, float float3, float float4) Runs when the block is used, i.e.booleanDaylightDetectorBlock.onUse(World world, BlockPos pos, BlockState state, PlayerEntity player, Direction direction, float float2, float float3, float float4) Runs when the block is used, i.e.booleanDispenserBlock.onUse(World world, BlockPos pos, BlockState state, PlayerEntity player, Direction direction, float float2, float float3, float float4) Runs when the block is used, i.e.booleanDoorBlock.onUse(World world, BlockPos pos, BlockState state, PlayerEntity player, Direction direction, float float2, float float3, float float4) Runs when the block is used, i.e.booleanDragonEggBlock.onUse(World world, BlockPos pos, BlockState state, PlayerEntity player, Direction direction, float float2, float float3, float float4) Runs when the block is used, i.e.booleanEnchantingTableBlock.onUse(World world, BlockPos pos, BlockState state, PlayerEntity player, Direction direction, float float2, float float3, float float4) Runs when the block is used, i.e.booleanEnderChestBlock.onUse(World world, BlockPos pos, BlockState state, PlayerEntity player, Direction direction, float float2, float float3, float float4) Runs when the block is used, i.e.booleanFenceBlock.onUse(World world, BlockPos pos, BlockState state, PlayerEntity player, Direction direction, float float2, float float3, float float4) Runs when the block is used, i.e.booleanFenceGateBlock.onUse(World world, BlockPos pos, BlockState state, PlayerEntity player, Direction direction, float float2, float float3, float float4) Runs when the block is used, i.e.booleanFlowerPotBlock.onUse(World world, BlockPos pos, BlockState state, PlayerEntity player, Direction direction, float float2, float float3, float float4) Runs when the block is used, i.e.booleanFurnaceBlock.onUse(World world, BlockPos pos, BlockState state, PlayerEntity player, Direction direction, float float2, float float3, float float4) Runs when the block is used, i.e.booleanHopperBlock.onUse(World world, BlockPos pos, BlockState state, PlayerEntity player, Direction direction, float float2, float float3, float float4) Runs when the block is used, i.e.booleanJukeboxBlock.onUse(World world, BlockPos pos, BlockState state, PlayerEntity player, Direction direction, float float2, float float3, float float4) Runs when the block is used, i.e.booleanLeverBlock.onUse(World world, BlockPos pos, BlockState state, PlayerEntity player, Direction direction, float float2, float float3, float float4) Runs when the block is used, i.e.booleanNoteBlock.onUse(World world, BlockPos pos, BlockState state, PlayerEntity player, Direction direction, float float2, float float3, float float4) Runs when the block is used, i.e.booleanPistonExtensionBlock.onUse(World world, BlockPos pos, BlockState state, PlayerEntity player, Direction direction, float float2, float float3, float float4) Runs when the block is used, i.e.booleanRedstoneOreBlock.onUse(World world, BlockPos pos, BlockState state, PlayerEntity player, Direction direction, float float2, float float3, float float4) Runs when the block is used, i.e.booleanRepeaterBlock.onUse(World world, BlockPos pos, BlockState state, PlayerEntity player, Direction direction, float float2, float float3, float float4) Runs when the block is used, i.e.booleanStairsBlock.onUse(World world, BlockPos pos, BlockState state, PlayerEntity player, Direction direction, float float2, float float3, float float4) Runs when the block is used, i.e.booleanTntBlock.onUse(World world, BlockPos pos, BlockState state, PlayerEntity player, Direction direction, float float2, float float3, float float4) Runs when the block is used, i.e.booleanTrapdoorBlock.onUse(World world, BlockPos pos, BlockState state, PlayerEntity player, Direction direction, float float2, float float3, float float4) Runs when the block is used, i.e.protected voidAbstractFluidBlock.playExtinguishEffects(World world, BlockPos pos) voidRuns every tick when raining.voidRuns every tick when raining.voidAbstractFluidBlock.randomDisplayTick(World world, BlockPos pos, BlockState state, Random rand) Runs every random display Tick.voidBlock.randomDisplayTick(World world, BlockPos pos, BlockState state, Random rand) Runs every random display Tick.voidBrewingStandBlock.randomDisplayTick(World world, BlockPos pos, BlockState state, Random rand) Runs every random display Tick.voidEnchantingTableBlock.randomDisplayTick(World world, BlockPos pos, BlockState state, Random rand) Runs every random display Tick.voidEnderChestBlock.randomDisplayTick(World world, BlockPos pos, BlockState state, Random rand) Runs every random display Tick.voidEndPortalBlock.randomDisplayTick(World world, BlockPos pos, BlockState state, Random rand) Runs every random display Tick.voidFireBlock.randomDisplayTick(World world, BlockPos pos, BlockState state, Random rand) Runs every random display Tick.voidFurnaceBlock.randomDisplayTick(World world, BlockPos pos, BlockState state, Random rand) Runs every random display Tick.voidLeavesBlock.randomDisplayTick(World world, BlockPos pos, BlockState state, Random rand) Runs every random display Tick.voidMyceliumBlock.randomDisplayTick(World world, BlockPos pos, BlockState state, Random rand) Runs every random display Tick.voidNetherPortalBlock.randomDisplayTick(World world, BlockPos pos, BlockState state, Random rand) Runs every random display Tick.voidRedstoneOreBlock.randomDisplayTick(World world, BlockPos pos, BlockState state, Random rand) Runs every random display Tick.voidRedstoneTorchBlock.randomDisplayTick(World world, BlockPos pos, BlockState state, Random rand) Runs every random display Tick.voidRedstoneWireBlock.randomDisplayTick(World world, BlockPos pos, BlockState state, Random rand) Runs every random display Tick.voidRepeaterBlock.randomDisplayTick(World world, BlockPos pos, BlockState state, Random rand) Runs every random display Tick.voidSpongeBlock.randomDisplayTick(World world, BlockPos pos, BlockState state, Random rand) Runs every random display Tick.voidStairsBlock.randomDisplayTick(World world, BlockPos pos, BlockState state, Random rand) Runs every random display Tick.voidTorchBlock.randomDisplayTick(World world, BlockPos pos, BlockState state, Random rand) Runs every random display Tick.voidAirBlock.randomDropAsItem(World world, BlockPos pos, BlockState state, float chance, int id) Called when the block must be dropped as an item bydropAsItem, but luck is taken into consideration here.voidAttachedStemBlock.randomDropAsItem(World world, BlockPos pos, BlockState state, float chance, int id) Called when the block must be dropped as an item bydropAsItem, but luck is taken into consideration here.voidBannerBlock.randomDropAsItem(World world, BlockPos pos, BlockState state, float chance, int id) Called when the block must be dropped as an item bydropAsItem, but luck is taken into consideration here.voidBarrierBlock.randomDropAsItem(World world, BlockPos pos, BlockState state, float chance, int id) Called when the block must be dropped as an item bydropAsItem, but luck is taken into consideration here.voidBedBlock.randomDropAsItem(World world, BlockPos pos, BlockState state, float chance, int id) Called when the block must be dropped as an item bydropAsItem, but luck is taken into consideration here.voidBlock.randomDropAsItem(World world, BlockPos pos, BlockState state, float chance, int id) Called when the block must be dropped as an item bydropAsItem, but luck is taken into consideration here.voidCocoaBlock.randomDropAsItem(World world, BlockPos pos, BlockState state, float chance, int id) Called when the block must be dropped as an item bydropAsItem, but luck is taken into consideration here.voidCropBlock.randomDropAsItem(World world, BlockPos pos, BlockState state, float chance, int id) Called when the block must be dropped as an item bydropAsItem, but luck is taken into consideration here.voidInfestedBlock.randomDropAsItem(World world, BlockPos pos, BlockState state, float chance, int id) Called when the block must be dropped as an item bydropAsItem, but luck is taken into consideration here.voidJukeboxBlock.randomDropAsItem(World world, BlockPos pos, BlockState state, float chance, int id) Called when the block must be dropped as an item bydropAsItem, but luck is taken into consideration here.voidLeavesBlock.randomDropAsItem(World world, BlockPos pos, BlockState state, float chance, int id) Called when the block must be dropped as an item bydropAsItem, but luck is taken into consideration here.voidMobSpawnerBlock.randomDropAsItem(World world, BlockPos pos, BlockState state, float chance, int id) Called when the block must be dropped as an item bydropAsItem, but luck is taken into consideration here.voidNetherWartBlock.randomDropAsItem(World world, BlockPos pos, BlockState state, float chance, int id) Called when the block must be dropped as an item bydropAsItem, but luck is taken into consideration here.voidOreBlock.randomDropAsItem(World world, BlockPos