Uses of Class
net.minecraft.world.World
Packages that use World
Package
Description
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Uses of World in net.minecraft
Methods in net.minecraft with parameters of type WorldModifier and TypeMethodDescriptionbooleanprotected booleanclass_1237.method_6557(World world, Random random, BlockPos blockPos, int int2) private voidclass_1774.method_9211(World world, Random random, BlockPos blockPos, BooleanProperty booleanProperty) private voidclass_1774.method_9212(World world, BlockPos blockPos, int int2) protected voidclass_1237.method_9215(World world, BlockPos blockPos, int int2) private booleanclass_1237.method_9216(BlockPos blockPos, World world) protected voidclass_1237.method_9217(World world, BlockPos blockPos, int int2) private booleanclass_1237.method_9218(World world, BlockPos blockPos, int int2) static Blockclass_321.method_9371(World world, Entity entity, float delta) -
Uses of World in net.minecraft.block
Fields in net.minecraft.block declared as WorldModifier and TypeFieldDescriptionprivate final WorldNetherPortalBlock.AreaHelper.field_7473private final WorldAbstractRailBlock.RailPlacementHelper.worldprivate final WorldAnvilBlock.AnvilNameableHandler.worldprivate final WorldCraftingTableBlock.ClientDummyScreenHandlerProvider.worldFields in net.minecraft.block with type parameters of type WorldModifier and TypeFieldDescriptionprivate static Map<World,List<RedstoneTorchBlock.BurnoutEntry>> RedstoneTorchBlock.field_293Methods in net.minecraft.block with parameters of type WorldModifier and TypeMethodDescriptionprivate booleanSpongeBlock.absorbWater(World world, BlockPos pos) voidBlock.appendCollisionBoxes(World world, BlockPos pos, BlockState state, Box box, List<Box> list, Entity entity) voidBrewingStandBlock.appendCollisionBoxes(World world, BlockPos pos, BlockState state, Box box, List<Box> list, Entity entity) voidCauldronBlock.appendCollisionBoxes(World world, BlockPos pos, BlockState state, Box box, List<Box> list, Entity entity) voidEndPortalBlock.appendCollisionBoxes(World world, BlockPos pos, BlockState state, Box box, List<Box> list, Entity entity) voidEndPortalFrameBlock.appendCollisionBoxes(World world, BlockPos pos, BlockState state, Box box, List<Box> list, Entity entity) voidFenceBlock.appendCollisionBoxes(World world, BlockPos pos, BlockState state, Box box, List<Box> list, Entity entity) voidHopperBlock.appendCollisionBoxes(World world, BlockPos pos, BlockState state, Box box, List<Box> list, Entity entity) voidLilyPadBlock.appendCollisionBoxes(World world, BlockPos pos, BlockState state, Box box, List<Box> list, Entity entity) voidPaneBlock.appendCollisionBoxes(World world, BlockPos pos, BlockState state, Box box, List<Box> list, Entity entity) voidPistonBlock.appendCollisionBoxes(World world, BlockPos pos, BlockState state, Box box, List<Box> list, Entity entity) voidPistonHeadBlock.appendCollisionBoxes(World world, BlockPos pos, BlockState state, Box box, List<Box> list, Entity entity) voidSlabBlock.appendCollisionBoxes(World world, BlockPos pos, BlockState state, Box box, List<Box> list, Entity entity) voidStairsBlock.appendCollisionBoxes(World world, BlockPos pos, BlockState state, Box box, List<Box> list, Entity entity) floatBlock.calcBlockBreakingData(PlayerEntity player, World world, BlockPos pos) Calculates how fast or slow the block must be broken by a Player.private intComparatorBlock.calculateOutputSignal(World world, BlockPos pos, BlockState state) booleanAttachedStemBlock.canBeFertilized(World world, Random random, BlockPos pos, BlockState state) booleanCocoaBlock.canBeFertilized(World world, Random random, BlockPos pos, BlockState state) booleanCropBlock.canBeFertilized(World world, Random random, BlockPos pos, BlockState state) booleanDoublePlantBlock.canBeFertilized(World world, Random random, BlockPos pos, BlockState state) booleanGrassBlock.canBeFertilized(World world, Random random, BlockPos pos, BlockState state) booleanGrowable.canBeFertilized(World world, Random random, BlockPos pos, BlockState state) booleanMushroomBlock.canBeFertilized(World world, Random random, BlockPos pos, BlockState state) booleanSaplingBlock.canBeFertilized(World world, Random random, BlockPos pos, BlockState state) booleanTallPlantBlock.canBeFertilized(World world, Random random, BlockPos pos, BlockState state) booleanAbstractButtonBlock.canBePlacedAdjacent(World world, BlockPos pos, Direction direction) Returns whether blocks can be placed adjacent to it.booleanBlock.canBePlacedAdjacent(World world, BlockPos pos, Direction direction) Returns whether blocks can be placed adjacent to it.booleanLeverBlock.canBePlacedAdjacent(World world, BlockPos pos, Direction direction) Returns whether blocks can be placed adjacent to it.booleanPistonExtensionBlock.canBePlacedAdjacent(World world, BlockPos pos, Direction direction) Returns whether blocks can be placed adjacent to it.booleanPistonHeadBlock.canBePlacedAdjacent(World world, BlockPos pos, Direction direction) Returns whether blocks can be placed adjacent to it.booleanTrapdoorBlock.canBePlacedAdjacent(World world, BlockPos pos, Direction direction) Returns whether blocks can be placed adjacent to it.booleanTripwireHookBlock.canBePlacedAdjacent(World world, BlockPos pos, Direction direction) Returns whether blocks can be placed adjacent to it.booleanVineBlock.canBePlacedAdjacent(World world, BlockPos pos, Direction direction) Returns whether blocks can be placed adjacent to it.booleanAbstractButtonBlock.canBePlacedAtPos(World world, BlockPos pos) Returns whether the current block can be placed at a certainBlockPosbooleanAbstractPressurePlateBlock.canBePlacedAtPos(World world, BlockPos pos) Returns whether the current block can be placed at a certainBlockPosbooleanAbstractRailBlock.canBePlacedAtPos(World world, BlockPos pos) Returns whether the current block can be placed at a certainBlockPosbooleanAbstractRedstoneGateBlock.canBePlacedAtPos(World world, BlockPos pos) Returns whether the current block can be placed at a certainBlockPosbooleanAbstractSignBlock.canBePlacedAtPos(World world, BlockPos pos) Returns whether the current block can be placed at a certainBlockPosbooleanBannerBlock.canBePlacedAtPos(World world, BlockPos pos) Returns whether the current block can be placed at a certainBlockPosbooleanBlock.canBePlacedAtPos(World world, BlockPos pos) Returns whether the current block can be placed at a certainBlockPosbooleanCactusBlock.canBePlacedAtPos(World world, BlockPos pos) Returns whether the current block can be placed at a certainBlockPosbooleanCakeBlock.canBePlacedAtPos(World world, BlockPos pos) Returns whether the current block can be placed at a certainBlockPosbooleanCarpetBlock.canBePlacedAtPos(World world, BlockPos pos) Returns whether the current block can be placed at a certainBlockPosbooleanChestBlock.canBePlacedAtPos(World world, BlockPos pos) Returns whether the current block can be placed at a certainBlockPosbooleanDoorBlock.canBePlacedAtPos(World world, BlockPos pos) Returns whether the current block can be placed at a certainBlockPosbooleanDoublePlantBlock.canBePlacedAtPos(World world, BlockPos pos) Returns whether the current block can be placed at a certainBlockPosbooleanFenceGateBlock.canBePlacedAtPos(World world, BlockPos pos) Returns whether the current block can be placed at a certainBlockPosbooleanFireBlock.canBePlacedAtPos(World world, BlockPos pos) Returns whether the current block can be placed at a certainBlockPosbooleanFlowerPotBlock.canBePlacedAtPos(World world, BlockPos pos) Returns whether the current block can be placed at a certainBlockPosbooleanLadderBlock.canBePlacedAtPos(World world, BlockPos pos) Returns whether the current block can be placed at a certainBlockPosbooleanLeverBlock.canBePlacedAtPos(World world, BlockPos pos) Returns whether the current block can be placed at a certainBlockPosbooleanMushroomBlock.canBePlacedAtPos(World world, BlockPos pos) Returns whether the current block can be placed at a certainBlockPosbooleanPistonExtensionBlock.canBePlacedAtPos(World world, BlockPos pos) Returns whether the current block can be placed at a certainBlockPosbooleanPistonHeadBlock.canBePlacedAtPos(World world, BlockPos pos) Returns whether the current block can be placed at a certainBlockPosbooleanPlantBlock.canBePlacedAtPos(World world, BlockPos pos) Returns whether the current block can be placed at a certainBlockPosbooleanPumpkinBlock.canBePlacedAtPos(World world, BlockPos pos) Returns whether the current block can be placed at a certainBlockPosbooleanRedstoneWireBlock.canBePlacedAtPos(World world, BlockPos pos) Returns whether the current block can be placed at a certainBlockPosbooleanSnowLayerBlock.canBePlacedAtPos(World world, BlockPos pos) Returns whether the current block can be placed at a certainBlockPosbooleanStairsBlock.canBePlacedAtPos(World world, BlockPos pos) Returns whether the current block can be placed at a certainBlockPosbooleanSugarCaneBlock.canBePlacedAtPos(World world, BlockPos pos) Returns whether the current block can be placed at a certainBlockPosbooleanTorchBlock.canBePlacedAtPos(World world, BlockPos pos) Returns whether the current block can be placed at a certainBlockPosbooleanTripwireHookBlock.canBePlacedAtPos(World world, BlockPos pos) Returns whether the current block can be placed at a certainBlockPosprivate booleanAbstractPressurePlateBlock.canBePlacedOnBlockBelow(World world, BlockPos pos) booleanBlock.canBeReplaced(World world, BlockPos pos, Direction dir, ItemStack stack) Returns whether the current block can be replaced.booleanAttachedStemBlock.canGrow(World world, BlockPos pos, BlockState state, boolean bl) booleanCocoaBlock.canGrow(World world, BlockPos pos, BlockState state, boolean bl) booleanCropBlock.canGrow(World world, BlockPos pos, BlockState state, boolean bl) booleanDoublePlantBlock.canGrow(World world, BlockPos pos, BlockState state, boolean bl) booleanGrassBlock.canGrow(World world, BlockPos pos, BlockState state, boolean bl) booleanGrowable.canGrow(World world, BlockPos pos, BlockState state, boolean bl) booleanMushroomBlock.canGrow(World world, BlockPos pos, BlockState state, boolean bl) booleanSaplingBlock.canGrow(World world, BlockPos pos, BlockState state, boolean bl) booleanTallPlantBlock.canGrow(World world, BlockPos pos, BlockState state, boolean bl) protected static booleanAbstractSignBlock.createBlockEntity(World world, int id) BannerBlock.createBlockEntity(World world, int id) BeaconBlock.createBlockEntity(World world, int id) BlockEntityProvider.createBlockEntity(World world, int id) BrewingStandBlock.createBlockEntity(World world, int id) ChestBlock.createBlockEntity(World world, int id) CommandBlock.createBlockEntity(World world, int id) ComparatorBlock.createBlockEntity(World world, int id) DaylightDetectorBlock.createBlockEntity(World world, int id) DispenserBlock.createBlockEntity(World world, int id) DropperBlock.createBlockEntity(World world, int id) EnchantingTableBlock.createBlockEntity(World world, int id) EnderChestBlock.createBlockEntity(World world, int id) EndPortalBlock.createBlockEntity(World world, int id) FlowerPotBlock.createBlockEntity(World world, int id) FurnaceBlock.createBlockEntity(World world, int id) HopperBlock.createBlockEntity(World world, int id) JukeboxBlock.createBlockEntity(World world, int id) MobSpawnerBlock.createBlockEntity(World world, int id) NoteBlock.createBlockEntity(World world, int id) PistonExtensionBlock.createBlockEntity(World world, int id) SkeletonSkullBlock.createBlockEntity(World world, int id) protected voidprotected voidfinal voidBlock.dropAsItem(World world, BlockPos pos, BlockState state, int id) Runs when the block must be dropped as an item.protected voidBlock.dropExperience(World world, BlockPos pos, int size) Runs when the block is broken to drop experience.NetherPortalBlock.findPortal(World world, BlockPos blockPos) AbstractButtonBlock.getCollisionBox(World world, BlockPos pos, BlockState state) Returns a box by adding the block's current location and the block's corresponding value in its Bounding BoxAbstractFluidBlock.getCollisionBox(World world, BlockPos pos, BlockState state) Returns a box by adding the block's current location and the block's corresponding value in its Bounding BoxAbstractPressurePlateBlock.getCollisionBox(World world, BlockPos pos, BlockState state) Returns a box by adding the block's current location and the block's corresponding value in its Bounding BoxAbstractRailBlock.getCollisionBox(World world, BlockPos pos, BlockState state) Returns a box by adding the block's current location and the block's corresponding value in its Bounding BoxAbstractSignBlock.getCollisionBox(World world, BlockPos pos, BlockState state) Returns a box by adding the block's current location and the block's corresponding value in its Bounding BoxAirBlock.getCollisionBox(World world, BlockPos pos, BlockState state) Returns a box by adding the block's current location and the block's corresponding value in its Bounding BoxBannerBlock.getCollisionBox(World world, BlockPos pos, BlockState state) Returns a box by adding the block's current location and the block's corresponding value in its Bounding BoxBlock.getCollisionBox(World world, BlockPos pos, BlockState state) Returns a box by adding the block's current location and the block's corresponding value in its Bounding BoxCactusBlock.getCollisionBox(World world, BlockPos pos, BlockState state) Returns a box by adding the block's current location and the block's corresponding value in its Bounding BoxCakeBlock.getCollisionBox(World world, BlockPos pos, BlockState state) Returns a box by adding the block's current location and the block's corresponding value in its Bounding BoxCobwebBlock.getCollisionBox(World world, BlockPos pos, BlockState state) Returns a box by adding the block's current location and the block's corresponding value in its Bounding BoxCocoaBlock.getCollisionBox(World world, BlockPos pos, BlockState state) Returns a box by adding the block's current location and