Uses of Class
net.minecraft.client.render.model.json.ModelRotation
Packages that use ModelRotation
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Uses of ModelRotation in net.minecraft.client.render.model
Methods in net.minecraft.client.render.model with parameters of type ModelRotationModifier and TypeMethodDescriptionprivate int[]ModelFaceBaker.createQuadData(ModelElementFace face, Sprite sprite, Direction dir, float[] matrix, ModelRotation rotation1, ModelRotation rotation2, boolean bool, boolean bool2) private voidModelFaceBaker.method_10052(org.lwjgl.util.vector.Vector3f vec, ModelRotation rotation) ModelFaceBaker.method_10055(org.lwjgl.util.vector.Vector3f vector3f, org.lwjgl.util.vector.Vector3f vector3f2, ModelElementFace face, Sprite sprite, Direction direction, ModelRotation modelRotation, ModelRotation modelRotation2, boolean bool, boolean bool2) private voidModelFaceBaker.method_10059(int[] int2, int int3, Direction direction, ModelElementFace modelElementFace, float[] float2, Sprite sprite, ModelRotation modelRotation, ModelRotation modelRotation2, boolean bool, boolean bool2) -
Uses of ModelRotation in net.minecraft.client.render.model.json
Fields in net.minecraft.client.render.model.json declared as ModelRotationMethods in net.minecraft.client.render.model.json that return ModelRotationModifier and TypeMethodDescriptionprivate ModelRotationModelElement.Deserializer.deserializeRotation(JsonObject object) Constructors in net.minecraft.client.render.model.json with parameters of type ModelRotationModifierConstructorDescriptionModelElement(org.lwjgl.util.vector.Vector3f from, org.lwjgl.util.vector.Vector3f to, Map<Direction, ModelElementFace> faces, ModelRotation rotation, boolean shade)