pos, BlockState state, float chance, int id) Called when the block must be dropped as an item bydropAsItem, but luck is taken into consideration here.voidPistonExtensionBlock.randomDropAsItem(World world, BlockPos pos, BlockState state, float chance, int id) Called when the block must be dropped as an item bydropAsItem, but luck is taken into consideration here.voidPotatoesBlock.randomDropAsItem(World world, BlockPos pos, BlockState state, float chance, int id) Called when the block must be dropped as an item bydropAsItem, but luck is taken into consideration here.voidRedstoneOreBlock.randomDropAsItem(World world, BlockPos pos, BlockState state, float chance, int id) Called when the block must be dropped as an item bydropAsItem, but luck is taken into consideration here.voidSkeletonSkullBlock.randomDropAsItem(World world, BlockPos pos, BlockState state, float chance, int id) Called when the block must be dropped as an item bydropAsItem, but luck is taken into consideration here.voidAbstractButtonBlock.scheduledTick(World world, BlockPos pos, BlockState state, Random rand) Runs when the block is updated as per a schedulevoidAbstractPressurePlateBlock.scheduledTick(World world, BlockPos pos, BlockState state, Random rand) Runs when the block is updated as per a schedulevoidAbstractRedstoneGateBlock.scheduledTick(World world, BlockPos pos, BlockState state, Random rand) Runs when the block is updated as per a schedulevoidAttachedStemBlock.scheduledTick(World world, BlockPos pos, BlockState state, Random rand) Runs when the block is updated as per a schedulevoidBlock.scheduledTick(World world, BlockPos pos, BlockState state, Random rand) Runs when the block is updated as per a schedulevoidCactusBlock.scheduledTick(World world, BlockPos pos, BlockState state, Random rand) Runs when the block is updated as per a schedulevoidCocoaBlock.scheduledTick(World world, BlockPos pos, BlockState state, Random rand) Runs when the block is updated as per a schedulevoidCommandBlock.scheduledTick(World world, BlockPos pos, BlockState state, Random rand) Runs when the block is updated as per a schedulevoidComparatorBlock.scheduledTick(World world, BlockPos pos, BlockState state, Random rand) Runs when the block is updated as per a schedulevoidCropBlock.scheduledTick(World world, BlockPos pos, BlockState state, Random rand) Runs when the block is updated as per a schedulevoidDetectorRailBlock.scheduledTick(World world, BlockPos pos, BlockState state, Random rand) Runs when the block is updated as per a schedulevoidDispenserBlock.scheduledTick(World world, BlockPos pos, BlockState state, Random rand) Runs when the block is updated as per a schedulevoidDragonEggBlock.scheduledTick(World world, BlockPos pos, BlockState state, Random rand) Runs when the block is updated as per a schedulevoidFallingBlock.scheduledTick(World world, BlockPos pos, BlockState state, Random rand) Runs when the block is updated as per a schedulevoidFarmlandBlock.scheduledTick(World world, BlockPos pos, BlockState state, Random rand) Runs when the block is updated as per a schedulevoidFireBlock.scheduledTick(World world, BlockPos pos, BlockState state, Random rand) Runs when the block is updated as per a schedulevoidFlowingFluidBlock.scheduledTick(World world, BlockPos pos, BlockState state, Random rand) Runs when the block is updated as per a schedulevoidFluidBlock.scheduledTick(World world, BlockPos pos, BlockState state, Random rand) Runs when the block is updated as per a schedulevoidGrassBlock.scheduledTick(World world, BlockPos pos, BlockState state, Random rand) Runs when the block is updated as per a schedulevoidIceBlock.scheduledTick(World world, BlockPos pos, BlockState state, Random rand) Runs when the block is updated as per a schedulevoidLeavesBlock.scheduledTick(World world, BlockPos pos, BlockState state, Random rand) Runs when the block is updated as per a schedulevoidMushroomBlock.scheduledTick(World world, BlockPos pos, BlockState state, Random rand) Runs when the block is updated as per a schedulevoidMyceliumBlock.scheduledTick(World world, BlockPos pos, BlockState state, Random rand) Runs when the block is updated as per a schedulevoidNetherPortalBlock.scheduledTick(World world, BlockPos pos, BlockState state, Random rand) Runs when the block is updated as per a schedulevoidNetherWartBlock.scheduledTick(World world, BlockPos pos, BlockState state, Random rand) Runs when the block is updated as per a schedulevoidPlantBlock.scheduledTick(World world, BlockPos pos, BlockState state, Random rand) Runs when the block is updated as per a schedulevoidRedstoneLampBlock.scheduledTick(World world, BlockPos pos, BlockState state, Random rand) Runs when the block is updated as per a schedulevoidRedstoneOreBlock.scheduledTick(World world, BlockPos pos, BlockState state, Random rand) Runs when the block is updated as per a schedulevoidRedstoneTorchBlock.scheduledTick(World world, BlockPos pos, BlockState state, Random rand) Runs when the block is updated as per a schedulevoidSaplingBlock.scheduledTick(World world, BlockPos pos, BlockState state, Random rand) Runs when the block is updated as per a schedulevoidSnowBlock.scheduledTick(World world, BlockPos pos, BlockState state, Random rand) Runs when the block is updated as per a schedulevoidSnowLayerBlock.scheduledTick(World world, BlockPos pos, BlockState state, Random rand) Runs when the block is updated as per a schedulevoidStairsBlock.scheduledTick(World world, BlockPos pos, BlockState state, Random rand) Runs when the block is updated as per a schedulevoidSugarCaneBlock.scheduledTick(World world, BlockPos pos, BlockState state, Random rand) Runs when the block is updated as per a schedulevoidTripwireBlock.scheduledTick(World world, BlockPos pos, BlockState state, Random rand) Runs when the block is updated as per a schedulevoidTripwireHookBlock.scheduledTick(World world, BlockPos pos, BlockState state, Random rand) Runs when the block is updated as per a schedulevoidVineBlock.scheduledTick(World world, BlockPos pos, BlockState state, Random rand) Runs when the block is updated as per a schedulevoidAbstractButtonBlock.setBoundingBox(BlockView view, BlockPos pos) voidAbstractPressurePlateBlock.setBoundingBox(BlockView view, BlockPos pos) voidAbstractRailBlock.setBoundingBox(BlockView view, BlockPos pos) voidAnvilBlock.setBoundingBox(BlockView view, BlockPos pos) voidAttachedStemBlock.setBoundingBox(BlockView view, BlockPos pos) voidBedBlock.setBoundingBox(BlockView view, BlockPos pos) voidBlock.setBoundingBox(BlockView view, BlockPos pos) voidCakeBlock.setBoundingBox(BlockView view, BlockPos pos) voidCarpetBlock.setBoundingBox(BlockView view, BlockPos pos) voidChestBlock.setBoundingBox(BlockView view, BlockPos pos) voidCocoaBlock.setBoundingBox(BlockView view, BlockPos pos) voidDaylightDetectorBlock.setBoundingBox(BlockView view, BlockPos pos) voidDoorBlock.setBoundingBox(BlockView view, BlockPos pos) voidDoublePlantBlock.setBoundingBox(BlockView view, BlockPos pos) voidEndPortalBlock.setBoundingBox(BlockView view, BlockPos pos) voidFenceBlock.setBoundingBox(BlockView view, BlockPos pos) voidFenceGateBlock.setBoundingBox(BlockView view, BlockPos pos) voidHopperBlock.setBoundingBox(BlockView view, BlockPos pos) voidLadderBlock.setBoundingBox(BlockView view, BlockPos pos) voidLeverBlock.setBoundingBox(BlockView view, BlockPos pos) voidNetherPortalBlock.setBoundingBox(BlockView view, BlockPos pos) voidPaneBlock.setBoundingBox(BlockView view, BlockPos pos) voidPistonBlock.setBoundingBox(BlockView view, BlockPos pos) voidPistonExtensionBlock.setBoundingBox(BlockView view, BlockPos pos) voidPistonHeadBlock.setBoundingBox(BlockView view, BlockPos pos) voidSkeletonSkullBlock.setBoundingBox(BlockView view, BlockPos pos) voidSlabBlock.setBoundingBox(BlockView view, BlockPos pos) voidSnowLayerBlock.setBoundingBox(BlockView view, BlockPos pos) voidStairsBlock.setBoundingBox(BlockView view, BlockPos pos) voidTrapdoorBlock.setBoundingBox(BlockView view, BlockPos pos) voidTripwireBlock.setBoundingBox(BlockView view, BlockPos pos) voidTripwireHookBlock.setBoundingBox(BlockView view, BlockPos pos) voidVineBlock.setBoundingBox(BlockView view, BlockPos pos) voidWallBlock.setBoundingBox(BlockView view, BlockPos pos) voidWallSignBlock.setBoundingBox(BlockView view, BlockPos pos) voidCauldronBlock.setLevel(World world, BlockPos pos, BlockState state, int level) booleanAbstractFluidBlock.shouldDisableCullingSides(BlockView world, BlockPos pos) private booleanPistonBlock.shouldExtend(World world, BlockPos pos, Direction pistonFace) private voidprivate voidFireBlock.trySpreadingFire(World world, BlockPos pos, int spreadFactor, Random rand, int currentAge) booleanAbstractFluidBlock.update(World world, BlockPos pos, BlockState state) private voidComparatorBlock.update(World world, BlockPos pos, BlockState state) private BlockStateRedstoneWireBlock.update(World world, BlockPos pos, BlockState state) private voidTripwireBlock.update(World world, BlockPos pos, BlockState state) protected BlockStateAbstractRailBlock.updateBlockState(World world, BlockPos pos, BlockState state, boolean forceUpdate) protected voidAbstractRailBlock.updateBlockState(World world, BlockPos pos, BlockState state, Block block) protected voidPoweredRailBlock.updateBlockState(World world, BlockPos pos, BlockState state, Block block) protected voidRailBlock.updateBlockState(World world, BlockPos pos, BlockState state, Block block) private voidHopperBlock.updateEnabled(World world, BlockPos pos, BlockState state) private voidRedstoneWireBlock.updateNeighbors(World world, BlockPos pos) protected voidAbstractPressurePlateBlock.updateNeighbours(World world, BlockPos pos) private voidTripwireBlock.updatePowered(World world, BlockPos pos) private voidDetectorRailBlock.updatePoweredStatus(World world, BlockPos pos, BlockState state) voidDaylightDetectorBlock.updateState(World world, BlockPos pos) Constructors in net.minecraft.block with parameters of type BlockPosModifierConstructorDescriptionclass_174(AbstractRailBlock abstractRailBlock, World world, BlockPos blockPos, BlockState blockState) -