the block's corresponding value in its Bounding BoxDoorBlock.getCollisionBox(World world, BlockPos pos, BlockState state) Returns a box by adding the block's current location and the block's corresponding value in its Bounding BoxFarmlandBlock.getCollisionBox(World world, BlockPos pos, BlockState state) Returns a box by adding the block's current location and the block's corresponding value in its Bounding BoxFenceGateBlock.getCollisionBox(World world, BlockPos pos, BlockState state) Returns a box by adding the block's current location and the block's corresponding value in its Bounding BoxFireBlock.getCollisionBox(World world, BlockPos pos, BlockState state) Returns a box by adding the block's current location and the block's corresponding value in its Bounding BoxLadderBlock.getCollisionBox(World world, BlockPos pos, BlockState state) Returns a box by adding the block's current location and the block's corresponding value in its Bounding BoxLeverBlock.getCollisionBox(World world, BlockPos pos, BlockState state) Returns a box by adding the block's current location and the block's corresponding value in its Bounding BoxLilyPadBlock.getCollisionBox(World world, BlockPos pos, BlockState state) Returns a box by adding the block's current location and the block's corresponding value in its Bounding BoxNetherPortalBlock.getCollisionBox(World world, BlockPos pos, BlockState state) Returns a box by adding the block's current location and the block's corresponding value in its Bounding BoxPistonBlock.getCollisionBox(World world, BlockPos pos, BlockState state) Returns a box by adding the block's current location and the block's corresponding value in its Bounding BoxPistonExtensionBlock.getCollisionBox(World world, BlockPos pos, BlockState state) Returns a box by adding the block's current location and the block's corresponding value in its Bounding BoxPlantBlock.getCollisionBox(World world, BlockPos pos, BlockState state) Returns a box by adding the block's current location and the block's corresponding value in its Bounding BoxRedstoneWireBlock.getCollisionBox(World world, BlockPos pos, BlockState state) Returns a box by adding the block's current location and the block's corresponding value in its Bounding BoxSkeletonSkullBlock.getCollisionBox(World world, BlockPos pos, BlockState state) Returns a box by adding the block's current location and the block's corresponding value in its Bounding BoxSnowLayerBlock.getCollisionBox(World world, BlockPos pos, BlockState state) Returns a box by adding the block's current location and the block's corresponding value in its Bounding BoxSoulSandBlock.getCollisionBox(World world, BlockPos pos, BlockState state) Returns a box by adding the block's current location and the block's corresponding value in its Bounding BoxSugarCaneBlock.getCollisionBox(World world, BlockPos pos, BlockState state) Returns a box by adding the block's current location and the block's corresponding value in its Bounding BoxTorchBlock.getCollisionBox(World world, BlockPos pos, BlockState state) Returns a box by adding the block's current location and the block's corresponding value in its Bounding BoxTrapdoorBlock.getCollisionBox(World world, BlockPos pos, BlockState state) Returns a box by adding the block's current location and the block's corresponding value in its Bounding BoxTripwireBlock.getCollisionBox(World world, BlockPos pos, BlockState state) Returns a box by adding the block's current location and the block's corresponding value in its Bounding BoxTripwireHookBlock.getCollisionBox(World world, BlockPos pos, BlockState state) Returns a box by adding the block's current location and the block's corresponding value in its Bounding BoxVineBlock.getCollisionBox(World world, BlockPos pos, BlockState state) Returns a box by adding the block's current location and the block's corresponding value in its Bounding BoxWallBlock.getCollisionBox(World world, BlockPos pos, BlockState state) Returns a box by adding the block's current location and the block's corresponding value in its Bounding BoxintBlock.getComparatorOutput(World world, BlockPos pos) Returns the block's comparator output value.intBrewingStandBlock.getComparatorOutput(World world, BlockPos pos) Returns the block's comparator output value.intCakeBlock.getComparatorOutput(World world, BlockPos pos) Returns the block's comparator output value.intCauldronBlock.getComparatorOutput(World world, BlockPos pos) Returns the block's comparator output value.intChestBlock.getComparatorOutput(World world, BlockPos pos) Returns the block's comparator output value.intCommandBlock.getComparatorOutput(World world, BlockPos pos) Returns the block's comparator output value.intDetectorRailBlock.getComparatorOutput(World world, BlockPos pos) Returns the block's comparator output value.intDispenserBlock.getComparatorOutput(World world, BlockPos pos) Returns the block's comparator output value.intEndPortalFrameBlock.getComparatorOutput(World world, BlockPos pos) Returns the block's comparator output value.intFurnaceBlock.getComparatorOutput(World world, BlockPos pos) Returns the block's comparator output value.intHopperBlock.getComparatorOutput(World world, BlockPos pos) Returns the block's comparator output value.intJukeboxBlock.getComparatorOutput(World world, BlockPos pos) Returns the block's comparator output value.intReturns metadata from a world and a BlockPosintReturns metadata from a world and a BlockPosintReturns metadata from a world and a BlockPosintReturns metadata from a world and a BlockPosintReturns metadata from a world and a BlockPosintReturns metadata from a world and a BlockPosintReturns metadata from a world and a BlockPosintReturns metadata from a world and a BlockPosintReturns metadata from a world and a BlockPosintReturns metadata from a world and a BlockPosintReturns metadata from a world and a BlockPosAbstractSignBlock.getPickItem(World world, BlockPos pos) Called when a player presses the pick block key while facing the block.AttachedStemBlock.getPickItem(World world, BlockPos pos) Called when a player presses the pick block key while facing the block.BannerBlock.getPickItem(World world, BlockPos pos) Called when a player presses the pick block key while facing the block.BedBlock.getPickItem(World world, BlockPos pos) Called when a player presses the pick block key while facing the block.BigMushroomBlock.getPickItem(World world, BlockPos pos) Called when a player presses the pick block key while facing the block.Block.getPickItem(World world, BlockPos pos) Called when a player presses the pick block key while facing the block.BrewingStandBlock.getPickItem(World world, BlockPos pos) Called when a player presses the pick block key while facing the block.CakeBlock.getPickItem(World world, BlockPos pos) Called when a player presses the pick block key while facing the block.CauldronBlock.getPickItem(World world, BlockPos pos) Called when a player presses the pick block key while facing the block.CocoaBlock.getPickItem(World world, BlockPos pos) Called when a player presses the pick block key while facing the block.ComparatorBlock.getPickItem(World world, BlockPos pos) Called when a player presses the pick block key while facing the block.CropBlock.getPickItem(World world, BlockPos pos) Called when a player presses the pick block key while facing the block.DaylightDetectorBlock.getPickItem(World world, BlockPos pos) Called when a player presses the pick block key while facing the block.DoorBlock.getPickItem(World world, BlockPos pos) Called when a player presses the pick block key while facing the block.DragonEggBlock.getPickItem(World world, BlockPos pos) Called when a player presses the pick block key while facing the block.EndPortalBlock.getPickItem(World world, BlockPos pos) Called when a player presses the pick block key while facing the block.FarmlandBlock.getPickItem(World world, BlockPos pos) Called when a player presses the pick block key while facing the block.FlowerPotBlock.getPickItem(World world, BlockPos pos) Called when a player presses the pick block key while facing the block.FurnaceBlock.getPickItem(World world, BlockPos pos) Called when a player presses the pick block key while facing the block.MobSpawnerBlock.getPickItem(World world, BlockPos pos) Called when a player presses the pick block key while facing the block.NetherPortalBlock.getPickItem(World world, BlockPos pos) Called when a player presses the pick block key while facing the block.NetherWartBlock.getPickItem(World world, BlockPos pos) Called when a player presses the pick block key while facing the block.PistonExtensionBlock.getPickItem(World world, BlockPos pos) Called when a player presses the pick block key while facing the block.PistonHeadBlock.getPickItem(World world, BlockPos pos) Called when a player presses the pick block key while facing the block.RedSandstoneSlabBlock.getPickItem(World world, BlockPos pos) Called when a player presses the pick block key while facing the block.RedstoneLampBlock.getPickItem(World world, BlockPos pos) Called when a player presses the pick block key while facing the block.RedstoneTorchBlock.getPickItem(World world, BlockPos pos) Called when a player presses the pick block key while facing the block.RedstoneWireBlock.getPickItem(World world, BlockPos pos) Called when a player presses the pick block key while facing the block.RepeaterBlock.getPickItem(World world, BlockPos pos) Called when a player presses the pick block key while facing the block.SkeletonSkullBlock.getPickItem(World world, BlockPos pos) Called when a player presses the pick block key while facing the block.StoneSlabBlock.getPickItem(World world, BlockPos pos) Called when a player presses the pick block key while facing the block.SugarCaneBlock.getPickItem(World world, BlockPos pos) Called when a player presses the pick block key while facing the block.TripwireBlock.getPickItem(World world, BlockPos pos) Called when a player presses the pick block key while facing the block.WoodSlabBlock.getPickItem(World world, BlockPos pos) Called when a player presses the pick block key while facing the block.private PlayerEntityprotected abstract intAbstractPressurePlateBlock.getRedstoneOutput(World world, BlockPos pos) protected intPressurePlateBlock.getRedstoneOutput(World world, BlockPos pos) protected intWeightedPressurePlateBlock.getRedstoneOutput(World world, BlockPos pos) AbstractSignBlock.getSelectionBox(World world, BlockPos pos) BannerBlock.getSelectionBox(World world, BlockPos pos) Block.getSelectionBox(World world, BlockPos pos) CactusBlock.getSelectionBox(World world, BlockPos pos) CakeBlock.getSelectionBox(World world, BlockPos pos) CocoaBlock.getSelectionBox(World world, BlockPos pos) DoorBlock.getSelectionBox(World world, BlockPos pos) LadderBlock.getSelectionBox(World world, BlockPos pos) StairsBlock.getSelectionBox(World world, BlockPos pos) TrapdoorBlock.getSelectionBox(World world, BlockPos pos) AbstractButtonBlock.getStateFromData(World world, BlockPos pos, Direction dir, float float2, float float3, float float4, int id, LivingEntity entity) Returns a BlockState from an idAbstractRedstoneGateBlock.getStateFromData(World world, BlockPos pos, Direction dir, float float2, float float3, float float4, int id, LivingEntity entity) Returns a BlockState from an idAnvilBlock.getStateFromData(World world, BlockPos pos, Direction dir, float float2, float float3, float float4, int id, LivingEntity entity) Returns a BlockState from an idBigMushroomBlock.getStateFromData(World world, BlockPos pos, Direction dir, float float2, float float3, float float4, int id, LivingEntity entity) Returns a BlockState from an idBlock.getStateFromData(World world, BlockPos pos, Direction dir, float float2, float float3, float float4, int id, LivingEntity entity) Returns a BlockState from an idChestBlock.getStateFromData(World world, BlockPos pos, Direction dir, float float2, float float3, float float4, int id, LivingEntity entity) Returns a BlockState from an idCocoaBlock.getStateFromData(World world, BlockPos pos, Direction dir, float float2, float float3, float float4, int id, LivingEntity entity) Returns a BlockState from an idCommandBlock.getStateFromData(World world, BlockPos pos, Direction dir, float float2, float float3, float float4, int id, LivingEntity entity) Returns a BlockState from an idComparatorBlock.getStateFromData(World world, BlockPos pos, Direction dir, float float2, float float3, float float4, int id, LivingEntity entity) Returns a BlockState from an idDispenserBlock.getStateFromData(World world, BlockPos pos, Direction dir, float float2, float float3, float float4, int id, LivingEntity entity) Returns a BlockState from an idEnderChestBlock.getStateFromData(World world, BlockPos pos, Direction dir, float float2, float float3, float float4, int id, LivingEntity entity) Returns a BlockState from an idEndPortalFrameBlock.getStateFromData(World world, BlockPos pos, Direction dir, float float2, float float3, float float4, int id, LivingEntity entity) Returns a BlockState from an idFenceGateBlock.getStateFromData(World world, BlockPos pos, Direction dir, float float2, float float3, float float4, int id, LivingEntity entity) Returns a BlockState from an idFurnaceBlock.getStateFromData(World world, BlockPos pos, Direction dir, float float2, float float3, float float4, int id, LivingEntity entity) Returns a BlockState from an idHayBlock.getStateFromData(World world, BlockPos pos, Direction dir, float float2, float float3, float float4, int id, LivingEntity entity) Returns a BlockState from an idHopperBlock.getStateFromData(World world, BlockPos pos, Direction dir, float float2, float float3, float float4, int id, LivingEntity entity) Returns a BlockState from an idLadderBlock.getStateFromData(World world, BlockPos pos, Direction dir, float float2, float float3, float float4, int id, LivingEntity entity) Returns a BlockState from an idLeverBlock.getStateFromData(World world, BlockPos pos, Direction dir, float float2, float float3, float float4, int id, LivingEntity