Uses of BlockPos in net.minecraft.block.entity
Fields in net.minecraft.block.entity declared as BlockPosMethods in net.minecraft.block.entity that return BlockPosModifier and TypeMethodDescriptionBlockEntity.getPos()abstract BlockPosSpawnerBlockEntityBehavior.getPos()Methods in net.minecraft.block.entity with parameters of type BlockPosModifier and TypeMethodDescriptionprivate booleanChestBlockEntity.method_8987(BlockPos blockPos) voidNoteBlockBlockEntity.method_8993(World world, BlockPos blockPos) void -
Uses of BlockPos in net.minecraft.block.pattern
Methods in net.minecraft.block.pattern that return BlockPosModifier and TypeMethodDescriptionprotected static BlockPosBlockPattern.translate(BlockPos pos, Direction forwards, Direction up, int offsetLeft, int offsetDown, int offsetForwards) Methods in net.minecraft.block.pattern with parameters of type BlockPosModifier and TypeMethodDescriptionBlockPattern.method_9043(World world, BlockPos blockPos) private class_2238BlockPattern.method_9046(BlockPos blockPos, Direction direction, Direction direction2, LoadingCache loadingCache) protected static BlockPosBlockPattern.translate(BlockPos pos, Direction forwards, Direction up, int offsetLeft, int offsetDown, int offsetForwards) -
Uses of BlockPos in net.minecraft.block.piston
Fields in net.minecraft.block.piston declared as BlockPosModifier and TypeFieldDescriptionprivate final BlockPosPistonHandler.field_9879private final BlockPosPistonHandler.originalPosMethods in net.minecraft.block.piston with parameters of type BlockPosModifier and TypeMethodDescriptionprivate booleanPistonHandler.canMoveAdjacentBlock(BlockPos pos) private booleanPistonHandler.method_9017(BlockPos pos) Constructors in net.minecraft.block.piston with parameters of type BlockPosModifierConstructorDescriptionPistonHandler(World world, BlockPos original, Direction direction, boolean bool) -
Uses of BlockPos in net.minecraft.client.color.world
Methods in net.minecraft.client.color.world with parameters of type BlockPosModifier and TypeMethodDescriptionstatic intBiomeColors.getFoliageColor(BlockView view, BlockPos pos) static intBiomeColors.getGrassColor(BlockView view, BlockPos pos) static intBiomeColors.getWaterColor(BlockView view, BlockPos pos) private static intBiomeColors.method_8595(BlockView blockView, BlockPos blockPos, class_2168 class_2168) -
Uses of BlockPos in net.minecraft.client.gui.screen.ingame
Constructors in net.minecraft.client.gui.screen.ingame with parameters of type BlockPosModifierConstructorDescriptionCraftingTableScreen(PlayerInventory playerInventory, World world, BlockPos pos) -
Uses of BlockPos in net.minecraft.client.network
Fields in net.minecraft.client.network declared as BlockPosModifier and TypeFieldDescriptionprivate BlockPosClientPlayerInteractionManager.currentBreakingPosMethods in net.minecraft.client.network with parameters of type BlockPosModifier and TypeMethodDescriptionbooleanClientPlayerInteractionManager.attackBlock(BlockPos pos, Direction direction) booleanClientPlayerInteractionManager.breakBlock(BlockPos pos, Direction direction) static voidClientPlayerInteractionManager.breakBlockOrFire(MinecraftClient client, ClientPlayerInteractionManager interactionManager, BlockPos pos, Direction direction) private booleanClientPlayerInteractionManager.isCurrentlyBreaking(BlockPos pos) booleanClientPlayerInteractionManager.onRightClick(ClientPlayerEntity player, ClientWorld world, ItemStack stack, BlockPos pos, Direction direction, Vec3d vec) booleanClientPlayerInteractionManager.updateBlockBreakingProgress(BlockPos pos, Direction direction) -
Uses of BlockPos in net.minecraft.client.particle
Methods in net.minecraft.client.particle with parameters of type BlockPosModifier and TypeMethodDescriptionvoidParticleManager.addBlockBreakingParticles(BlockPos blockPos, Direction direction) voidParticleManager.addBlockBreakParticles(BlockPos pos, BlockState state) BlockDustParticle.method_9713(BlockPos blockPos) -
Uses of BlockPos in net.minecraft.client.render
Fields in net.minecraft.client.render declared as BlockPosMethods in net.minecraft.client.render that return BlockPosMethods in net.minecraft.client.render with parameters of type BlockPosModifier and TypeMethodDescriptionprivate SetWorldRenderer.getOpenChunkFaces(BlockPos pos) protected BuiltChunkBuiltChunkStorage.getRenderedChunk(BlockPos pos) voidWorldRenderer.method_3750(PlayerEntity player, int eventId, BlockPos pos, int int2) voidWorldRenderer.method_4692(int int2, BlockPos pos, int int3) private booleanWorldRenderer.method_9900(BlockPos blockPos, BuiltChunk builtChunk) private BuiltChunkWorldRenderer.method_9901(BlockPos blockPos, BlockPos blockPos2, Direction direction) voidWorldRenderer.onBlockUpdate(BlockPos pos) voidWorldRenderer.onLightUpdate(BlockPos pos) voidWorldRenderer.playMusicDisc(String id, BlockPos pos) voidWorldRenderer.setBlockBreakInfo(int entityId, BlockPos pos, int progress) Constructors in net.minecraft.client.render with parameters of type BlockPos -
Uses of BlockPos in net.minecraft.client.render.block
Methods in net.minecraft.client.render.block with parameters of type BlockPosModifier and TypeMethodDescriptionprivate floatFluidRenderer.getFluidHeight(BlockView world, BlockPos pos, Material material) private BakedModelBlockRenderManager.getModel(BlockState state, BlockPos pos) BlockRenderManager.getModel(BlockState state, BlockView world, BlockPos pos) private voidBlockModelRenderer.method_9959(BlockView blockView, Block block, BlockPos blockPos, BufferBuilder bufferBuilder, List list, float[] float2, BitSet bitSet, class_2434 class_2434) booleanBlockModelRenderer.render(BlockView world, BakedModel model, BlockState state, BlockPos pos, BufferBuilder buffer) booleanBlockModelRenderer.render(BlockView world, BakedModel model, BlockState state, BlockPos pos, BufferBuilder buffer, boolean cull) booleanFluidRenderer.render(BlockView world, BlockState state, BlockPos pos, BufferBuilder buffer) booleanBlockRenderManager.renderBlock(BlockState state, BlockPos pos, BlockView world, BufferBuilder buffer) voidBlockRenderManager.renderDamage(BlockState state, BlockPos pos, Sprite sprite, BlockView world) booleanBlockModelRenderer.renderFlat(BlockView world, BakedModel model, Block block, BlockPos pos, BufferBuilder buffer, boolean cull) private voidBlockModelRenderer.renderQuadsFlat(BlockView world, Block block, BlockPos pos, Direction face, int light, boolean useWorldLight, BufferBuilder buffer, List quads, BitSet flags) booleanBlockModelRenderer.renderSmooth(BlockView world, BakedModel model, Block block, BlockPos pos, BufferBuilder buffer, boolean cull) -
Uses of BlockPos in net.minecraft.client.render.chunk
Methods in net.minecraft.client.render.chunk with parameters of type BlockPosModifier and TypeMethodDescriptionChunkOcclusionDataBuilder.getOpenFaces(BlockPos pos) voidChunkOcclusionDataBuilder.markClosed(BlockPos pos) private static int -
Uses of BlockPos in net.minecraft.client.render.entity
Methods in net.minecraft.client.render.entity with parameters of type BlockPosModifier and TypeMethodDescriptionprivate voidEntityRenderer.method_10207(Block block, double double2, double double3, double double4, BlockPos blockPos, float float2, float float3, double double5, double double6, double double7) -
Uses of BlockPos in net.minecraft.client.render.world
Methods in net.minecraft.client.render.world with parameters of type BlockPosModifier and TypeMethodDescriptionChunkRenderFactory.get(World world, WorldRenderer worldRenderer, BlockPos blockPos, int i) ListChunkRenderFactoryImpl.get(World world, WorldRenderer worldRenderer, BlockPos blockPos, int i) VboChunkRenderFactoryImpl.get(World world, WorldRenderer worldRenderer, BlockPos blockPos, int i) Constructors in net.minecraft.client.render.world with parameters of type BlockPosModifierConstructorDescriptionChunkRenderHelperImpl(World world, WorldRenderer renderer, BlockPos osarg3, int int2) -
Uses of BlockPos in net.minecraft.client.world
Fields in net.minecraft.client.world declared as BlockPosModifier and TypeFieldDescriptionprivate BlockPosBuiltChunk.posprivate final BlockPosChunkRenderCache.startPosMethods in net.minecraft.client.world that return BlockPosMethods in net.minecraft.client.world with parameters of type BlockPosModifier and TypeMethodDescriptionChunkRenderCache.getBlockEntity(BlockPos pos) ChunkRenderCache.getBlockState(BlockPos pos) intprivate voidBuiltChunk.method_10158(BufferBuilder bufferBuilder, BlockPos blockPos) voidBuiltChunk.method_10160(BlockPos blockPos) private BlockStateChunkRenderCache.method_9764(BlockPos blockPos) private intChunkRenderCache.method_9765(BlockPos blockPos) voidbooleanClientWorld.setBlockStateWithoutNeighborUpdates(BlockPos blockPos, BlockState blockState) Constructors in net.minecraft.client.world with parameters of type BlockPosModifierConstructorDescriptionBuiltChunk(World world, WorldRenderer renderer, BlockPos osarg3, int int2) ChunkRenderCache(World world, BlockPos minPos, BlockPos maxPos, int offset) -
Uses of BlockPos in net.minecraft.command
Methods in net.minecraft.command that return BlockPosModifier and TypeMethodDescriptionstatic BlockPosAbstractCommand.getBlockPos(CommandSource source, String[] args, int permissionLevel, boolean bool) CommandSource.getBlockPos()Methods in net.minecraft.command with parameters of type BlockPosModifier and TypeMethodDescriptionAbstractCommand.getAutoCompleteHints(CommandSource source, String[] args, BlockPos pos) Command.getAutoCompleteHints(CommandSource source, String[] args, BlockPos pos) static ListAbstractCommand.method_10707(String[] string, int int2, BlockPos pos) -
Uses of BlockPos in net.minecraft.entity
Fields in net.minecraft.entity declared as BlockPosMethods in net.minecraft.entity that return BlockPosModifier and TypeMethodDescriptionprotected static BlockPosMobSpawnerHelper.findSpawnLocation(World world, int chunkX, int chunkZ) Entity.getBlockPos()PathAwareEntity.getPositionTarget()Methods in net.minecraft.entity with parameters of type BlockPosModifier and TypeMethodDescriptionbooleanEntity.canExplosionDestroyBlock(Explosion explosion, World world, BlockPos pos, BlockState state, float explosionPower) protected voidprotected voidLivingEntity.fall(double heightDifference, boolean onGround, Block landedBlock, BlockPos landedPosition) floatEntity.getBlastResistance(Explosion explosion, World world, BlockPos pos, BlockState state) floatPathAwareEntity.getPathfindingFavor(BlockPos pos) booleanPathAwareEntity.isInWalkTargetRange(BlockPos pos) private booleanPortalTeleporter.method_21832(BlockPos blockPos) static booleanMobSpawnerHelper.method_8582(class_2612 class_2612, World world, BlockPos blockPos) protected voidEntity.playStepSound(BlockPos pos, Block block) voidEntity.refreshPositionAndAngles(BlockPos pos, float yaw, float pitch) voidPathAwareEntity.setPositionTarget(BlockPos posTraget, int range) doubleEntity.squaredDistanceTo(BlockPos pos) doubleEntity.squaredDistanceToCenter(BlockPos pos) -
Uses of BlockPos in net.minecraft.entity.ai.goal
Fields in net.minecraft.entity.ai.goal declared as BlockPosModifier and TypeFieldDescriptionprotected BlockPosDoorInteractGoal.posprotected BlockPosMoveToTargetPosGoal.targetPosMethods in net.minecraft.entity.ai.goal with parameters of type BlockPosModifier and TypeMethodDescriptionprivate DoorBlockprotected booleanCatSitOnBlockGoal.isTargetPos(World world, BlockPos pos) protected booleanHarvestCropsGoal.isTargetPos(World world, BlockPos pos) protected abstract booleanMoveToTargetPosGoal.isTargetPos(World world, BlockPos pos) -
Uses of BlockPos in net.minecraft.entity.ai.pathing
Fields in net.minecraft.entity.ai.pathing declared as BlockPosMethods in net.minecraft.entity.ai.pathing with parameters of type BlockPosModifier and TypeMethodDescriptionEntityNavigation.findPathTo(BlockPos pos) SpiderNavigation.findPathTo(BlockPos pos) PathNodeNavigator.findPathToAny(BlockView world, Entity entity, BlockPos pos, float maxDistance) -
Uses of BlockPos in net.minecraft.entity.boss.dragon
Methods in net.minecraft.entity.boss.dragon with parameters of type BlockPos -
Uses of BlockPos in net.minecraft.entity.decoration
Fields in net.minecraft.entity.decoration declared as BlockPosMethods in net.minecraft.entity.decoration that return BlockPosMethods in net.minecraft.entity.decoration with parameters of type BlockPosModifier and TypeMethodDescriptionstatic LeashKnotEntitystatic LeashKnotEntityLeashKnotEntity.getOrCreate(World world, BlockPos pos) Constructors in net.minecraft.entity.decoration with parameters of type BlockPosModifierConstructorDescriptionAbstractDecorationEntity(World world, BlockPos pos) ItemFrameEntity(World world, BlockPos pos, Direction facing) LeashKnotEntity(World world, BlockPos pos) -
Uses of BlockPos in net.minecraft.entity.decoration.painting
Constructors in net.minecraft.entity.decoration.painting with parameters of type BlockPosModifierConstructorDescriptionPaintingEntity(World world, BlockPos pos, Direction direction) PaintingEntity(World world, BlockPos pos, Direction direction, String motive) -
Uses of BlockPos in net.minecraft.entity.mob
Methods in net.minecraft.entity.mob with parameters of type BlockPosModifier and TypeMethodDescriptionprotected voidFlyingEntity.fall(double heightDifference, boolean onGround, Block landedBlock, BlockPos landedPosition) floatGiantEntity.getPathfindingFavor(BlockPos pos) floatGuardianEntity.getPathfindingFavor(BlockPos pos) floatHostileEntity.getPathfindingFavor(BlockPos pos) floatSilverfishEntity.getPathfindingFavor(BlockPos pos) protected voidEndermiteEntity.playStepSound(BlockPos pos, Block block) protected voidSilverfishEntity.playStepSound(BlockPos pos, Block block) protected voidSkeletonEntity.playStepSound(BlockPos pos, Block block) protected voidSpiderEntity.playStepSound(BlockPos pos, Block block) protected voidZombieEntity.playStepSound(BlockPos pos, Block block) -
Uses of BlockPos in net.minecraft.entity.passive
Fields in net.minecraft.entity.passive declared as BlockPosMethods in net.minecraft.entity.passive with parameters of type BlockPosModifier and TypeMethodDescriptionprotected voidBatEntity.fall(double heightDifference, boolean onGround, Block landedBlock, BlockPos landedPosition) floatAnimalEntity.getPathfindingFavor(BlockPos pos) protected voidChickenEntity.playStepSound(BlockPos pos, Block block) protected voidCowEntity.playStepSound(BlockPos pos, Block block) protected voidHorseBaseEntity.playStepSound(BlockPos pos, Block block) protected voidIronGolemEntity.playStepSound(BlockPos pos, Block block) protected voidPigEntity.playStepSound(BlockPos pos, Block block) protected voidSheepEntity.playStepSound(BlockPos pos, Block block) protected voidWolfEntity.playStepSound(BlockPos pos, Block block) -
Uses of BlockPos in net.minecraft.entity.player
Fields in net.minecraft.entity.player declared as BlockPosModifier and TypeFieldDescriptionprivate BlockPosPlayerEntity.field_4011PlayerEntity.posprivate BlockPosPlayerEntity.spawnPosMethods in net.minecraft.entity.player that return BlockPosModifier and TypeMethodDescriptionstatic BlockPosPlayerEntity.findRespawnPosition(World world, BlockPos blockPos, boolean bool) ClientPlayerEntity.getBlockPos()OtherClientPlayerEntity.getBlockPos()ServerPlayerEntity.getBlockPos()PlayerEntity.getSpawnPosition()Methods in net.minecraft.entity.player with parameters of type BlockPosModifier and TypeMethodDescriptionbooleanprotected voidServerPlayerEntity.fall(double heightDifference, boolean onGround, Block landedBlock, BlockPos landedPosition) static BlockPosPlayerEntity.findRespawnPosition(World world, BlockPos blockPos, boolean bool) PlayerEntity.method_11235(BlockPos blockPos) ServerPlayerEntity.method_11235(BlockPos blockPos) private booleanClientPlayerEntity.method_9719(BlockPos blockPos) voidPlayerEntity.setPlayerSpawn(BlockPos pos, boolean spawnForced) -
Uses of BlockPos in net.minecraft.entity.projectile
Methods in net.minecraft.entity.projectile with parameters of type BlockPosModifier and TypeMethodDescriptionfloatWitherSkullEntity.getBlastResistance(Explosion explosion, World world, BlockPos pos, BlockState state) -
Uses of BlockPos in net.minecraft.entity.thrown
Methods in net.minecraft.entity.thrown with parameters of type BlockPosModifier and TypeMethodDescriptionvoidEyeOfEnderEntity.initTargetPos(BlockPos pos) Sets where the eye will fly towards. -
Uses of BlockPos in net.minecraft.entity.vehicle