entity) Returns a BlockState from an idLogBlock.getStateFromData(World world, BlockPos pos, Direction dir, float float2, float float3, float float4, int id, LivingEntity entity) Returns a BlockState from an idPistonBlock.getStateFromData(World world, BlockPos pos, Direction dir, float float2, float float3, float float4, int id, LivingEntity entity) Returns a BlockState from an idPumpkinBlock.getStateFromData(World world, BlockPos pos, Direction dir, float float2, float float3, float float4, int id, LivingEntity entity) Returns a BlockState from an idQuartzBlock.getStateFromData(World world, BlockPos pos, Direction dir, float float2, float float3, float float4, int id, LivingEntity entity) Returns a BlockState from an idSkeletonSkullBlock.getStateFromData(World world, BlockPos pos, Direction dir, float float2, float float3, float float4, int id, LivingEntity entity) Returns a BlockState from an idSlabBlock.getStateFromData(World world, BlockPos pos, Direction dir, float float2, float float3, float float4, int id, LivingEntity entity) Returns a BlockState from an idStairsBlock.getStateFromData(World world, BlockPos pos, Direction dir, float float2, float float3, float float4, int id, LivingEntity entity) Returns a BlockState from an idTorchBlock.getStateFromData(World world, BlockPos pos, Direction dir, float float2, float float3, float float4, int id, LivingEntity entity) Returns a BlockState from an idTrapdoorBlock.getStateFromData(World world, BlockPos pos, Direction dir, float float2, float float3, float float4, int id, LivingEntity entity) Returns a BlockState from an idTripwireHookBlock.getStateFromData(World world, BlockPos pos, Direction dir, float float2, float float3, float float4, int id, LivingEntity entity) Returns a BlockState from an idVineBlock.getStateFromData(World world, BlockPos pos, Direction dir, float float2, float float3, float float4, int id, LivingEntity entity) Returns a BlockState from an idfloatBlock.getStrength(World world, BlockPos pos) Returns the current block's strengthintAbstractButtonBlock.getTickRate(World world) Returns the block's tick rate.intAbstractFluidBlock.getTickRate(World world) Returns the block's tick rate.intAbstractPressurePlateBlock.getTickRate(World world) Returns the block's tick rate.intBlock.getTickRate(World world) Returns the block's tick rate.intCommandBlock.getTickRate(World world) Returns the block's tick rate.intDetectorRailBlock.getTickRate(World world) Returns the block's tick rate.intDispenserBlock.getTickRate(World world) Returns the block's tick rate.intDragonEggBlock.getTickRate(World world) Returns the block's tick rate.intFallingBlock.getTickRate(World world) Returns the block's tick rate.intFireBlock.getTickRate(World world) Returns the block's tick rate.intRedstoneOreBlock.getTickRate(World world) Returns the block's tick rate.intRedstoneTorchBlock.getTickRate(World world) Returns the block's tick rate.intStairsBlock.getTickRate(World world) Returns the block's tick rate.intWeightedPressurePlateBlock.getTickRate(World world) Returns the block's tick rate.voidAttachedStemBlock.grow(World world, Random random, BlockPos pos, BlockState state) voidCocoaBlock.grow(World world, Random random, BlockPos pos, BlockState state) voidCropBlock.grow(World world, Random random, BlockPos pos, BlockState state) voidDoublePlantBlock.grow(World world, Random random, BlockPos pos, BlockState state) voidGrassBlock.grow(World world, Random random, BlockPos pos, BlockState state) voidGrowable.grow(World world, Random random, BlockPos pos, BlockState state) voidMushroomBlock.grow(World world, Random random, BlockPos pos, BlockState state) voidSaplingBlock.grow(World world, Random random, BlockPos pos, BlockState state) voidTallPlantBlock.grow(World world, Random random, BlockPos pos, BlockState state) voidBannerBlock.harvest(World world, PlayerEntity player, BlockPos pos, BlockState state, BlockEntity be) Runs every time a player begins to break the block.voidBlock.harvest(World world, PlayerEntity player, BlockPos pos, BlockState state, BlockEntity be) Runs every time a player begins to break the block.voidDeadBushBlock.harvest(World world, PlayerEntity player, BlockPos pos, BlockState state, BlockEntity be) Runs every time a player begins to break the block.voidDoublePlantBlock.harvest(World world, PlayerEntity player, BlockPos pos, BlockState state, BlockEntity be) Runs every time a player begins to break the block.voidIceBlock.harvest(World world, PlayerEntity player, BlockPos pos, BlockState state, BlockEntity be) Runs every time a player begins to break the block.voidLeaves1Block.harvest(World world, PlayerEntity player, BlockPos pos, BlockState state, BlockEntity be) Runs every time a player begins to break the block.voidLeaves2Block.harvest(World world, PlayerEntity player, BlockPos pos, BlockState state, BlockEntity be) Runs every time a player begins to break the block.voidSnowLayerBlock.harvest(World world, PlayerEntity player, BlockPos pos, BlockState state, BlockEntity be) Runs every time a player begins to break the block.voidTallPlantBlock.harvest(World world, PlayerEntity player, BlockPos pos, BlockState state, BlockEntity be) Runs every time a player begins to break the block.voidVineBlock.harvest(World world, PlayerEntity player, BlockPos pos, BlockState state, BlockEntity be) Runs every time a player begins to break the block.private booleanFluidBlock.isBurnable(World world, BlockPos pos) protected booleanPoweredRailBlock.isPoweredByOtherRails(World world, BlockPos pos, BlockState state, boolean boolean4, int distance) static booleanprotected booleanFireBlock.isRainingAround(World world, BlockPos pos) booleanAirBlock.isReplaceable(World world, BlockPos pos) booleanBlock.isReplaceable(World world, BlockPos pos) booleanDeadBushBlock.isReplaceable(World world, BlockPos pos) booleanDoublePlantBlock.isReplaceable(World world, BlockPos pos) booleanSnowLayerBlock.isReplaceable(World world, BlockPos pos) booleanTallPlantBlock.isReplaceable(World world, BlockPos pos) booleanVineBlock.isReplaceable(World world, BlockPos pos) protected intFlowingFluidBlock.method_337(World world, BlockPos blockPos, int int2) AbstractRailBlock.method_414(World world, BlockPos pos, Vec3d vec1, Vec3d vec2) Block.method_414(World world, BlockPos pos, Vec3d vec1, Vec3d vec2) DoorBlock.method_414(World world, BlockPos pos, Vec3d vec1, Vec3d vec2) PistonExtensionBlock.method_414(World world, BlockPos pos, Vec3d vec1, Vec3d vec2) StairsBlock.method_414(World world, BlockPos pos, Vec3d vec1, Vec3d vec2) TorchBlock.method_414(World world, BlockPos pos, Vec3d vec1, Vec3d vec2) TrapdoorBlock.method_414(World world, BlockPos pos, Vec3d vec1, Vec3d vec2) protected booleanBlockWithEntity.method_8602(World world, BlockPos blockPos, Direction direction) protected booleanBlockWithEntity.method_8603(World world, BlockPos blockPos) protected voidAbstractPressurePlateBlock.method_8604(World world, BlockPos pos, BlockState state, int int2) static voidBeaconBlock.method_8628(World world, BlockPos blockPos) static BlockPosBedBlock.method_8629(World world, BlockPos pos, int int2) protected voidDoublePlantBlock.method_8690(World world, BlockPos blockPos, BlockState blockState) protected voidPlantBlock.method_8690(World world, BlockPos blockPos, BlockState blockState) booleanCropBlock.method_8691(World world, BlockPos pos, BlockState state) booleanDoublePlantBlock.method_8691(World world, BlockPos pos, BlockState state) booleanLilyPadBlock.method_8691(World world, BlockPos pos, BlockState state) booleanMushroomBlock.method_8691(World world, BlockPos pos, BlockState state) booleanNetherWartBlock.method_8691(World world, BlockPos pos, BlockState state) booleanPlantBlock.method_8691(World world, BlockPos pos, BlockState state) booleanTallPlantBlock.method_8691(World world, BlockPos pos, BlockState state) protected static booleanAbstractButtonBlock.method_8692(World world, BlockPos pos, Direction dir) private voidAbstractButtonBlock.method_8693(World world, BlockPos blockPos, Direction direction) private booleanAbstractButtonBlock.method_8695(World world, BlockPos blockPos, BlockState blockState) private voidAbstractButtonBlock.method_8696(World world, BlockPos blockPos, BlockState blockState) booleanCactusBlock.method_8697(World world, BlockPos pos) private voidCakeBlock.method_8698(World world, BlockPos blockPos, BlockState blockState, PlayerEntity playerEntity) private booleanCakeBlock.method_8699(World world, BlockPos blockPos) ChestBlock.method_8701(World world, BlockPos blockPos, BlockState blockState) ChestBlock.method_8702(World world, BlockPos blockPos) ChestBlock.method_8703(World world, BlockPos blockPos, BlockState blockState) private booleanChestBlock.method_8704(World world, BlockPos blockPos) private booleanChestBlock.method_8705(World world, BlockPos blockPos) private booleanChestBlock.method_8706(World world, BlockPos blockPos) private booleanChestBlock.method_8707(World world, BlockPos blockPos) booleanCocoaBlock.method_8708(World world, BlockPos blockPos, BlockState blockState) private voidCocoaBlock.method_8709(World world, BlockPos blockPos, BlockState blockState) private ItemFrameEntityComparatorBlock.method_8710(World world, Direction direction, BlockPos blockPos) protected static floatCropBlock.method_8714(Block block, World world, BlockPos blockPos) voidCropBlock.method_8715(World world, BlockPos blockPos, BlockState blockState) protected <T extends AbstractMinecartEntity>
List<T>DetectorRailBlock.method_8717(World world, BlockPos blockPos, Class<T> class2, Predicate<Entity>[] predicate) booleanAbstractRedstoneGateBlock.method_8726(World world, BlockPos blockPos) protected booleanAbstractRedstoneGateBlock.method_8727(World world, BlockPos blockPos, BlockState blockState) protected booleanComparatorBlock.method_8727(World world, BlockPos blockPos, BlockState blockState) protected intAbstractRedstoneGateBlock.method_8729(World world, BlockPos blockPos, BlockState blockState) protected intComparatorBlock.method_8729(World world, BlockPos blockPos, BlockState blockState) protected voidAbstractRedstoneGateBlock.method_8730(World world, BlockPos blockPos, BlockState blockState) protected voidComparatorBlock.method_8730(World world, BlockPos blockPos, BlockState blockState) protected voidAbstractRedstoneGateBlock.method_8731(World world, BlockPos blockPos, BlockState blockState) booleanAbstractRedstoneGateBlock.method_8732(World world, BlockPos blockPos, BlockState blockState) private voidDispenserBlock.method_8740(World world, BlockPos pos, BlockState state) voidDoorBlock.method_8742(World world, BlockPos blockPos, boolean bool) voidDoublePlantBlock.method_8752(World world, BlockPos blockPos, DoublePlantBlock.DoublePlantType doublePlantType, int int2) private booleanDoublePlantBlock.method_8753(World world, BlockPos blockPos, BlockState blockState, PlayerEntity playerEntity) private voidDragonEggBlock.method_8758(World world, BlockPos blockPos) private intFlowingFluidBlock.method_8760(World world, BlockPos blockPos, int int2, Direction direction) private voidFlowingFluidBlock.method_8761(World world, BlockPos blockPos, BlockState blockState, int int2) FlowingFluidBlock.method_8762(World world, BlockPos blockPos) private voidFlowingFluidBlock.method_8763(World world, BlockPos blockPos, BlockState blockState) private booleanFlowingFluidBlock.method_8764(World world, BlockPos blockPos, BlockState blockState) private booleanFlowingFluidBlock.method_8765(World world, BlockPos blockPos, BlockState blockState) static booleanFallingBlock.method_8767(World world, BlockPos blockPos) private voidFallingBlock.method_8768(World world, BlockPos blockPos) private booleanFarmlandBlock.method_8769(World world, BlockPos blockPos) private booleanFarmlandBlock.method_8770(World world, BlockPos blockPos) private booleanFireBlock.method_8778(World world, BlockPos blockPos) private intFireBlock.method_8779(World world, BlockPos blockPos) private FlowerPotBlockEntityFlowerPotBlock.method_8790(World world, BlockPos blockPos) static voidFurnaceBlock.method_8791(boolean bool, World world, BlockPos blockPos) private voidFurnaceBlock.method_8792(World world, BlockPos blockPos, BlockState blockState) voidJukeboxBlock.method_8801(World world, BlockPos blockPos, BlockState blockState, ItemStack itemStack) private voidJukeboxBlock.method_8802(World world, BlockPos blockPos, BlockState blockState) protected booleanLadderBlock.method_8803(World world, BlockPos blockPos, Direction direction) protected voidLeaves1Block.method_8804(World world, BlockPos blockPos, BlockState blockState, int int2) protected voidLeaves2Block.method_8804(World world, BlockPos blockPos, BlockState blockState, int int2) protected voidLeavesBlock.method_8804(World world, BlockPos blockPos, BlockState blockState, int int2) private voidLeavesBlock.method_8807(World world, BlockPos blockPos) protected static booleanLeverBlock.method_8808(World world, BlockPos blockPos, Direction direction) private booleanLeverBlock.method_8810(World world, BlockPos blockPos, BlockState blockState) booleanMushroomBlock.method_8832(World world, BlockPos blockPos, BlockState blockState, Random random) booleanNetherPortalBlock.method_8847(World world, BlockPos blockPos) protected booleanPoweredRailBlock.method_8855(World world, BlockPos blockPos, boolean bool, int int2, AbstractRailBlock.RailShapeType railShapeType) booleanPumpkinBlock.method_8862(World world, BlockPos blockPos) private voidPumpkinBlock.method_8863(World world, BlockPos blockPos) private voidRedstoneOreBlock.method_8872(World world, BlockPos blockPos) private voidRedstoneOreBlock.method_8873(World world, BlockPos blockPos) private intRedstoneWireBlock.method_8874(World world, BlockPos blockPos, int int2) private BlockStateRedstoneWireBlock.method_8875(World world, BlockPos blockPos, BlockPos blockPos2, BlockState blockState) private booleanRedstoneTorchBlock.method_8884(World world, BlockPos blockPos, boolean bool) private booleanRedstoneTorchBlock.method_8885(World world, BlockPos