Fields in net.minecraft.entity.vehicle declared as BlockPosMethods in net.minecraft.entity.vehicle with parameters of type BlockPosModifier and TypeMethodDescriptionbooleanTntMinecartEntity.canExplosionDestroyBlock(Explosion explosion, World world, BlockPos pos, BlockState state, float explosionPower) protected voidBoatEntity.fall(double heightDifference, boolean onGround, Block landedBlock, BlockPos landedPosition) floatTntMinecartEntity.getBlastResistance(Explosion explosion, World world, BlockPos pos, BlockState state) protected voidAbstractMinecartEntity.moveOnRail(BlockPos pos, BlockState state) protected voidFurnaceMinecartEntity.moveOnRail(BlockPos pos, BlockState state) -
Uses of BlockPos in net.minecraft.item
Methods in net.minecraft.item with parameters of type BlockPosModifier and TypeMethodDescriptionprivate AbstractDecorationEntityWallHangableItem.createEntity(World world, BlockPos pos, Direction dir) booleanstatic booleanbooleanBlockItem.method_11269(World world, BlockPos blockPos, Direction direction, PlayerEntity playerEntity, ItemStack itemStack) booleanStoneSlabItem.method_11269(World world, BlockPos blockPos, Direction direction, PlayerEntity playerEntity, ItemStack itemStack) static booleanBlockItem.method_11270(World world, BlockPos blockPos, ItemStack itemStack) private booleanStoneSlabItem.method_8438(ItemStack itemStack, World world, BlockPos blockPos, Object object) booleanItem.onBlockBroken(ItemStack stack, World world, Block block, BlockPos pos, LivingEntity entity) voidItemStack.onBlockBroken(World world, Block block, BlockPos pos, PlayerEntity player) booleanShearsItem.onBlockBroken(ItemStack stack, World world, Block block, BlockPos pos, LivingEntity entity) booleanSwordItem.onBlockBroken(ItemStack stack, World world, Block block, BlockPos pos, LivingEntity entity) booleanToolItem.onBlockBroken(ItemStack stack, World world, Block block, BlockPos pos, LivingEntity entity) static voidstatic voidDyeItem.spawnParticles(World world, BlockPos pos, int i) booleanArmorStandItem.use(ItemStack itemStack, PlayerEntity player, World world, BlockPos pos, Direction direction, float facingX, float facingY, float facingZ) booleanBannerItem.use(ItemStack itemStack, PlayerEntity player, World world, BlockPos pos, Direction direction, float facingX, float facingY, float facingZ) booleanBedItem.use(ItemStack itemStack, PlayerEntity player, World world, BlockPos pos, Direction direction, float facingX, float facingY, float facingZ) booleanBlockItem.use(ItemStack itemStack, PlayerEntity player, World world, BlockPos pos, Direction direction, float facingX, float facingY, float facingZ) booleanCropItem.use(ItemStack itemStack, PlayerEntity player, World world, BlockPos pos, Direction direction, float facingX, float facingY, float facingZ) booleanDyeItem.use(ItemStack itemStack, PlayerEntity player, World world, BlockPos pos, Direction direction, float facingX, float facingY, float facingZ) booleanEnderEyeItem.use(ItemStack itemStack, PlayerEntity player, World world, BlockPos pos, Direction direction, float facingX, float facingY, float facingZ) booleanFireChargeItem.use(ItemStack itemStack, PlayerEntity player, World world, BlockPos pos, Direction direction, float facingX, float facingY, float facingZ) booleanFireworkItem.use(ItemStack itemStack, PlayerEntity player, World world, BlockPos pos, Direction direction, float facingX, float facingY, float facingZ) booleanFlintAndSteelItem.use(ItemStack itemStack, PlayerEntity player, World world, BlockPos pos, Direction direction, float facingX, float facingY, float facingZ) protected booleanHoeItem.use(ItemStack stack, PlayerEntity player, World world, BlockPos pos, BlockState state) booleanHoeItem.use(ItemStack itemStack, PlayerEntity player, World world, BlockPos pos, Direction direction, float facingX, float facingY, float facingZ) booleanItem.use(ItemStack itemStack, PlayerEntity player, World world, BlockPos pos, Direction direction, float facingX, float facingY, float facingZ) booleanItemStack.use(PlayerEntity player, World world, BlockPos pos, Direction direction, float facingX, float facingY, float facingZ) booleanLeadItem.use(ItemStack itemStack, PlayerEntity player, World world, BlockPos pos, Direction direction, float facingX, float facingY, float facingZ) booleanMinecartItem.use(ItemStack itemStack, PlayerEntity player, World world, BlockPos pos, Direction direction, float facingX, float facingY, float facingZ) booleanMusicDiscItem.use(ItemStack itemStack, PlayerEntity player, World world, BlockPos pos, Direction direction, float facingX, float facingY, float facingZ) booleanPlaceableItem.use(ItemStack itemStack, PlayerEntity player, World world, BlockPos pos, Direction direction, float facingX, float facingY, float facingZ) booleanRedstoneItem.use(ItemStack itemStack, PlayerEntity player, World world, BlockPos pos, Direction direction, float facingX, float facingY, float facingZ) booleanSeedItem.use(ItemStack itemStack, PlayerEntity player, World world, BlockPos pos, Direction direction, float facingX, float facingY, float facingZ) booleanSignItem.use(ItemStack itemStack, PlayerEntity player, World world, BlockPos pos, Direction direction, float facingX, float facingY, float facingZ) booleanSkullItem.use(ItemStack itemStack, PlayerEntity player, World world, BlockPos pos, Direction direction, float facingX, float facingY, float facingZ) booleanSnowLayerItem.use(ItemStack itemStack, PlayerEntity player, World world, BlockPos pos, Direction direction, float facingX, float facingY, float facingZ) booleanSpawnEggItem.use(ItemStack itemStack, PlayerEntity player, World world, BlockPos pos, Direction direction, float facingX, float facingY, float facingZ) booleanStoneSlabItem.use(ItemStack itemStack, PlayerEntity player, World world, BlockPos pos, Direction direction, float facingX, float facingY, float facingZ) booleanWallHangableItem.use(ItemStack itemStack, PlayerEntity player, World world, BlockPos pos, Direction direction, float facingX, float facingY, float facingZ) booleanWoodenDoorItem.use(ItemStack itemStack, PlayerEntity player, World world, BlockPos pos, Direction direction, float facingX, float facingY, float facingZ) static booleanLeadItem.useLead(PlayerEntity player, World world, BlockPos pos) -
Uses of BlockPos in net.minecraft.network.packet.c2s.play
Fields in net.minecraft.network.packet.c2s.play declared as BlockPosModifier and TypeFieldDescriptionprivate BlockPosRequestCommandCompletionsC2SPacket.lookingAtprivate BlockPosPlayerActionC2SPacket.posprivate BlockPosPlayerInteractBlockC2SPacket.posprivate BlockPosUpdateSignC2SPacket.signPosprivate static final BlockPosPlayerInteractBlockC2SPacket.UNKNOWN_POSMethods in net.minecraft.network.packet.c2s.play that return BlockPosModifier and TypeMethodDescriptionRequestCommandCompletionsC2SPacket.getLookingAt()PlayerActionC2SPacket.getPos()PlayerInteractBlockC2SPacket.getPos()UpdateSignC2SPacket.getSignPos()Constructors in net.minecraft.network.packet.c2s.play with parameters of type BlockPosModifierConstructorDescriptionPlayerActionC2SPacket(class_2589 class_2589, BlockPos blockPos, Direction direction) PlayerInteractBlockC2SPacket(BlockPos pos, int directionId, ItemStack stack, float distanceX, float distanceY, float distanceZ) RequestCommandCompletionsC2SPacket(String text, BlockPos facingBlockPos) UpdateSignC2SPacket(BlockPos signPos, Text[] text) -
Uses of BlockPos in net.minecraft.network.packet.s2c.play
Fields in net.minecraft.network.packet.s2c.play declared as BlockPosModifier and TypeFieldDescriptionprivate BlockPosBedSleepS2CPacket.bedPosprivate BlockPosUpdateSignS2CPacket.blockPosprivate BlockPosBlockActionS2CPacket.posprivate BlockPosBlockBreakingProgressS2CPacket.posprivate BlockPosBlockEntityUpdateS2CPacket.posprivate BlockPosBlockUpdateS2CPacket.posprivate BlockPosPaintingSpawnS2CPacket.posprivate BlockPosPlayerSpawnPositionS2CPacket.posprivate BlockPosSignEditorOpenS2CPacket.posprivate BlockPosWorldEventS2CPacket.posMethods in net.minecraft.network.packet.s2c.play that return BlockPosModifier and TypeMethodDescriptionBedSleepS2CPacket.getBedPos()UpdateSignS2CPacket.getBlockPos()BlockActionS2CPacket.getPos()BlockBreakingProgressS2CPacket.getPos()BlockEntityUpdateS2CPacket.getPos()BlockUpdateS2CPacket.getPos()PaintingSpawnS2CPacket.getPos()PlayerSpawnPositionS2CPacket.getPos()SignEditorOpenS2CPacket.getPos()WorldEventS2CPacket.getPos()Constructors in net.minecraft.network.packet.s2c.play with parameters of type BlockPosModifierConstructorDescriptionBedSleepS2CPacket(PlayerEntity player, BlockPos bedPos) BlockActionS2CPacket(BlockPos pos, Block block, int type, int data) BlockBreakingProgressS2CPacket(int entityId, BlockPos pos, int progress) BlockEntityUpdateS2CPacket(BlockPos pos, int blockEntityId, NbtCompound nbt) BlockUpdateS2CPacket(World world, BlockPos pos) UpdateSignS2CPacket(World world, BlockPos blockPos, Text[] signText) WorldEventS2CPacket(int eventId, BlockPos pos, int data, boolean global) -
Uses of BlockPos in net.minecraft.screen