blockPos, BlockState blockState) booleanSugarCaneBlock.method_8886(World world, BlockPos blockPos) protected final booleanSugarCaneBlock.method_8887(World world, BlockPos blockPos, BlockState blockState) private booleanSaplingBlock.method_8895(World world, BlockPos blockPos, int int2, int int3, PlanksBlock.WoodType woodType) booleanSaplingBlock.method_8896(World world, BlockPos blockPos, PlanksBlock.WoodType woodType) voidSaplingBlock.method_8897(World world, BlockPos blockPos, BlockState blockState, Random random) voidSaplingBlock.method_8898(World world, BlockPos blockPos, BlockState blockState, Random random) voidSkeletonSkullBlock.method_8899(World world, BlockPos blockPos, SkullBlockEntity skullBlockEntity) booleanSkeletonSkullBlock.method_8900(World world, BlockPos blockPos, ItemStack itemStack) private booleanSnowLayerBlock.method_8904(World world, BlockPos blockPos, BlockState blockState) protected voidSpongeBlock.method_8906(World world, BlockPos blockPos, BlockState blockState) protected booleanFluidBlock.method_8913(World world, BlockPos blockPos) private voidFluidBlock.method_8914(World world, BlockPos blockPos, BlockState blockState) voidAttachedStemBlock.method_8916(World world, BlockPos blockPos, BlockState blockState) voidTntBlock.method_8932(World world, BlockPos blockPos, BlockState blockState, LivingEntity livingEntity) private booleanTorchBlock.method_8933(World world, BlockPos blockPos, Direction direction) private booleanTorchBlock.method_8934(World world, BlockPos blockPos) protected booleanTorchBlock.method_8935(World world, BlockPos blockPos, BlockState blockState) protected booleanTorchBlock.method_8936(World world, BlockPos blockPos, BlockState blockState) voidTripwireHookBlock.method_8944(World world, BlockPos blockPos, BlockState blockState, boolean bool, boolean bool2, int int2, BlockState blockState2) private voidTripwireHookBlock.method_8945(World world, BlockPos blockPos, Direction direction) private voidTripwireHookBlock.method_8946(World world, BlockPos blockPos, boolean bool, boolean bool2, boolean bool3, boolean bool4) private booleanTripwireHookBlock.method_8947(World world, BlockPos blockPos, BlockState blockState) private booleanVineBlock.method_8950(World world, BlockPos blockPos, BlockState blockState) private booleanCarpetBlock.method_8955(World world, BlockPos blockPos) private booleanCarpetBlock.method_8956(World world, BlockPos blockPos, BlockState blockState) static DirectionPistonBlock.method_9000(World world, BlockPos blockPos, LivingEntity livingEntity) static booleanPistonBlock.method_9001(Block block, World world, BlockPos blockPos, Direction direction, boolean bool) private voidPistonBlock.method_9003(World world, BlockPos blockPos, BlockState blockState) PistonExtensionBlock.method_9012(World world, BlockPos blockPos, BlockState blockState, float float2, Direction direction) private booleanvoidAbstractButtonBlock.neighborUpdate(World world, BlockPos pos, BlockState state, Block block) Runs when its adjacent blocks are updated.voidAbstractFluidBlock.neighborUpdate(World world, BlockPos pos, BlockState state, Block block) Runs when its adjacent blocks are updated.voidAbstractPressurePlateBlock.neighborUpdate(World world, BlockPos pos, BlockState state, Block block) Runs when its adjacent blocks are updated.voidAbstractRailBlock.neighborUpdate(World world, BlockPos pos, BlockState state, Block block) Runs when its adjacent blocks are updated.voidAbstractRedstoneGateBlock.neighborUpdate(World world, BlockPos pos, BlockState state, Block block) Runs when its adjacent blocks are updated.voidBannerBlock.StandingBannerBlock.neighborUpdate(World world, BlockPos pos, BlockState state, Block block) Runs when its adjacent blocks are updated.voidBannerBlock.WallBannerBlock.neighborUpdate(World world, BlockPos pos, BlockState state, Block block) Runs when its adjacent blocks are updated.voidBeaconBlock.neighborUpdate(World world, BlockPos pos, BlockState state, Block block) Runs when its adjacent blocks are updated.voidBedBlock.neighborUpdate(World world, BlockPos pos, BlockState state, Block block) Runs when its adjacent blocks are updated.voidBlock.neighborUpdate(World world, BlockPos pos, BlockState state, Block block) Runs when its adjacent blocks are updated.voidCactusBlock.neighborUpdate(World world, BlockPos pos, BlockState state, Block block) Runs when its adjacent blocks are updated.voidCakeBlock.neighborUpdate(World world, BlockPos pos, BlockState state, Block block) Runs when its adjacent blocks are updated.voidCarpetBlock.neighborUpdate(World world, BlockPos pos, BlockState state, Block block) Runs when its adjacent blocks are updated.voidChestBlock.neighborUpdate(World world, BlockPos pos, BlockState state, Block block) Runs when its adjacent blocks are updated.voidCocoaBlock.neighborUpdate(World world, BlockPos pos, BlockState state, Block block) Runs when its adjacent blocks are updated.voidCommandBlock.neighborUpdate(World world, BlockPos pos, BlockState state, Block block) Runs when its adjacent blocks are updated.voidDispenserBlock.neighborUpdate(World world, BlockPos pos, BlockState state, Block block) Runs when its adjacent blocks are updated.voidDoorBlock.neighborUpdate(World world, BlockPos pos, BlockState state, Block block) Runs when its adjacent blocks are updated.voidDragonEggBlock.neighborUpdate(World world, BlockPos pos, BlockState state, Block block) Runs when its adjacent blocks are updated.voidFallingBlock.neighborUpdate(World world, BlockPos pos, BlockState state, Block block) Runs when its adjacent blocks are updated.voidFarmlandBlock.neighborUpdate(World world, BlockPos pos, BlockState state, Block block) Runs when its adjacent blocks are updated.voidFenceGateBlock.neighborUpdate(World world, BlockPos pos, BlockState state, Block block) Runs when its adjacent blocks are updated.voidFireBlock.neighborUpdate(World world, BlockPos pos, BlockState state, Block block) Runs when its adjacent blocks are updated.voidFlowerPotBlock.neighborUpdate(World world, BlockPos pos, BlockState state, Block block) Runs when its adjacent blocks are updated.voidFluidBlock.neighborUpdate(World world, BlockPos pos, BlockState state, Block block) Runs when its adjacent blocks are updated.voidHopperBlock.neighborUpdate(World world, BlockPos pos, BlockState state, Block block) Runs when its adjacent blocks are updated.voidLadderBlock.neighborUpdate(World world, BlockPos pos, BlockState state, Block block) Runs when its adjacent blocks are updated.voidLeverBlock.neighborUpdate(World world, BlockPos pos, BlockState state, Block block) Runs when its adjacent blocks are updated.voidNetherPortalBlock.neighborUpdate(World world, BlockPos pos, BlockState state, Block block) Runs when its adjacent blocks are updated.voidNoteBlock.neighborUpdate(World world, BlockPos pos, BlockState state, Block block) Runs when its adjacent blocks are updated.voidPistonBlock.neighborUpdate(World world, BlockPos pos, BlockState state, Block block) Runs when its adjacent blocks are updated.voidPistonExtensionBlock.neighborUpdate(World world, BlockPos pos, BlockState state, Block block) Runs when its adjacent blocks are updated.voidPistonHeadBlock.neighborUpdate(World world, BlockPos pos, BlockState state, Block block) Runs when its adjacent blocks are updated.voidPlantBlock.neighborUpdate(World world, BlockPos pos, BlockState state, Block block) Runs when its adjacent blocks are updated.voidRedstoneLampBlock.neighborUpdate(World world, BlockPos pos, BlockState state, Block block) Runs when its adjacent blocks are updated.voidRedstoneTorchBlock.neighborUpdate(World world, BlockPos pos, BlockState state, Block block) Runs when its adjacent blocks are updated.voidRedstoneWireBlock.neighborUpdate(World world, BlockPos pos, BlockState state, Block block) Runs when its adjacent blocks are updated.voidSnowLayerBlock.neighborUpdate(World world, BlockPos pos, BlockState state, Block block) Runs when its adjacent blocks are updated.voidSpongeBlock.neighborUpdate(World world, BlockPos pos, BlockState state, Block block) Runs when its adjacent blocks are updated.voidStandingSignBlock.neighborUpdate(World world, BlockPos pos, BlockState state, Block block) Runs when its adjacent blocks are updated.voidSugarCaneBlock.neighborUpdate(World world, BlockPos pos, BlockState state, Block block) Runs when its adjacent blocks are updated.voidTntBlock.neighborUpdate(World world, BlockPos pos, BlockState state, Block block) Runs when its adjacent blocks are updated.voidTorchBlock.neighborUpdate(World world, BlockPos pos, BlockState state, Block block) Runs when its adjacent blocks are updated.voidTrapdoorBlock.neighborUpdate(World world, BlockPos pos, BlockState state, Block block) Runs when its adjacent blocks are updated.voidTripwireBlock.neighborUpdate(World world, BlockPos pos, BlockState state, Block block) Runs when its adjacent blocks are updated.voidTripwireHookBlock.neighborUpdate(World world, BlockPos pos, BlockState state, Block block) Runs when its adjacent blocks are updated.voidVineBlock.neighborUpdate(World world, BlockPos pos, BlockState state, Block block) Runs when its adjacent blocks are updated.voidWallSignBlock.neighborUpdate(World world, BlockPos pos, BlockState state, Block block) Runs when its adjacent blocks are updated.static voidBlock.onBlockBreak(World world, BlockPos pos, ItemStack item) Runs when a block is brokenvoidBlock.onBlockBreakStart(World world, BlockPos pos, PlayerEntity player) voidCakeBlock.onBlockBreakStart(World world, BlockPos pos, PlayerEntity player) voidDragonEggBlock.onBlockBreakStart(World world, BlockPos pos, PlayerEntity player) voidNoteBlock.onBlockBreakStart(World world, BlockPos pos, PlayerEntity player) voidRedstoneOreBlock.onBlockBreakStart(World world, BlockPos pos, PlayerEntity player) voidStairsBlock.onBlockBreakStart(World world, BlockPos pos, PlayerEntity player) voidAbstractRedstoneGateBlock.onBreakByPlayer(World world, BlockPos pos, BlockState state) Runs when the block is broken by the playervoidBedBlock.onBreakByPlayer(World world, BlockPos pos, BlockState state, PlayerEntity player) Runs when the block is broken by a player.voidBlock.onBreakByPlayer(World world, BlockPos pos, BlockState state) Runs when the block is broken by the playervoidBlock.onBreakByPlayer(World world, BlockPos pos, BlockState state, PlayerEntity player) Runs when the block is broken by a player.voidDoorBlock.onBreakByPlayer(World world, BlockPos pos, BlockState state, PlayerEntity player) Runs when the block is broken by a player.voidDoublePlantBlock.onBreakByPlayer(World world, BlockPos pos, BlockState state, PlayerEntity player) Runs when the block is broken by a player.voidFlowerPotBlock.onBreakByPlayer(World world, BlockPos pos, BlockState state, PlayerEntity player) Runs when the block is broken by a player.voidPistonExtensionBlock.onBreakByPlayer(World world, BlockPos pos, BlockState state) Runs when the block is broken by the playervoidPistonHeadBlock.onBreakByPlayer(World world, BlockPos pos, BlockState state, PlayerEntity player) Runs when the block is broken by a player.voidSkeletonSkullBlock.onBreakByPlayer(World world, BlockPos pos, BlockState state, PlayerEntity player) Runs when the block is broken by a player.voidStairsBlock.onBreakByPlayer(World world, BlockPos pos, BlockState state) Runs when the block is broken by the playervoidTntBlock.onBreakByPlayer(World world, BlockPos pos, BlockState state) Runs when the block is broken by the playervoidTripwireBlock.onBreakByPlayer(World world, BlockPos pos, BlockState state, PlayerEntity player) Runs when the block is broken by a player.voidAbstractButtonBlock.onBreaking(World world, BlockPos pos, BlockState state) Runs when the block is removed (by an entity or explosion).voidAbstractPressurePlateBlock.onBreaking(World world, BlockPos pos, BlockState state) Runs when the block is removed (by an entity or explosion).voidAbstractRailBlock.onBreaking(World world, BlockPos pos, BlockState state) Runs when the block is removed (by an entity or explosion).voidBlock.onBreaking(World world, BlockPos pos, BlockState state) Runs when the block is removed (by an entity or explosion).voidBlockWithEntity.onBreaking(World world, BlockPos pos, BlockState state) Runs when the block is removed (by an entity or explosion).voidBrewingStandBlock.onBreaking(World world, BlockPos pos, BlockState state) Runs when the block is removed (by an entity or explosion).voidChestBlock.onBreaking(World world, BlockPos pos, BlockState state) Runs when the block is removed (by an entity or explosion).voidComparatorBlock.onBreaking(World world, BlockPos pos, BlockState state) Runs when the block is removed (by an entity or explosion).voidDispenserBlock.onBreaking(World world, BlockPos pos, BlockState state) Runs when the block is removed (by an entity or explosion).voidFlowerPotBlock.onBreaking(World world, BlockPos pos, BlockState state) Runs when the block is removed (by an entity or explosion).voidFurnaceBlock.onBreaking(World world, BlockPos pos, BlockState state) Runs when the block is removed (by an entity or explosion).voidHopperBlock.onBreaking(World world, BlockPos pos, BlockState state) Runs when the block is removed (by an entity or explosion).voidJukeboxBlock.onBreaking(World world, BlockPos pos, BlockState state) Runs when the block is removed (by an entity or explosion).voidLeavesBlock.onBreaking(World world, BlockPos pos, BlockState state) Runs when the block is removed (by an entity or explosion).voidLeverBlock.onBreaking(World world, BlockPos pos, BlockState state) Runs when the block is removed (by an entity or explosion).voidLogBlock.onBreaking(World world, BlockPos pos, BlockState state) Runs when the block is removed (by an entity or explosion).voidPistonExtensionBlock.onBreaking(World world, BlockPos pos, BlockState state) Runs when the block is removed (by an entity or explosion).voidPistonHeadBlock.onBreaking(World world, BlockPos pos, BlockState state) Runs when the block is removed (by an entity or explosion).voidRedstoneTorchBlock.onBreaking(World