Fields in net.minecraft.screen declared as BlockPosModifier and TypeFieldDescriptionprivate BlockPosAnvilScreenHandler.blockPosprivate BlockPosCraftingScreenHandler.posprivate BlockPosEnchantingScreenHandler.posConstructors in net.minecraft.screen with parameters of type BlockPosModifierConstructorDescriptionAnvilScreenHandler(PlayerInventory playerInventory, World world, BlockPos pos, PlayerEntity player) CraftingScreenHandler(PlayerInventory playerInventory, World world, BlockPos pos) EnchantingScreenHandler(PlayerInventory playerInventory, World world, BlockPos pos) -
Uses of BlockPos in net.minecraft.server
Methods in net.minecraft.server that return BlockPosMethods in net.minecraft.server with parameters of type BlockPosModifier and TypeMethodDescriptionMinecraftServer.getCompletions(CommandSource source, String partialcommand, BlockPos lookingAt) booleanMinecraftServer.isSpawnProtected(World world, BlockPos pos, PlayerEntity player) voidPlayerWorldManager.method_10748(BlockPos pos) -
Uses of BlockPos in net.minecraft.server.command
Methods in net.minecraft.server.command that return BlockPosMethods in net.minecraft.server.command with parameters of type BlockPosModifier and TypeMethodDescriptionAchievementCommand.getAutoCompleteHints(CommandSource source, String[] args, BlockPos pos) BlockDataCommand.getAutoCompleteHints(CommandSource source, String[] args, BlockPos pos) ClearCommand.getAutoCompleteHints(CommandSource source, String[] args, BlockPos pos) CloneCommand.getAutoCompleteHints(CommandSource source, String[] args, BlockPos pos) DebugCommand.getAutoCompleteHints(CommandSource source, String[] args, BlockPos pos) DifficultyCommand.getAutoCompleteHints(CommandSource source, String[] args, BlockPos pos) EffectCommand.getAutoCompleteHints(CommandSource source, String[] args, BlockPos pos) EnchantCommand.getAutoCompleteHints(CommandSource source, String[] args, BlockPos pos) EntityDataCommand.getAutoCompleteHints(CommandSource source, String[] args, BlockPos pos) ExecuteCommand.getAutoCompleteHints(CommandSource source, String[] args, BlockPos pos) ExperienceCommand.getAutoCompleteHints(CommandSource source, String[] args, BlockPos pos) FillCommand.getAutoCompleteHints(CommandSource source, String[] args, BlockPos pos) GameModeCommand.getAutoCompleteHints(CommandSource source, String[] args, BlockPos pos) GameRuleCommand.getAutoCompleteHints(CommandSource source, String[] args, BlockPos pos) GiveCommand.getAutoCompleteHints(CommandSource source, String[] args, BlockPos pos) HelpCommand.getAutoCompleteHints(CommandSource source, String[] args, BlockPos pos) KickCommand.getAutoCompleteHints(CommandSource source, String[] args, BlockPos pos) MeCommand.getAutoCompleteHints(CommandSource source, String[] args, BlockPos pos) MessageCommand.getAutoCompleteHints(CommandSource source, String[] args, BlockPos pos) ParticleCommand.getAutoCompleteHints(CommandSource source, String[] args, BlockPos pos) PlaySoundCommand.getAutoCompleteHints(CommandSource source, String[] args, BlockPos pos) ReplaceItemCommand.getAutoCompleteHints(CommandSource source, String[] args, BlockPos pos) SayCommand.getAutoCompleteHints(CommandSource source, String[] args, BlockPos pos) ScoreboardCommand.getAutoCompleteHints(CommandSource source, String[] args, BlockPos pos) SetBlockCommand.getAutoCompleteHints(CommandSource source, String[] args, BlockPos pos) SetWorldSpawnCommand.getAutoCompleteHints(CommandSource source, String[] args, BlockPos pos) SpawnPointCommand.getAutoCompleteHints(CommandSource source, String[] args, BlockPos pos) StatsCommand.getAutoCompleteHints(CommandSource source, String[] args, BlockPos pos) SummonCommand.getAutoCompleteHints(CommandSource source, String[] args, BlockPos pos) TeleportCommand.getAutoCompleteHints(CommandSource source, String[] args, BlockPos pos) TellRawCommand.getAutoCompleteHints(CommandSource source, String[] args, BlockPos pos) TestForBlockCommand.getAutoCompleteHints(CommandSource source, String[] args, BlockPos pos) TestForBlocksCommand.getAutoCompleteHints(CommandSource source, String[] args, BlockPos pos) TestForCommand.getAutoCompleteHints(CommandSource source, String[] args, BlockPos pos) TimeCommand.getAutoCompleteHints(CommandSource source, String[] args, BlockPos pos) TitleCommand.getAutoCompleteHints(CommandSource source, String[] args, BlockPos pos) TriggerCommand.getAutoCompleteHints(CommandSource source, String[] args, BlockPos pos) WeatherCommand.getAutoCompleteHints(CommandSource source, String[] args, BlockPos pos) WorldBorderCommand.getAutoCompleteHints(CommandSource source, String[] args, BlockPos pos) CommandRegistry.getCompletions(CommandSource source, String name, BlockPos pos) CommandRegistryProvider.getCompletions(CommandSource source, String name, BlockPos pos) -
Uses of BlockPos in net.minecraft.server.dedicated
Methods in net.minecraft.server.dedicated with parameters of type BlockPosModifier and TypeMethodDescriptionbooleanMinecraftDedicatedServer.isSpawnProtected(World world, BlockPos pos, PlayerEntity player) -
Uses of BlockPos in net.minecraft.server.dedicated.command
Methods in net.minecraft.server.dedicated.command with parameters of type BlockPosModifier and TypeMethodDescriptionBanCommand.getAutoCompleteHints(CommandSource source, String[] args, BlockPos pos) BanIpCommand.getAutoCompleteHints(CommandSource source, String[] args, BlockPos pos) BanListCommand.getAutoCompleteHints(CommandSource source, String[] args, BlockPos pos) DeOpCommand.getAutoCompleteHints(CommandSource source, String[] args, BlockPos pos) OpCommand.getAutoCompleteHints(CommandSource source, String[] args, BlockPos pos) PardonCommand.getAutoCompleteHints(CommandSource source, String[] args, BlockPos pos) PardonIpCommand.getAutoCompleteHints(CommandSource source, String[] args, BlockPos pos) WhitelistCommand.getAutoCompleteHints(CommandSource source, String[] args, BlockPos pos) -
Uses of BlockPos in net.minecraft.server.network
Fields in net.minecraft.server.network declared as BlockPosModifier and TypeFieldDescriptionprivate BlockPosServerPlayerInteractionManager.field_11764private BlockPosServerPlayerInteractionManager.miningPosMethods in net.minecraft.server.network with parameters of type BlockPosModifier and TypeMethodDescriptionbooleanDemoServerPlayerInteractionManager.interactBlock(PlayerEntity player, World world, ItemStack stack, BlockPos pos, Direction direction, float x, float y, float z) booleanServerPlayerInteractionManager.interactBlock(PlayerEntity player, World world, ItemStack stack, BlockPos pos, Direction direction, float x, float y, float z) voidDemoServerPlayerInteractionManager.method_10764(BlockPos blockPos) voidServerPlayerInteractionManager.method_10764(BlockPos blockPos) booleanDemoServerPlayerInteractionManager.method_10766(BlockPos pos) booleanServerPlayerInteractionManager.method_10766(BlockPos pos) voidDemoServerPlayerInteractionManager.processBlockBreakingAction(BlockPos pos, Direction direction) voidServerPlayerInteractionManager.processBlockBreakingAction(BlockPos pos, Direction direction) private booleanServerPlayerInteractionManager.tryBreakBlock(BlockPos pos) -
Uses of BlockPos in net.minecraft.server.world
Fields in net.minecraft.server.world declared as BlockPosMethods in net.minecraft.server.world that return BlockPosModifier and TypeMethodDescriptionServerWorld.getForcedSpawnPoint()BlockAction.getPos()protected BlockPosServerWorld.method_10749(BlockPos blockPos) Methods in net.minecraft.server.world with parameters of type BlockPosModifier and TypeMethodDescriptionvoidServerWorld.addBlockAction(BlockPos pos, Block block, int type, int data) voidServerWorld.addBlockTick(BlockPos pos, Block block, int int2, int int3) booleanServerWorld.canPlayerModifyAt(PlayerEntity player, BlockPos pos) booleanServerWorld.hasScheduledTick(BlockPos pos, Block block) protected BlockPosServerWorld.method_10749(BlockPos blockPos) booleanServerWorld.method_10753(EntityCategory entityCategory, SpawnEntry spawnEntry, BlockPos blockPos) ServerWorld.method_10754(EntityCategory entityCategory, BlockPos blockPos) voidServerWorld.method_3599(BlockPos pos, Block block, int int2) voidServerWorldManager.method_3750(PlayerEntity player, int eventId, BlockPos pos, int int2) voidServerWorld.method_4682(BlockPos pos, Block block, int int2, int int3) voidServerWorldManager.method_4692(int int2, BlockPos pos, int int3) voidServerWorldManager.onBlockUpdate(BlockPos pos) voidServerWorldManager.onLightUpdate(BlockPos pos) voidServerWorldManager.playMusicDisc(String id, BlockPos pos) voidServerWorldManager.setBlockBreakInfo(int entityId, BlockPos pos, int progress) Constructors in net.minecraft.server.world with parameters of type BlockPos -
Uses of BlockPos in net.minecraft.structure
Methods in net.minecraft.structure that return BlockPosModifier and TypeMethodDescriptionclass_27.getCenterBlockPos()StructurePiece.getCenterBlockPos()StructureFeature.method_9269(World world, BlockPos pos) Methods in net.minecraft.structure with parameters of type BlockPosModifier and TypeMethodDescriptionprotected GeneratorConfigStructureFeature.getGeneratorConfigAtPos(BlockPos pos) booleanTempleStructure.isSwampHut(BlockPos pos) booleanStructureFeature.method_9267(World world, BlockPos pos) StructureFeature.method_9269(World world, BlockPos pos) booleanStructureFeature.method_9270(BlockPos pos) -
Uses of BlockPos in net.minecraft.util
Subclasses of BlockPos in net.minecraft.utilFields in net.minecraft.util declared as BlockPosModifier and TypeFieldDescriptionprivate BlockPosclass_1763.field_7478(package private) BlockPosclass_166.field_9637final BlockPosTickableEntry.posMethods in net.minecraft.util that return BlockPosModifier and TypeMethodDescriptionprivate static BlockPosPlayerSelector.method_10864(Map map, BlockPos blockPos) PacketByteBuf.readBlockPos()Methods in net.minecraft.util with parameters of type BlockPosModifier and TypeMethodDescriptionprivate static BoxPlayerSelector.method_10855(BlockPos blockPos, int int2, int int3, int int4) private static ListPlayerSelector.method_10856(List list, Map map, CommandSource commandSource, Class class2, String string, BlockPos blockPos) private static ListPlayerSelector.method_10857(Map map, BlockPos blockPos) private static ListPlayerSelector.method_10858(Map map, Class class2, List list, String string, World world, BlockPos blockPos) private static BlockPosPlayerSelector.method_10864(Map map, BlockPos blockPos) protected intclass_1763.method_8850(BlockPos blockPos, Direction direction) static voidvoidPacketByteBuf.writeBlockPos(BlockPos pos) Constructors in net.minecraft.util with parameters of type BlockPosModifierConstructorDescriptionclass_1441(PortalTeleporter portalTeleporter, BlockPos blockPos, long long2) class_1763(World world, BlockPos blockPos, class_2558 class_2558) TickableEntry(BlockPos pos, Block block) -
Uses of BlockPos in net.minecraft.util.crash
Methods in net.minecraft.util.crash with parameters of type BlockPosModifier and TypeMethodDescriptionstatic voidCrashReportSection.addBlockData(CrashReportSection section, BlockPos pos, Block block, int int2) static StringCrashReportSection.addBlockData(BlockPos pos) static voidCrashReportSection.addBlockInfo(CrashReportSection element, BlockPos pos, BlockState state) -
Uses of BlockPos in net.minecraft.util.hit
Fields in net.minecraft.util.hit declared as BlockPosMethods in net.minecraft.util.hit that return BlockPosConstructors in net.minecraft.util.hit with parameters of type BlockPosModifierConstructorDescriptionBlockHitResult(HitResultType hitResultType, Vec3d vec3d, Direction direction, BlockPos blockPos) BlockHitResult(Vec3d vec, Direction direction, BlockPos pos) -
Uses of BlockPos in net.minecraft.util.math
Fields in net.minecraft.util.math declared as BlockPosModifier and TypeFieldDescriptionstatic final BlockPosBlockPos.ORIGINThe block position which x, y, and z values are all zero.private final BlockPosBlockPointerImpl.posMethods in net.minecraft.util.math that return BlockPosModifier and TypeMethodDescriptionBlockPos.add(double x, double y, double z) BlockPos.add(int x, int y, int z) BlockPos.crossProduct(Vec3i vec3i) BlockPos.down()BlockPos.down(int distance) BlockPos.east()BlockPos.east(int distance) static BlockPosBlockPos.fromLong(long value) BlockPointer.getBlockPos()BlockPointerImpl.getBlockPos()BlockPos.method_21831(int int2) BlockPos.north()BlockPos.north(int distance) BlockPos.south()BlockPos.south(int distance) ChunkPos.toBlockPos(int y) ChunkPos.toBlockPos(int offsetX, int y, int offsetZ) BlockPos.up()BlockPos.up(int distance) BlockPos.west()BlockPos.west(int distance) Methods in net.minecraft.util.math with parameters of type BlockPosModifier and TypeMethodDescriptionstatic Iterablestatic IterableBlockPos.mutableIterate(BlockPos pos1, BlockPos pos2) Constructors in net.minecraft.util.math with parameters of type BlockPos -
Uses of BlockPos in net.minecraft.village
Fields in net.minecraft.village declared as BlockPosModifier and TypeFieldDescriptionprivate BlockPosVillage.maxprivate BlockPosVillage.minprivate final BlockPosVillageDoor.pos1private final BlockPosVillageDoor.pos2Methods in net.minecraft.village that return BlockPosModifier and TypeMethodDescriptionVillage.getMinPos()VillageDoor.getPos1()VillageDoor.getPos2()Methods in net.minecraft.village with parameters of type BlockPosModifier and TypeMethodDescriptionintVillageDoor.method_11043(BlockPos pos) intVillageDoor.method_11045(BlockPos pos) booleanVillageDoor.method_11046(BlockPos pos) booleanVillage.method_11052(BlockPos pos) private Vec3dVillage.method_11053(BlockPos blockPos, int x, int y, int z) private booleanVillage.method_11054(BlockPos blockPos, BlockPos blockPos2) Village.method_11055(BlockPos pos) Village.method_11056(BlockPos pos) Village.method_11057(BlockPos pos) private booleanVillage.method_11058(BlockPos pos) private Vec3dZombieSiegeManager.method_11059(BlockPos pos) voidVillageState.method_11061(BlockPos pos) VillageState.method_11062(BlockPos pos, int int2) private intVillageState.method_11063(BlockPos blockPos, Direction direction, int int2) private voidVillageState.method_11064(BlockPos pos) private VillageDoorVillageState.method_11065(BlockPos pos) private voidVillageState.method_11066(BlockPos blockPos) private booleanVillageState.method_11067(BlockPos pos) private booleanVillageState.method_11068(BlockPos blockPos) Constructors in net.minecraft.village with parameters of type BlockPosModifierConstructorDescriptionVillageDoor(BlockPos pos1, int int2, int int3, int int4) VillageDoor(BlockPos pos1, Direction facing, int int2) -
Uses of BlockPos in net.minecraft.world
Fields in net.minecraft.world declared as BlockPosMethods in net.minecraft.world that return BlockPosModifier and TypeMethodDescriptionWorld.getNearestStructurePos(String structureName, BlockPos pos) RayTraceResult.getPos()World.getSpawnPos()World.getTopPosition(BlockPos pos) LayeredBiomeSource.method_3855(int int2, int int3, int int4, List list, Random random) World.method_8559(BlockPos pos) World.method_8562(BlockPos pos) Methods in net.minecraft.world with parameters of type BlockPosModifier and TypeMethodDescriptionvoidWorld.addBlockAction(BlockPos pos, Block block, int type, int data) voidWorld.addBlockTick(BlockPos pos, Block block, int int2, int int3) booleanWorld.blockExists(BlockPos pos) booleanWorld.canBlockBePlaced(Block block, BlockPos pos, boolean bool, Direction direction, Entity entity, ItemStack item) booleanWorld.canPlayerModifyAt(PlayerEntity player, BlockPos pos) booleanWorld.extinguishFire(PlayerEntity player, BlockPos pos, Direction direction) LayeredBiomeSource.getBiomeAt(BlockPos pos) LayeredBiomeSource.getBiomeAt(BlockPos pos, Biome biome) World.getBlockAt(BlockPos pos) BlockView.getBlockEntity(BlockPos pos) World.getBlockEntity(BlockPos pos) BlockView.getBlockState(BlockPos pos) World.getBlockState(BlockPos pos) floatWorld.getBrightness(BlockPos pos) intWorld.getEmittedRedstonePower(BlockPos pos, Direction dir) intintprivate intWorld.getLightAtPos(BlockPos pos, LightType type) intWorld.getLightAtPos(LightType type, BlockPos pos) World.getLocalDifficulty(BlockPos pos) intWorld.getLuminance(LightType type, BlockPos pos) World.getNearestStructurePos(String structureName, BlockPos pos) intWorld.getReceivedRedstonePower(BlockPos pos) intWorld.getReceivedStrongRedstonePower(BlockPos pos) intBlockView.getStrongRedstonePower(BlockPos pos, Direction direction) intWorld.getStrongRedstonePower(BlockPos pos, Direction direction) World.getTopPosition(BlockPos pos) booleanWorld.hasDirectSunlight(BlockPos pos) booleanWorld.hasHighHumidity(BlockPos pos) booleanbooleanWorld.hasScheduledTick(BlockPos pos, Block block) booleanbooleanbooleanWorld.isEmittingRedstonePower(BlockPos pos, Direction dir) booleanstatic booleanbooleanWorld.isReceivingRedstonePower(BlockPos pos) booleanWorld.isRegionLoaded(BlockPos pos, int distance) booleanWorld.isRegionLoaded(BlockPos pos, int distance, boolean canBeEmpty) booleanWorld.isRegionLoaded(BlockPos start, BlockPos end) booleanWorld.isRegionLoaded(BlockPos start, BlockPos end, boolean canBeEmpty) private booleanWorld.isValidPos(BlockPos pos) private booleanvoidWorld.markDirty(BlockPos pos, BlockEntity blockEntity) voidWorld.method_3599(BlockPos pos, Block block, int int2) voidWorldEventListener.method_3750(PlayerEntity player, int eventId, BlockPos pos, int int2) voidWorld.method_4682(BlockPos pos, Block block, int int2, int int3) voidWorld.method_4689(int int2, BlockPos pos, int int3) voidWorldEventListener.method_4692(int int2, BlockPos pos, int int3) voidWorld.method_8491(LightType type, BlockPos pos, int level) booleanWorld.method_8506(BlockPos blockPos, BlockState blockState, int int2) voidWorld.method_8531(BlockPos pos, Block block) booleanWorld.method_8539(LightType type, BlockPos pos) intWorld.method_8543(BlockPos pos, boolean bool) booleanWorld.method_8550(BlockPos pos, boolean bool) booleanWorld.method_8552(BlockPos pos, boolean bool) intWorld.method_8557(BlockPos osarg) intWorld.method_8558(BlockPos pos) World.method_8559(BlockPos pos) World.method_8562(BlockPos pos) booleanWorld.method_8565(BlockPos pos) booleanWorld.method_8566(BlockPos