world, BlockPos pos, BlockState state) Runs when the block is removed (by an entity or explosion).voidRedstoneWireBlock.onBreaking(World world, BlockPos pos, BlockState state) Runs when the block is removed (by an entity or explosion).voidRepeaterBlock.onBreaking(World world, BlockPos pos, BlockState state) Runs when the block is removed (by an entity or explosion).voidSkeletonSkullBlock.onBreaking(World world, BlockPos pos, BlockState state) Runs when the block is removed (by an entity or explosion).voidStainedGlassBlock.onBreaking(World world, BlockPos pos, BlockState state) Runs when the block is removed (by an entity or explosion).voidStainedGlassPaneBlock.onBreaking(World world, BlockPos pos, BlockState state) Runs when the block is removed (by an entity or explosion).voidStairsBlock.onBreaking(World world, BlockPos pos, BlockState state) Runs when the block is removed (by an entity or explosion).voidTripwireBlock.onBreaking(World world, BlockPos pos, BlockState state) Runs when the block is removed (by an entity or explosion).voidTripwireHookBlock.onBreaking(World world, BlockPos pos, BlockState state) Runs when the block is removed (by an entity or explosion).voidAbstractFluidBlock.onCreation(World world, BlockPos pos, BlockState state) Runs when the block is placed (by a player or enderman).voidAbstractRailBlock.onCreation(World world, BlockPos pos, BlockState state) Runs when the block is placed (by a player or enderman).voidAbstractRedstoneGateBlock.onCreation(World world, BlockPos pos, BlockState state) Runs when the block is placed (by a player or enderman).voidBlock.onCreation(World world, BlockPos pos, BlockState state) Runs when the block is placed (by a player or enderman).voidChestBlock.onCreation(World world, BlockPos pos, BlockState state) Runs when the block is placed (by a player or enderman).voidComparatorBlock.onCreation(World world, BlockPos pos, BlockState state) Runs when the block is placed (by a player or enderman).voidDetectorRailBlock.onCreation(World world, BlockPos pos, BlockState state) Runs when the block is placed (by a player or enderman).voidDispenserBlock.onCreation(World world, BlockPos pos, BlockState state) Runs when the block is placed (by a player or enderman).voidDragonEggBlock.onCreation(World world, BlockPos pos, BlockState state) Runs when the block is placed (by a player or enderman).voidFallingBlock.onCreation(World world, BlockPos pos, BlockState state) Runs when the block is placed (by a player or enderman).voidFireBlock.onCreation(World world, BlockPos pos, BlockState state) Runs when the block is placed (by a player or enderman).voidFlowingFluidBlock.onCreation(World world, BlockPos pos, BlockState state) Runs when the block is placed (by a player or enderman).voidFurnaceBlock.onCreation(World world, BlockPos pos, BlockState state) Runs when the block is placed (by a player or enderman).voidHopperBlock.onCreation(World world, BlockPos pos, BlockState state) Runs when the block is placed (by a player or enderman).voidPistonBlock.onCreation(World world, BlockPos pos, BlockState state) Runs when the block is placed (by a player or enderman).voidPumpkinBlock.onCreation(World world, BlockPos pos, BlockState state) Runs when the block is placed (by a player or enderman).voidRedstoneLampBlock.onCreation(World world, BlockPos pos, BlockState state) Runs when the block is placed (by a player or enderman).voidRedstoneTorchBlock.onCreation(World world, BlockPos pos, BlockState state) Runs when the block is placed (by a player or enderman).voidRedstoneWireBlock.onCreation(World world, BlockPos pos, BlockState state) Runs when the block is placed (by a player or enderman).voidSpongeBlock.onCreation(World world, BlockPos pos, BlockState state) Runs when the block is placed (by a player or enderman).voidStainedGlassBlock.onCreation(World world, BlockPos pos, BlockState state) Runs when the block is placed (by a player or enderman).voidStainedGlassPaneBlock.onCreation(World world, BlockPos pos, BlockState state) Runs when the block is placed (by a player or enderman).voidStairsBlock.onCreation(World world, BlockPos pos, BlockState state) Runs when the block is placed (by a player or enderman).voidTntBlock.onCreation(World world, BlockPos pos, BlockState state) Runs when the block is placed (by a player or enderman).voidTorchBlock.onCreation(World world, BlockPos pos, BlockState state) Runs when the block is placed (by a player or enderman).voidTripwireBlock.onCreation(World world, BlockPos pos, BlockState state) Runs when the block is placed (by a player or enderman).voidBlock.onDestroyedByExplosion(World world, BlockPos pos, Explosion explosion) voidStairsBlock.onDestroyedByExplosion(World world, BlockPos pos, Explosion explosion) voidTntBlock.onDestroyedByExplosion(World world, BlockPos pos, Explosion explosion) voidAnvilBlock.onDestroyedOnLanding(World world, BlockPos pos) voidFallingBlock.onDestroyedOnLanding(World world, BlockPos pos) voidAbstractButtonBlock.onEntityCollision(World world, BlockPos pos, BlockState state, Entity entity) Runs every time an entity collides with the blockAbstractFluidBlock.onEntityCollision(World world, BlockPos pos, Entity entity, Vec3d velocity) voidAbstractPressurePlateBlock.onEntityCollision(World world, BlockPos pos, BlockState state, Entity entity) Runs every time an entity collides with the blockvoidBlock.onEntityCollision(World world, BlockPos pos, BlockState state, Entity entity) Runs every time an entity collides with the blockBlock.onEntityCollision(World world, BlockPos pos, Entity entity, Vec3d velocity) voidCactusBlock.onEntityCollision(World world, BlockPos pos, BlockState state, Entity entity) Runs every time an entity collides with the blockvoidCauldronBlock.onEntityCollision(World world, BlockPos pos, BlockState state, Entity entity) Runs every time an entity collides with the blockvoidCobwebBlock.onEntityCollision(World world, BlockPos pos, BlockState state, Entity entity) Runs every time an entity collides with the blockvoidDetectorRailBlock.onEntityCollision(World world, BlockPos pos, BlockState state, Entity entity) Runs every time an entity collides with the blockvoidEndPortalBlock.onEntityCollision(World world, BlockPos pos, BlockState state, Entity entity) Runs every time an entity collides with the blockvoidNetherPortalBlock.onEntityCollision(World world, BlockPos pos, BlockState state, Entity entity) Runs every time an entity collides with the blockvoidSoulSandBlock.onEntityCollision(World world, BlockPos pos, BlockState state, Entity entity) Runs every time an entity collides with the blockStairsBlock.onEntityCollision(World world, BlockPos pos, Entity entity, Vec3d velocity) voidTntBlock.onEntityCollision(World world, BlockPos pos, BlockState state, Entity entity) Runs every time an entity collides with the blockvoidTripwireBlock.onEntityCollision(World world, BlockPos pos, BlockState state, Entity entity) Runs every time an entity collides with the blockbooleanBlock.onEvent(World world, BlockPos pos, BlockState state, int id, int meta) Runs when an event takes placebooleanBlockWithEntity.onEvent(World world, BlockPos pos, BlockState state, int id, int meta) Runs when an event takes placebooleanComparatorBlock.onEvent(World world, BlockPos pos, BlockState state, int id, int meta) Runs when an event takes placebooleanNoteBlock.onEvent(World world, BlockPos pos, BlockState state, int id, int meta) Runs when an event takes placebooleanPistonBlock.onEvent(World world, BlockPos pos, BlockState state, int id, int meta) Runs when an event takes placevoidBlock.onLandedUpon(World world, BlockPos pos, Entity entity, float distance) Runs when an entity falls on the block.voidFarmlandBlock.onLandedUpon(World world, BlockPos pos, Entity entity, float distance) Runs when an entity falls on the block.voidSlimeBlock.onLandedUpon(World world, BlockPos pos, Entity entity, float distance) Runs when an entity falls on the block.voidAbstractRedstoneGateBlock.onPlaced(World world, BlockPos pos, BlockState state, LivingEntity placer, ItemStack itemStack) Runs when the block is placed by an entityvoidBeaconBlock.onPlaced(World world, BlockPos pos, BlockState state, LivingEntity placer, ItemStack itemStack) Runs when the block is placed by an entityvoidBlock.onPlaced(World world, BlockPos pos, BlockState state, LivingEntity placer, ItemStack itemStack) Runs when the block is placed by an entityvoidBrewingStandBlock.onPlaced(World world, BlockPos pos, BlockState state, LivingEntity placer, ItemStack itemStack) Runs when the block is placed by an entityvoidChestBlock.onPlaced(World world, BlockPos pos, BlockState state, LivingEntity placer, ItemStack itemStack) Runs when the block is placed by an entityvoidCocoaBlock.onPlaced(World world, BlockPos pos, BlockState state, LivingEntity placer, ItemStack itemStack) Runs when the block is placed by an entityvoidCommandBlock.onPlaced(World world, BlockPos pos, BlockState state, LivingEntity placer, ItemStack itemStack) Runs when the block is placed by an entityvoidDispenserBlock.onPlaced(World world, BlockPos pos, BlockState state, LivingEntity placer, ItemStack itemStack) Runs when the block is placed by an entityvoidDoublePlantBlock.onPlaced(World world, BlockPos pos, BlockState state, LivingEntity placer, ItemStack itemStack) Runs when the block is placed by an entityvoidEnchantingTableBlock.onPlaced(World world, BlockPos pos, BlockState state, LivingEntity placer, ItemStack itemStack) Runs when the block is placed by an entityvoidEnderChestBlock.onPlaced(World world, BlockPos pos, BlockState state, LivingEntity placer, ItemStack itemStack) Runs when the block is placed by an entityvoidFurnaceBlock.onPlaced(World world, BlockPos pos, BlockState state, LivingEntity placer, ItemStack itemStack) Runs when the block is placed by an entityvoidHopperBlock.onPlaced(World world, BlockPos pos, BlockState state, LivingEntity placer, ItemStack itemStack) Runs when the block is placed by an entityvoidPistonBlock.onPlaced(World world, BlockPos pos, BlockState state, LivingEntity placer, ItemStack itemStack) Runs when the block is placed by an entityvoidTripwireHookBlock.onPlaced(World world, BlockPos pos, BlockState state, LivingEntity placer, ItemStack itemStack) Runs when the block is placed by an entityvoidBlock.onSteppedOn(World world, BlockPos pos, Entity entity) Runs every time an entity steps on the Block.voidRedstoneOreBlock.onSteppedOn(World world, BlockPos pos, Entity entity) Runs every time an entity steps on the Block.voidSlimeBlock.onSteppedOn(World world, BlockPos pos, Entity entity) Runs every time an entity steps on the Block.voidStairsBlock.onSteppedOn(World world, BlockPos pos, Entity entity) Runs every time an entity steps on the Block.voidAbstractButtonBlock.onUpdateTick(World world, BlockPos pos, BlockState state, Random rand) Runs when the block is updatedvoidAbstractPressurePlateBlock.onUpdateTick(World world, BlockPos pos, BlockState state, Random rand) Runs when the block is updatedvoidAbstractRedstoneGateBlock.onUpdateTick(World world, BlockPos pos, BlockState state, Random rand) Runs when the block is updatedvoidBlock.onUpdateTick(World world, BlockPos pos, BlockState state, Random rand) Runs when the block is updatedvoidDetectorRailBlock.onUpdateTick(World world, BlockPos pos, BlockState state, Random rand) Runs when the block is updatedvoidRedstoneTorchBlock.onUpdateTick(World world, BlockPos pos, BlockState state, Random rand) Runs when the block is updatedvoidTripwireBlock.onUpdateTick(World world, BlockPos pos, BlockState state, Random rand) Runs when the block is updatedvoidTripwireHookBlock.onUpdateTick(World world, BlockPos pos, BlockState state, Random rand) Runs when the block is updatedbooleanAbstractButtonBlock.onUse(World world, BlockPos pos, BlockState state, PlayerEntity player, Direction direction, float float2, float float3, float float4) Runs when the block is used, i.e.booleanAbstractSignBlock.onUse(World world, BlockPos pos, BlockState state, PlayerEntity player, Direction direction, float float2, float float3, float float4) Runs when the block is used, i.e.booleanAnvilBlock.onUse(World world, BlockPos pos, BlockState state, PlayerEntity player, Direction direction, float float2, float float3, float float4) Runs when the block is used, i.e.booleanBeaconBlock.onUse(World world, BlockPos pos, BlockState state, PlayerEntity player, Direction direction, float float2, float float3, float float4) Runs when the block is used, i.e.booleanBedBlock.onUse(World world, BlockPos pos, BlockState state, PlayerEntity player, Direction direction, float float2, float float3, float float4) Runs when the block is used, i.e.booleanBlock.onUse(World world, BlockPos pos, BlockState state, PlayerEntity player, Direction direction, float float2, float float3, float float4) Runs when the block is used, i.e.booleanBrewingStandBlock.onUse(World world, BlockPos pos, BlockState state, PlayerEntity player, Direction direction, float float2, float float3, float float4) Runs when the block is used, i.e.booleanCakeBlock.onUse(World world, BlockPos pos, BlockState state, PlayerEntity player, Direction direction, float float2, float float3, float float4) Runs when the block is used, i.e.booleanCauldronBlock.onUse(World world, BlockPos pos, BlockState state, PlayerEntity player, Direction direction, float float2, float float3, float float4) Runs when the block is used, i.e.booleanChestBlock.onUse(World world, BlockPos pos, BlockState state, PlayerEntity player, Direction direction, float float2, float float3, float float4) Runs when the block is used, i.e.booleanCommandBlock.onUse(World world, BlockPos pos, BlockState state, PlayerEntity player, Direction direction, float float2, float float3, float float4) Runs when the block is used, i.e.booleanComparatorBlock.onUse(World world, BlockPos pos, BlockState state, PlayerEntity player, Direction direction, float float2, float float3, float float4) Runs when the block is used, i.e.booleanCraftingTableBlock.onUse(World world, BlockPos pos, BlockState state, PlayerEntity player, Direction direction, float float2, float float3, float float4) Runs when the block is used, i.e.booleanDaylightDetectorBlock.onUse(World world, BlockPos pos, BlockState state, PlayerEntity player, Direction direction, float float2, float float3, float float4) Runs when the block is used, i.e.booleanDispenserBlock.onUse(World world, BlockPos pos, BlockState state, PlayerEntity player, Direction direction, float float2, float float3, float float4) Runs when the block is used, i.e.booleanDoorBlock.onUse(World world, BlockPos pos, BlockState state, PlayerEntity player, Direction direction, float float2, float float3, float float4) Runs when the block is used, i.e.booleanDragonEggBlock.onUse(World world, BlockPos pos, BlockState state, PlayerEntity player, Direction direction, float float2, float float3, float float4) Runs when the block is used, i.e.booleanEnchantingTableBlock.onUse(World world, BlockPos pos, BlockState state, PlayerEntity player, Direction direction, float float2, float float3, float float4) Runs when the block is used, i.e.booleanEnderChestBlock.onUse(World world, BlockPos pos, BlockState state, PlayerEntity player, Direction direction, float float2, float float3, float float4) Runs when the block is used, i.e.booleanFenceBlock.onUse(World world, BlockPos pos, BlockState state, PlayerEntity player, Direction direction, float float2, float float3, float float4) Runs when the block is used, i.e.booleanFenceGateBlock.onUse(World world, BlockPos pos, BlockState state, PlayerEntity player, Direction direction, float float2, float float3, float float4) Runs when the block is used, i.e.booleanFlowerPotBlock.onUse(World world, BlockPos pos, BlockState state, PlayerEntity player, Direction direction, float float2, float float3, float float4) Runs when the block is used, i.e.booleanFurnaceBlock.onUse(World world, BlockPos pos, BlockState state, PlayerEntity player, Direction direction, float float2, float float3, float float4) Runs when the block is used, i.e.booleanHopperBlock.onUse(World world, BlockPos pos, BlockState state, PlayerEntity player, Direction direction, float float2, float float3, float float4) Runs when the block is used, i.e.booleanJukeboxBlock.onUse(World world, BlockPos pos, BlockState state, PlayerEntity player, Direction direction, float float2, float float3, float float4) Runs when the block is used, i.e.booleanLeverBlock.onUse(World world, BlockPos pos, BlockState state, PlayerEntity player, Direction direction, float float2, float float3, float float4) Runs when the block is used, i.e.booleanNoteBlock.onUse(World world, BlockPos pos, BlockState state, PlayerEntity player, Direction direction, float float2, float float3, float float4) Runs when the block is used, i.e.booleanPistonExtensionBlock.onUse(World world, BlockPos pos, BlockState state, PlayerEntity player, Direction direction, float float2, float float3, float float4) Runs when the block is used, i.e.booleanRedstoneOreBlock.onUse(World world, BlockPos pos, BlockState state, PlayerEntity player, Direction direction, float float2, float float3, float float4) Runs when the block is used, i.e.booleanRepeaterBlock.onUse(World world, BlockPos pos, BlockState state, PlayerEntity player, Direction direction, float float2, float float3, float float4) Runs when the block is used, i.e.booleanStairsBlock.onUse(World world, BlockPos pos, BlockState state, PlayerEntity player, Direction direction, float float2, float float3, float float4) Runs when the block is used, i.e.booleanTntBlock.onUse(World world, BlockPos pos, BlockState state, PlayerEntity player, Direction direction, float float2, float float3, float float4) Runs when the block is used, i.e.booleanTrapdoorBlock.onUse(World world, BlockPos pos, BlockState state, PlayerEntity player, Direction direction, float float2, float float3, float float4) Runs when the block is used, i.e.protected voidAbstractFluidBlock.playExtinguishEffects(World world, BlockPos pos) voidRuns every tick when raining.voidRuns every tick when raining.voidAbstractFluidBlock.randomDisplayTick(World world, BlockPos pos, BlockState state, Random rand) Runs every random display Tick.voidBlock.randomDisplayTick(World world, BlockPos pos, BlockState state, Random rand) Runs every random display Tick.voidBrewingStandBlock.randomDisplayTick(World world, BlockPos pos, BlockState state, Random rand) Runs every random display Tick.voidEnchantingTableBlock.randomDisplayTick(World world, BlockPos pos, BlockState state, Random rand) Runs every random display Tick.voidEnderChestBlock.randomDisplayTick(World world, BlockPos pos, BlockState state, Random rand) Runs every random display Tick.voidEndPortalBlock.randomDisplayTick(World world, BlockPos pos, BlockState state, Random rand) Runs every random display Tick.voidFireBlock.randomDisplayTick(World world, BlockPos pos, BlockState state, Random rand) Runs every random display Tick.voidFurnaceBlock.randomDisplayTick(World world, BlockPos pos, BlockState state, Random rand) Runs every random display Tick.voidLeavesBlock.randomDisplayTick(World world, BlockPos pos, BlockState state, Random rand) Runs every random display Tick.voidMyceliumBlock.randomDisplayTick(World world, BlockPos pos, BlockState state, Random rand) Runs every random display Tick.voidNetherPortalBlock.randomDisplayTick(World world, BlockPos pos, BlockState state, Random rand) Runs every random display Tick.voidRedstoneOreBlock.randomDisplayTick(World world, BlockPos pos, BlockState state, Random rand) Runs every random display Tick.voidRedstoneTorchBlock.randomDisplayTick(World world, BlockPos pos, BlockState state, Random rand) Runs every random display Tick.voidRedstoneWireBlock.randomDisplayTick(World world, BlockPos pos, BlockState state, Random rand) Runs every random display Tick.voidRepeaterBlock.randomDisplayTick(World world, BlockPos pos, BlockState state, Random rand) Runs every random display Tick.voidSpongeBlock.randomDisplayTick(World world, BlockPos pos, BlockState state, Random rand) Runs every random display Tick.voidStairsBlock.randomDisplayTick(World world, BlockPos pos, BlockState state, Random rand) Runs every random display Tick.voidTorchBlock.randomDisplayTick(World world, BlockPos pos, BlockState state, Random rand) Runs every random display Tick.voidAirBlock.randomDropAsItem(World world, BlockPos pos, BlockState state, float chance, int id) Called when the block must be dropped as an item bydropAsItem, but luck is taken into consideration here.voidAttachedStemBlock.randomDropAsItem(World world, BlockPos pos, BlockState state, float chance, int id) Called when the block must be dropped as an item bydropAsItem, but luck is taken into consideration here.voidBannerBlock.randomDropAsItem(World world, BlockPos pos, BlockState state, float chance, int id) Called when the block must be dropped as an item bydropAsItem, but luck is taken into consideration here.voidBarrierBlock.randomDropAsItem(World world, BlockPos pos, BlockState state, float chance, int id) Called when the block must be dropped as an item bydropAsItem, but luck is taken into consideration here.voidBedBlock.randomDropAsItem(World world, BlockPos pos, BlockState state, float chance, int id) Called when the block must be dropped as an item bydropAsItem, but luck is taken into consideration here.voidBlock.randomDropAsItem(World world, BlockPos pos, BlockState state, float chance, int id) Called when the block must be dropped as an item bydropAsItem, but luck is taken into consideration here.voidCocoaBlock.randomDropAsItem(World world, BlockPos pos, BlockState state, float chance, int id) Called when the block must be dropped as an item bydropAsItem, but luck is taken into consideration here.voidCropBlock.randomDropAsItem(World world, BlockPos pos, BlockState state, float chance, int id) Called when the block must be dropped as an item bydropAsItem, but luck is taken into consideration here.voidInfestedBlock.randomDropAsItem(World world, BlockPos pos, BlockState state, float chance, int id) Called when the block must be dropped as an item bydropAsItem, but luck is taken into consideration here.voidJukeboxBlock.randomDropAsItem(World world, BlockPos pos, BlockState state, float chance, int id) Called when the block must be dropped as an item bydropAsItem, but luck is taken into consideration here.voidLeavesBlock.randomDropAsItem(World world, BlockPos pos, BlockState state, float chance, int id) Called when the block must be dropped as an item bydropAsItem, but luck is taken into consideration here.voidMobSpawnerBlock.randomDropAsItem(World world, BlockPos pos, BlockState state, float chance, int id) Called when the block must be dropped as an item bydropAsItem, but luck is taken into consideration here.voidNetherWartBlock.randomDropAsItem(World world, BlockPos pos, BlockState state, float chance, int id) Called when the block must be dropped as an item bydropAsItem, but luck is taken into consideration here.voidOreBlock.randomDropAsItem(World world, BlockPos pos, BlockState state, float chance, int id) Called when the block must be dropped as an item bydropAsItem, but luck is taken into consideration here.voidPistonExtensionBlock.randomDropAsItem(World world, BlockPos pos, BlockState state, float chance, int id) Called when the block must be dropped as an item bydropAsItem, but luck is taken into consideration here.voidPotatoesBlock.randomDropAsItem(World world, BlockPos pos, BlockState state, float chance, int id) Called when the block must be dropped as an item bydropAsItem, but luck is taken into consideration here.voidRedstoneOreBlock.randomDropAsItem(World world, BlockPos pos, BlockState state, float chance, int id) Called when the block must be dropped as an item bydropAsItem, but luck is taken into consideration here.voidSkeletonSkullBlock.randomDropAsItem(World world, BlockPos pos, BlockState state, float chance, int id) Called when the block must be dropped as an item bydropAsItem, but luck is taken into consideration here.voidAbstractButtonBlock.scheduledTick(World world, BlockPos pos, BlockState state, Random rand) Runs when the block is updated as per a schedulevoidAbstractPressurePlateBlock.scheduledTick(World world, BlockPos pos, BlockState state, Random rand) Runs when the block is updated as per a schedulevoidAbstractRedstoneGateBlock.scheduledTick(World world, BlockPos pos, BlockState state, Random rand) Runs when the block is updated as per a schedulevoidAttachedStemBlock.scheduledTick(World world, BlockPos pos, BlockState state, Random rand) Runs when the block is updated as per a schedulevoidBlock.scheduledTick(World world, BlockPos pos, BlockState state, Random rand) Runs when the block is updated as per a schedulevoidCactusBlock.scheduledTick(World world, BlockPos pos, BlockState state, Random rand) Runs when the block is updated as per a schedulevoidCocoaBlock.scheduledTick(World world, BlockPos pos, BlockState state, Random rand) Runs when the block is updated as per a schedulevoidCommandBlock.scheduledTick(World world, BlockPos pos, BlockState state, Random rand) Runs when the block is updated as per a schedulevoidComparatorBlock.scheduledTick(World world, BlockPos pos, BlockState state, Random rand) Runs when the block is updated as per a schedulevoidCropBlock.scheduledTick(World world, BlockPos pos, BlockState state, Random rand) Runs when the block is updated as per a schedulevoidDetectorRailBlock.scheduledTick(World world, BlockPos pos, BlockState state, Random rand) Runs when the block is updated as per a schedulevoidDispenserBlock.scheduledTick(World world, BlockPos pos, BlockState state, Random rand) Runs when the block is updated as per a schedulevoidDragonEggBlock.scheduledTick(World world, BlockPos pos, BlockState state, Random rand) Runs when the block is updated as per a schedulevoidFallingBlock.scheduledTick(World world, BlockPos pos, BlockState state, Random rand) Runs when the block is updated as per a schedulevoidFarmlandBlock.scheduledTick(World world, BlockPos pos, BlockState state, Random rand) Runs when the block is updated as per a schedulevoidFireBlock.scheduledTick(World world, BlockPos pos, BlockState state, Random rand) Runs when the block is updated as per a schedulevoidFlowingFluidBlock.scheduledTick(World world, BlockPos pos, BlockState state, Random rand) Runs when the block is updated as per a schedulevoidFluidBlock.scheduledTick(World world, BlockPos pos, BlockState state, Random rand) Runs when the block is updated as per a schedulevoidGrassBlock.scheduledTick(World world, BlockPos pos, BlockState state, Random rand) Runs when the block is updated as per a schedulevoidIceBlock.scheduledTick(World world, BlockPos pos, BlockState state, Random rand) Runs when the block is updated as per a schedulevoidLeavesBlock.scheduledTick(World world, BlockPos pos, BlockState state, Random rand) Runs when the block is updated as per a schedulevoidMushroomBlock.scheduledTick(World world, BlockPos pos, BlockState state, Random rand) Runs when the block is updated as per a schedulevoidMyceliumBlock.scheduledTick(World world, BlockPos pos, BlockState state, Random rand) Runs when the block is updated as per a schedulevoidNetherPortalBlock.scheduledTick(World world, BlockPos pos, BlockState state, Random rand) Runs when the block is updated as per a schedulevoidNetherWartBlock.scheduledTick(World world, BlockPos pos, BlockState state, Random rand) Runs when the block is updated as per a schedulevoidPlantBlock.scheduledTick(World world, BlockPos pos, BlockState state, Random rand) Runs when the block is updated as per a schedulevoidRedstoneLampBlock.scheduledTick(World world, BlockPos pos, BlockState state, Random rand) Runs when the block is updated as per a schedulevoidRedstoneOreBlock.scheduledTick(World world, BlockPos pos, BlockState state, Random rand) Runs when the block is updated as per a schedulevoidRedstoneTorchBlock.scheduledTick(World world, BlockPos pos, BlockState state, Random rand) Runs when the block is