pos) booleanWorld.method_8567(BlockPos pos) booleanWorld.method_8568(BlockPos pos) voidWorld.neighbourUpdate(BlockPos pos, Block block) voidWorld.onBlockUpdate(BlockPos pos) voidWorldEventListener.onBlockUpdate(BlockPos pos) voidWorld.onLightUpdate(BlockPos pos) voidWorldEventListener.onLightUpdate(BlockPos pos) voidWorld.onRenderRegionUpdate(BlockPos pos1, BlockPos pos2) voidWorld.playMusicDisc(BlockPos pos, String id) voidWorldEventListener.playMusicDisc(String id, BlockPos pos) booleanWorld.recievesSunlight(BlockPos pos) booleanWorld.removeBlock(BlockPos pos, boolean dropAsItem) voidWorld.removeBlockEntity(BlockPos pos) booleanWorld.renderAsNormalBlock(BlockPos pos, boolean defaultValue) voidWorld.scheduleTick(Block block, BlockPos pos, Random random) booleanvoidWorldEventListener.setBlockBreakInfo(int entityId, BlockPos pos, int progress) voidWorld.setBlockBreakingInfo(int int2, BlockPos pos, int int3) voidWorld.setBlockEntity(BlockPos pos, BlockEntity blockEntity) booleanWorld.setBlockState(BlockPos pos, BlockState state) voidWorld.setSpawnPos(BlockPos pos) voidWorld.syncGlobalEvent(int eventId, BlockPos pos, int data) voidWorld.syncWorldEvent(PlayerEntity player, int eventId, BlockPos pos, int data) voidWorld.updateHorizontalAdjacent(BlockPos pos, Block block) voidWorld.updateNeighborsAlways(BlockPos pos, Block block) voidWorld.updateNeighborsExcept(BlockPos pos, Block sourceBlock, Direction dir) Constructors in net.minecraft.world with parameters of type BlockPos -
Uses of BlockPos in net.minecraft.world.biome
Fields in net.minecraft.world.biome declared as BlockPosMethods in net.minecraft.world.biome that return BlockPosModifier and TypeMethodDescriptionSingletonBiomeSource.method_3855(int int2, int int3, int int4, List list, Random random) Methods in net.minecraft.world.biome with parameters of type BlockPosModifier and TypeMethodDescriptionvoidvoidvoidvoidvoidvoidvoidvoidvoidvoidvoidvoidSingletonBiomeSource.getBiomeAt(BlockPos pos) intBiome.getFoliageColor(BlockPos pos) intMesaBiome.getFoliageColor(BlockPos pos) intMutatedBiome.getFoliageColor(BlockPos pos) intSwampBiome.getFoliageColor(BlockPos pos) intBiome.getGrassColor(BlockPos pos) intForestBiome.getGrassColor(BlockPos pos) intMesaBiome.getGrassColor(BlockPos pos) intMutatedBiome.getGrassColor(BlockPos pos) intSwampBiome.getGrassColor(BlockPos pos) final floatBiome.getTemperature(BlockPos pos) Biome.method_8589(Random random, BlockPos blockPos) ForestBiome.method_8589(Random random, BlockPos blockPos) PlainsBiome.method_8589(Random random, BlockPos blockPos) SwampBiome.method_8589(Random random, BlockPos blockPos) -
Uses of BlockPos in net.minecraft.world.border
Methods in net.minecraft.world.border with parameters of type BlockPos -
Uses of BlockPos in net.minecraft.world.chunk
Methods in net.minecraft.world.chunk that return BlockPosModifier and TypeMethodDescriptionChunkProvider.getNearestStructurePos(World world, String structureName, BlockPos pos) ClientChunkProvider.getNearestStructurePos(World world, String structureName, BlockPos pos) DebugChunkGenerator.getNearestStructurePos(World world, String structureName, BlockPos pos) EndChunkGenerator.getNearestStructurePos(World world, String structureName, BlockPos pos) FlatChunkGenerator.getNearestStructurePos(World world, String structureName, BlockPos pos) NetherChunkGenerator.getNearestStructurePos(World world, String structureName, BlockPos pos) ServerChunkProvider.getNearestStructurePos(World world, String structureName, BlockPos pos) SurfaceChunkGenerator.getNearestStructurePos(World world, String structureName, BlockPos pos) Chunk.method_9156(BlockPos pos) Methods in net.minecraft.world.chunk with parameters of type BlockPosModifier and TypeMethodDescriptionprivate BlockEntityChunk.createBlockEntity(BlockPos pos) Chunk.getBiomeAt(BlockPos pos, LayeredBiomeSource biomeSurce) Chunk.getBlockAtPos(BlockPos pos) EmptyChunk.getBlockAtPos(BlockPos pos) intChunk.getBlockData(BlockPos pos) intEmptyChunk.getBlockData(BlockPos pos) ChunkCache.getBlockEntity(BlockPos pos) intChunk.getBlockOpacityAtPos(BlockPos pos) intEmptyChunk.getBlockOpacityAtPos(BlockPos pos) Chunk.getBlockState(BlockPos pos, BlockState state) ChunkCache.getBlockState(BlockPos pos) intChunk.getHighestBlockY(BlockPos pos) intintChunk.getLightAtPos(LightType type, BlockPos pos) private intChunkCache.getLightAtPos(LightType type, BlockPos pos) intEmptyChunk.getLightAtPos(LightType type, BlockPos pos) intChunk.getLightLevel(BlockPos pos, int darkness) intEmptyChunk.getLightLevel(BlockPos pos, int darkness) ChunkProvider.getNearestStructurePos(World world, String structureName, BlockPos pos) ClientChunkProvider.getNearestStructurePos(World world, String structureName, BlockPos pos) DebugChunkGenerator.getNearestStructurePos(World world, String structureName, BlockPos pos) EndChunkGenerator.getNearestStructurePos(World world, String structureName, BlockPos pos) FlatChunkGenerator.getNearestStructurePos(World world, String structureName, BlockPos pos) NetherChunkGenerator.getNearestStructurePos(World world, String structureName, BlockPos pos) ServerChunkProvider.getNearestStructurePos(World world, String structureName, BlockPos pos) SurfaceChunkGenerator.getNearestStructurePos(World world, String structureName, BlockPos pos) ChunkProvider.getSpawnEntries(EntityCategory category, BlockPos pos) ClientChunkProvider.getSpawnEntries(EntityCategory category, BlockPos pos) DebugChunkGenerator.getSpawnEntries(EntityCategory category, BlockPos pos) EndChunkGenerator.getSpawnEntries(EntityCategory category, BlockPos pos) FlatChunkGenerator.getSpawnEntries(EntityCategory category, BlockPos pos) NetherChunkGenerator.getSpawnEntries(EntityCategory category, BlockPos pos) ServerChunkProvider.getSpawnEntries(EntityCategory category, BlockPos pos) SurfaceChunkGenerator.getSpawnEntries(EntityCategory category, BlockPos pos) intChunkCache.getStrongRedstonePower(BlockPos pos, Direction direction) booleanChunk.hasDirectSunlight(BlockPos pos) booleanEmptyChunk.hasDirectSunlight(BlockPos pos) booleanintChunkCache.method_8586(LightType type, BlockPos pos) voidChunk.method_9136(BlockPos pos, BlockEntity be) voidEmptyChunk.method_9136(BlockPos pos, BlockEntity be) Chunk.method_9138(BlockPos blockPos, class_2251 class_2251) EmptyChunk.method_9138(BlockPos blockPos, class_2251 class_2251) voidChunk.method_9150(BlockPos pos) voidEmptyChunk.method_9150(BlockPos pos) Chunk.method_9154(BlockPos blockPos) Chunk.method_9156(BlockPos pos) voidChunk.setLightAtPos(LightType type, BlockPos pos, int light) voidEmptyChunk.setLightAtPos(LightType type, BlockPos pos, int light) Constructors in net.minecraft.world.chunk with parameters of type BlockPosModifierConstructorDescriptionChunkCache(World world, BlockPos minPos, BlockPos maxPos, int offset) -
Uses of BlockPos in net.minecraft.world.dimension
Methods in net.minecraft.world.dimension that return BlockPosModifier and TypeMethodDescriptionDimension.getForcedSpawnPoint()TheEndDimension.getForcedSpawnPoint() -
Uses of BlockPos in net.minecraft.world.gen.feature
Fields in net.minecraft.world.gen.feature declared as BlockPosMethods in net.minecraft.world.gen.feature with parameters of type BlockPosModifier and TypeMethodDescriptionbooleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanabstract booleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanprotected voidFeature.method_21821(World world, BlockPos blockPos, Block block) protected voidFeature.method_21822(World world, BlockPos blockPos, Block block, int int2) protected voidFoliageFeature.method_9197(World world, BlockPos pos) voidFoliageFeature.method_9198(World world, Random random, BlockPos pos) voidGiantSpruceTreeFeature.method_9198(World world, Random random, BlockPos pos) (package private) voidclass_1220.method_9199(BlockPos blockPos) (package private) voidclass_1220.method_9200(BlockPos blockPos, float float2, Block block) (package private) intclass_1220.method_9201(BlockPos blockPos, BlockPos blockPos2) (package private) voidclass_1220.method_9202(BlockPos blockPos, BlockPos blockPos2, Block block) private intclass_1220.method_9203(BlockPos pos) private class_2197class_1220.method_9204(BlockPos blockPos, BlockPos blockPos2) private voidGiantSpruceTreeFeature.method_9213(World world, BlockPos blockPos) private voidGiantSpruceTreeFeature.method_9214(World world, BlockPos blockPos) private voidAcaciaTreeFeature.method_9222(World world, BlockPos blockPos) private voidOakTreeFeature.method_9223(World world, BlockPos blockPos, int int2) private voidJungleTreeFeature.method_9226(World world, BlockPos blockPos, int int2) protected voidFeature.setBlockStateWithoutUpdatingNeighbors(World world, BlockPos pos, BlockState state) -
Uses of BlockPos in net.minecraft.world.level
Methods in net.minecraft.world.level with parameters of type BlockPosModifier and TypeMethodDescriptionvoidLevelProperties.setSpawnPos(BlockPos pos) voidReadOnlyLevelProperties.setSpawnPos(BlockPos pos)