updated as per a schedulevoidSaplingBlock.scheduledTick(World world, BlockPos pos, BlockState state, Random rand) Runs when the block is updated as per a schedulevoidSnowBlock.scheduledTick(World world, BlockPos pos, BlockState state, Random rand) Runs when the block is updated as per a schedulevoidSnowLayerBlock.scheduledTick(World world, BlockPos pos, BlockState state, Random rand) Runs when the block is updated as per a schedulevoidStairsBlock.scheduledTick(World world, BlockPos pos, BlockState state, Random rand) Runs when the block is updated as per a schedulevoidSugarCaneBlock.scheduledTick(World world, BlockPos pos, BlockState state, Random rand) Runs when the block is updated as per a schedulevoidTripwireBlock.scheduledTick(World world, BlockPos pos, BlockState state, Random rand) Runs when the block is updated as per a schedulevoidTripwireHookBlock.scheduledTick(World world, BlockPos pos, BlockState state, Random rand) Runs when the block is updated as per a schedulevoidVineBlock.scheduledTick(World world, BlockPos pos, BlockState state, Random rand) Runs when the block is updated as per a schedulevoidBlock.setEntityVelocity(World world, Entity entity) Sets the speed of an entity moving on the blockvoidSlimeBlock.setEntityVelocity(World world, Entity entity) Sets the speed of an entity moving on the blockvoidCauldronBlock.setLevel(World world, BlockPos pos, BlockState state, int level) private booleanPistonBlock.shouldExtend(World world, BlockPos pos, Direction pistonFace) private voidprivate voidFireBlock.trySpreadingFire(World world, BlockPos pos, int spreadFactor, Random rand, int currentAge) booleanAbstractFluidBlock.update(World world, BlockPos pos, BlockState state) private voidComparatorBlock.update(World world, BlockPos pos, BlockState state) private BlockStateRedstoneWireBlock.update(World world, BlockPos pos, BlockState state) private voidTripwireBlock.update(World world, BlockPos pos, BlockState state) protected BlockStateAbstractRailBlock.updateBlockState(World world, BlockPos pos, BlockState state, boolean forceUpdate) protected voidAbstractRailBlock.updateBlockState(World world, BlockPos pos, BlockState state, Block block) protected voidPoweredRailBlock.updateBlockState(World world, BlockPos pos, BlockState state, Block block) protected voidRailBlock.updateBlockState(World world, BlockPos pos, BlockState state, Block block) private voidHopperBlock.updateEnabled(World world, BlockPos pos, BlockState state) private voidRedstoneWireBlock.updateNeighbors(World world, BlockPos pos) protected voidAbstractPressurePlateBlock.updateNeighbours(World world, BlockPos pos) private voidTripwireBlock.updatePowered(World world, BlockPos pos) private voidDetectorRailBlock.updatePoweredStatus(World world, BlockPos pos, BlockState state) voidDaylightDetectorBlock.updateState(World world, BlockPos pos) Constructors in net.minecraft.block with parameters of type WorldModifierConstructorDescriptionAnvilNameableHandler(World world, BlockPos pos) AreaHelper(World world, BlockPos blockPos, Direction.Axis axis) ClientDummyScreenHandlerProvider(World world, BlockPos pos) RailPlacementHelper(World world, BlockPos pos, BlockState state) -
Uses of World in net.minecraft.block.dispenser
Methods in net.minecraft.block.dispenser with parameters of type WorldModifier and TypeMethodDescriptionprotected abstract ProjectileProjectileDispenserBehavior.getProjectile(World world, Position pos) static voidItemDispenserBehavior.spawnItem(World world, ItemStack stack, int offset, Direction side, Position pos) -
Uses of World in net.minecraft.block.entity
Fields in net.minecraft.block.entity declared as WorldMethods in net.minecraft.block.entity that return WorldModifier and TypeMethodDescriptionBlockEntity.getEntityWorld()abstract WorldSpawnerBlockEntityBehavior.getWorld()Methods in net.minecraft.block.entity with parameters of type WorldModifier and TypeMethodDescriptionstatic InventoryHopperBlockEntity.getInventoryAt(World world, double x, double y, double z) SpawnerBlockEntityBehavior.method_8461(World world) static List<ItemEntity>HopperBlockEntity.method_8991(World world, double double2, double double3, double double4) voidNoteBlockBlockEntity.method_8993(World world, BlockPos blockPos) void -
Uses of World in net.minecraft.block.pattern
Fields in net.minecraft.block.pattern declared as WorldMethods in net.minecraft.block.pattern with parameters of type WorldModifier and TypeMethodDescriptionBlockPattern.method_9043(World world, BlockPos pos) static LoadingCache<BlockPos,RayTraceResult> BlockPattern.method_9044(World world, boolean bool) Constructors in net.minecraft.block.pattern with parameters of type World -
Uses of World in net.minecraft.block.piston
Fields in net.minecraft.block.piston declared as WorldConstructors in net.minecraft.block.piston with parameters of type WorldModifierConstructorDescriptionPistonHandler(World world, BlockPos original, Direction direction, boolean bool) -
Uses of World in net.minecraft.client.gui.screen.ingame
Constructors in net.minecraft.client.gui.screen.ingame with parameters of type WorldModifierConstructorDescriptionAnvilScreen(PlayerInventory playerInventory, World world) CraftingTableScreen(PlayerInventory playerInventory, World world) CraftingTableScreen(PlayerInventory playerInventory, World world, BlockPos pos) EnchantingScreen(PlayerInventory playerInventory, World world, Nameable nameable) VillagerTradingScreen(PlayerInventory inventory, Trader trader, World world) -
Uses of World in net.minecraft.client.network
Methods in net.minecraft.client.network with parameters of type WorldModifier and TypeMethodDescriptionbooleanClientPlayerInteractionManager.method_1228(PlayerEntity playerEntity, World world, ItemStack itemStack) ClientPlayerInteractionManager.method_9658(World world, StatHandler statHandler) Constructors in net.minecraft.client.network with parameters of type WorldModifierConstructorDescriptionAbstractClientPlayerEntity(World world, com.mojang.authlib.GameProfile profile) -
Uses of World in net.minecraft.client.particle
Fields in net.minecraft.client.particle declared as WorldMethods in net.minecraft.client.particle with parameters of type WorldModifier and TypeMethodDescriptionBarrierParticle.Factory.createParticle(int id, World world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, int[] arr) BlockDustParticle.Factory.createParticle(int id, World world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, int[] arr) BlockLeakParticle.LavaDripFactory.createParticle(int id, World world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, int[] arr) BlockLeakParticle.WaterDripFactory.createParticle(int id, World world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, int[] arr) BlockParticle.Factory.createParticle(int id, World world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, int[] arr) CloudParticle.Factory.createParticle(int id, World world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, int[] arr) DamageParticle.CritFactory.createParticle(int id, World world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, int[] arr) DamageParticle.CritMagicFactory.createParticle(int id, World world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, int[] arr) ElderGuardianAppearanceParticle.Factory.createParticle(int id, World world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, int[] arr) EmotionParticle.Factory.createParticle(int id, World world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, int[] arr) EmotionParticle.HealthFactory.createParticle(int id, World world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, int[] arr) EnchantGlyphParticle.Factory.createParticle(int id, World world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, int[] arr) ExplosionEmitterParticle.Factory.createParticle(int id, World world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, int[] arr) ExplosionSmokeParticle.Factory.createParticle(int id, World world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, int[] arr) FireSmokeParticle.Factory.createParticle(int id, World world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, int[] arr) FireworksSparkParticle.Factory.createParticle(int id, World world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, int[] arr) FishingParticle.Factory.createParticle(int id, World world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, int[] arr) FlameParticle.Factory.createParticle(int id, World world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, int[] arr) FootstepParticle.Factory.createParticle(int id, World world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, int[] arr) LargeExplosionParticle.Factory.createParticle(int id, World world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, int[] arr) LargeFireSmokeParticle.Factory.createParticle(int id, World world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, int[] arr) LavaEmberParticle.Factory.createParticle(int id, World world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, int[] arr) NoteParticle.Factory.createParticle(int id, World world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, int[] arr) ParticleFactory.createParticle(int id, World world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, int[] arr) PortalParticle.NetherPortalFactory.createParticle(int id, World world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, int[] arr) RainSplashParticle.Factory.createParticle(int id, World world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, int[] arr) RedstoneParticle.Factory.createParticle(int id, World world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, int[] arr) SnowballParticle.Factory.createParticle(int id, World world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, int[] arr) SnowballParticle.SlimeFactory.createParticle(int id, World world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, int[] arr) SnowballParticle.SnowballFactory.createParticle(int id, World world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, int[] arr) SnowShovelParticle.Factory.createParticle(int id, World world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, int[] arr) SpellParticle.AmbientMobSpellFactory.createParticle(int id, World world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, int[] arr) SpellParticle.InstantSpellFactory.createParticle(int id, World world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, int[] arr) SpellParticle.MobSpellFactory.createParticle(int id, World world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, int[] arr) SpellParticle.SpellFactory.createParticle(int id, World world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, int[] arr) SpellParticle.WitchSpellFactory.createParticle(int id, World world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, int[] arr) SuspendedParticle.Factory.createParticle(int id, World world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, int[] arr) VillageParticle.HappyVillagerFactory.createParticle(int id, World world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, int[] arr) VillageParticle.TownAuraFactory.createParticle(int id, World world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, int[] arr) WaterBubbleParticle.Factory.createParticle(int id, World world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, int[] arr) WaterSplashParticle.Factory.createParticle(int id, World world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, int[] arr) voidConstructors in net.minecraft.client.particle with parameters of type WorldModifierConstructorDescriptionprotectedBarrierParticle(World world, double x, double y, double z, Item item) protectedBlockDustParticle(World world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, BlockState state) protectedBlockLeakParticle(World world, double x, double y, double z, Material material) protectedBlockParticle(World world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, BlockState state) protectedCloudParticle(World world, double x, double y, double z, double velocityX, double velocityY, double velocityZ) protectedDamageParticle(World world, double x, double y, double z, double velocityX, double velocityY, double velocityZ) protectedDamageParticle(World world, double double2, double double3, double double4, double double5, double double6, double double7, float float2) protectedElderGuardianAppearanceParticle(World world, double x, double y, double z) EmitterParticle(World world, Entity entity, ParticleType types) protectedEmotionParticle(World world, double x, double y, double z, double velocityX, double velocityY, double velocityZ) protectedEmotionParticle(World world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, float float2) protectedEnchantGlyphParticle(World world, double x, double y, double z, double velocityX, double velocityY, double velocityZ) Explosion(World world, double double2, double double3, double double4, double double5, double double6, double double7, ParticleManager particleManager) protectedExplosionEmitterParticle(World world, double x, double y, double z, double velocityX, double velocityY, double velocityZ) protectedExplosionSmokeParticle(World world, double x, double y, double z, double velocityX, double velocityY, double velocityZ) privateFireSmokeParticle(World world, double x, double y, double z, double velocityX, double velocityY, double velocityZ) protectedFireSmokeParticle(World world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, float float2) FireworkParticle(World world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, ParticleManager manager, NbtCompound nbt) protectedFishingParticle(World world, double x, double y, double z, double velocityX, double velocityY, double velocityZ) protectedFlameParticle(World world, double x, double y, double z, double velocityX, double velocityY, double velocityZ) protectedprotectedFootstepParticle(TextureManager manager, World world, double x, double y, double z) ItemPickupParticle(World world, Entity entity, Entity entity2, float float2) protectedLargeExplosionParticle(TextureManager manager, World world, double x, double y, double z, double velocityX, double velocityY, double velocityZ) protectedLargeFireSmokeParticle(World world, double x, double y, double z, double velocityX, double velocityY, double velocityZ) protectedLavaEmberParticle(World world, double x, double y, double z) protectedNoteParticle(World world, double x, double y, double z, double velocityX, double velocityY, double velocityZ) protectedNoteParticle(World world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, float float2) protectedParticle(World world, double x, double y, double z, double velocityX, double velocityY, double velocityZ) ParticleManager(World world, TextureManager textureManager) protectedPortalParticle(World world, double x, double y, double z, double velocityX, double velocityY, double velocityZ) protectedRainSplashParticle(World world, double x, double y, double z) protectedRedstoneParticle(World world, double x, double y, double z, float float2, float float3, float float4) protectedRedstoneParticle(World world, double x, double y, double z, float float2, float float3, float float4, float float5) protectedSnowballParticle(World world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, Item item, int int2) protectedSnowballParticle(World world, double x, double y, double z, Item item) protectedSnowballParticle(World world, double x, double y, double z, Item item, int int2) protectedSnowShovelParticle(World world, double x, double y, double z, double velocityX, double velocityY, double velocityZ) protectedSnowShovelParticle(World world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, float float2) protectedSpellParticle(World world, double x, double y, double z, double velocityX, double velocityY, double velocityZ) protectedSuspendedParticle(World world, double x, double y, double z, double velocityX, double velocityY, double velocityZ) protectedVillageParticle(World world, double x, double y, double z, double velocityX, double velocityY, double velocityZ) protectedWaterBubbleParticle(World world, double x, double y, double z, double velocityX, double velocityY, double velocityZ) protectedWaterSplashParticle(World world, double x, double y, double z, double velocityX, double velocityY, double velocityZ) -
Uses of World in net.minecraft.client.render
Fields in net.minecraft.client.render declared as WorldConstructors in net.minecraft.client.render with parameters of type WorldModifierConstructorDescriptionBuiltChunkStorage(World world, int viewDistance, WorldRenderer worldRenderer, ChunkRenderFactory chunkRenderFactory) -
Uses of World in net.minecraft.client.render.block.entity
Fields in net.minecraft.client.render.block.entity declared as WorldMethods in net.minecraft.client.render.block.entity that return WorldMethods in net.minecraft.client.render.block.entity with parameters of type WorldModifier and TypeMethodDescriptionvoidvoidBlockEntityRenderDispatcher.updateCamera(World world, TextureManager textureManager, TextRenderer textRenderer, Entity camera, float tickDelta) -
Uses of World in net.minecraft.client.render.entity
Fields in net.minecraft.client.render.entity declared as WorldMethods in net.minecraft.client.render.entity that return WorldMethods in net.minecraft.client.render.entity with parameters of type WorldModifier and TypeMethodDescriptionvoidEntityRenderDispatcher.method_10200(World world, TextRenderer textRenderer, Entity entity, Entity entity2, GameOptions gameOptions, float float2) void -
Uses of World in net.minecraft.client.render.world
Methods in net.minecraft.client.render.world with parameters of type WorldModifier and TypeMethodDescriptionChunkRenderFactory.get(World world, WorldRenderer worldRenderer, BlockPos blockPos, int i) ListChunkRenderFactoryImpl.get(World world, WorldRenderer worldRenderer, BlockPos blockPos, int i) VboChunkRenderFactoryImpl.get(World world, WorldRenderer worldRenderer, BlockPos blockPos, int i) Constructors in net.minecraft.client.render.world with parameters of type WorldModifierConstructorDescriptionChunkRenderHelperImpl(World world, WorldRenderer renderer, BlockPos osarg3, int int2) -
Uses of World in net.minecraft.client.texture
Methods in net.minecraft.client.texture with parameters of type WorldModifier and TypeMethodDescriptionvoidCompassSprite.method_5241(World world, double double2, double double3, double double4, boolean bool, boolean bool2) -
Uses of World in net.minecraft.client.world
Subclasses of World in net.minecraft.client.worldFields in net.minecraft.client.world declared as WorldConstructors in net.minecraft.client.world with parameters of type WorldModifierConstructorDescriptionBuiltChunk(World world, WorldRenderer renderer, BlockPos osarg3, int int2) ChunkRenderCache(World world, BlockPos minPos, BlockPos maxPos, int offset) -
Uses of World in net.minecraft.command
Methods in net.minecraft.command that return World -
Uses of World in net.minecraft.entity
Fields in net.minecraft.entity declared as WorldMethods in net.minecraft.entity that return WorldModifier and TypeMethodDescriptionMultipartEntityProvider.getServerWorld()Entity.getWorld()FallingBlockEntity.method_3056()Methods in net.minecraft.entity with parameters of type WorldModifier and TypeMethodDescriptionbooleanEntity.canExplosionDestroyBlock(Explosion explosion, World world, BlockPos pos, BlockState state, float explosionPower) static EntityEntityType.createInstanceFromName(String name, World world) static EntityEntityType.createInstanceFromNbt(NbtCompound nbt, World world) static EntityEntityType.createInstanceFromRawId(int id, World world) protected static BlockPosMobSpawnerHelper.findSpawnLocation(World world, int chunkX, int chunkZ) floatEntity.getBlastResistance(Explosion explosion, World world, BlockPos pos, BlockState state) static booleanMobSpawnerHelper.isSpawnable(MobEntity.Location location, World world, BlockPos pos) static voidMobSpawnerHelper.method_3800(World world, Biome biome, int int2, int int3, int int4, int int5, Random random) voidConstructors in net.minecraft.entity with parameters of type WorldModifierConstructorDescriptionEndCrystalEntity(World world) EndCrystalEntity(World world, double x, double y, double z) All classes that extend Entity must have a constructor that takes in one, and only oneWorldparameter.ExperienceOrbEntity(World world) ExperienceOrbEntity(World world, double x, double y, double z, int amount) FallingBlockEntity(World world) FallingBlockEntity(World world, double prevX, double prevY, double prevZ, BlockState block) FireworkRocketEntity(World world) FireworkRocketEntity(World world, double x, double y, double z, ItemStack item) ItemEntity(World world) ItemEntity(World world, double x, double y, double z) ItemEntity(World world, double x, double y, double z, ItemStack stack) LightningBoltEntity(World world, double x, double y, double z) LivingEntity(World world) PathAwareEntity(World world) TntEntity(World world, double x, double y, double z, LivingEntity igniter) WeatherEntity(World world) -
Uses of World in net.minecraft.entity.ai.goal
Fields in net.minecraft.entity.ai.goal declared as WorldModifier and TypeFieldDescription(package private) WorldAttackGoal.world(package private) WorldBreedGoal.worldprivate WorldEatGrassGoal.worldprivate WorldEscapeSunlightGoal.world(package private) WorldFollowOwnerGoal.world(package private) WorldMeleeAttackGoal.worldprivate WorldVillagerMatingGoal.worldprivate WorldWolfBegGoal.worldMethods in net.minecraft.entity.ai.goal with parameters of type WorldModifier and TypeMethodDescriptionprotected booleanCatSitOnBlockGoal.isTargetPos(World world, BlockPos pos) protected booleanHarvestCropsGoal.isTargetPos(World world, BlockPos pos) protected abstract booleanMoveToTargetPosGoal.isTargetPos(World world, BlockPos pos) -
Uses of World in net.minecraft.entity.ai.pathing
Fields in net.minecraft.entity.ai.pathing declared as WorldConstructors in net.minecraft.entity.ai.pathing with parameters of type WorldModifierConstructorDescriptionEntityNavigation(MobEntity mob, World world) MobNavigation(MobEntity mob, World world) SpiderNavigation(MobEntity mob, World world) SwimNavigation(MobEntity mob, World world) -
Uses of World in net.minecraft.entity.boss
Constructors in net.minecraft.entity.boss with parameters of type World -
Uses of World in net.minecraft.entity.boss.dragon
Methods in net.minecraft.entity.boss.dragon that return WorldConstructors in net.minecraft.entity.boss.dragon with parameters of type World -
Uses of World in net.minecraft.entity.decoration
Methods in net.minecraft.entity.decoration with parameters of type WorldModifier and TypeMethodDescriptionstatic LeashKnotEntitystatic LeashKnotEntityLeashKnotEntity.getOrCreate(World world, BlockPos pos) Constructors in net.minecraft.entity.decoration with parameters of type WorldModifierConstructorDescriptionAbstractDecorationEntity(World world) AbstractDecorationEntity(World world, BlockPos pos) ArmorStandEntity(World world) ArmorStandEntity(World world, double x, double y, double z) ItemFrameEntity(World world) ItemFrameEntity(World world, BlockPos pos, Direction facing) LeashKnotEntity(World world) LeashKnotEntity(World world, BlockPos pos) -
Uses of World in net.minecraft.entity.decoration.painting
Constructors in net.minecraft.entity.decoration.painting with parameters of type WorldModifierConstructorDescriptionPaintingEntity(World world) PaintingEntity(World world, BlockPos pos, Direction direction) PaintingEntity(World world, BlockPos pos, Direction direction, String motive) -
Uses of World in net.minecraft.entity.mob
Methods in net.minecraft.entity.mob with parameters of type WorldModifier and TypeMethodDescriptionprivate booleanEndermanEntity.PlaceBlockGoal.canPlaceOn(World world, BlockPos pos, Block blockCarried, Block blockAbove, Block blockBelow) protected EntityNavigationGuardianEntity.createNavigation(World world) protected EntityNavigationMobEntity.createNavigation(World world) protected EntityNavigationSpiderEntity.createNavigation(World world) Constructors in net.minecraft.entity.mob with parameters of type WorldModifierConstructorDescriptionAmbientEntity(World world) BlazeEntity(World world) CaveSpiderEntity(World world) CreeperEntity(World world) EndermanEntity(World world) EndermiteEntity(World world) FlyingEntity(World world) GhastEntity(World world) GiantEntity(World world) GuardianEntity(World world) HostileEntity(World world) MagmaCubeEntity(World world) SilverfishEntity(World world) SkeletonEntity(World world) SlimeEntity(World world) SpiderEntity(World world) WaterCreatureEntity(World world) WitchEntity(World world) ZombieEntity(World world) ZombiePigmanEntity(World world) -
Uses of World in net.minecraft.entity.passive
Methods in net.minecraft.entity.passive with parameters of type WorldModifier and TypeMethodDescriptionprotected booleanRabbitEntity.EatCarrotCropGoal.isTargetPos(World world, BlockPos pos) Constructors in net.minecraft.entity.passive with parameters of type WorldModifierConstructorDescriptionAnimalEntity(World world) ChickenEntity(World world) GolemEntity(World world) HorseBaseEntity(World world) IronGolemEntity(World world) MooshroomEntity(World world) OcelotEntity(World world) PassiveEntity(World world) RabbitEntity(World world) SheepEntity(World world) SnowGolemEntity(World world) SquidEntity(World world) TameableEntity(World world) VillagerEntity(World world) VillagerEntity(World world, int profession) WolfEntity(World world) -
Uses of World in net.minecraft.entity.player
Methods in net.minecraft.entity.player with parameters of type WorldModifier and TypeMethodDescriptionstatic BlockPosPlayerEntity.findRespawnPosition(World world, BlockPos blockPos, boolean bool) Constructors in net.minecraft.entity.player with parameters of type WorldModifierConstructorDescriptionClientPlayerEntity(MinecraftClient client, World world, ClientPlayNetworkHandler networkHandler, StatHandler stats) OtherClientPlayerEntity(World world, com.mojang.authlib.GameProfile profile) PlayerEntity(World world, com.mojang.authlib.GameProfile profile) -
Uses of World in net.minecraft.entity.projectile
Methods in net.minecraft.entity.projectile with parameters of type WorldModifier and TypeMethodDescriptionfloatWitherSkullEntity.getBlastResistance(Explosion explosion, World world, BlockPos pos, BlockState state) Constructors in net.minecraft.entity.projectile with parameters of type WorldModifierConstructorDescriptionAbstractArrowEntity(World world) AbstractArrowEntity(World world, double x, double y, double z) AbstractArrowEntity(World world, LivingEntity livingEntity, float float2) AbstractArrowEntity(World world, LivingEntity livingEntity, LivingEntity livingEntity2, float float2, float float3) ExplosiveProjectileEntity(World world) ExplosiveProjectileEntity(World world, double x, double y, double z, double powerX, double powerY, double powerZ) ExplosiveProjectileEntity(World world, LivingEntity target, double directionX, double directionY, double directionZ) FireballEntity(World world) FireballEntity(World world, double x, double y, double z, double powerX, double powerY, double powerZ) FireballEntity(World world, LivingEntity target, double directionX, double directionY, double directionZ) FishingBobberEntity(World world) FishingBobberEntity(World world, double x, double y, double z, PlayerEntity player) FishingBobberEntity(World world, PlayerEntity player) SmallFireballEntity(World world) SmallFireballEntity(World world, double x, double y, double z, double powerX, double powerY, double powerZ) SmallFireballEntity(World world, LivingEntity target, double directionX, double directionY, double directionZ) WitherSkullEntity(World world) WitherSkullEntity(World world, double x, double y, double z, double powerX, double powerY, double powerZ) WitherSkullEntity(World world, LivingEntity target, double directionX, double directionY, double directionZ) -
Uses of World in net.minecraft.entity.thrown
Constructors in net.minecraft.entity.thrown with parameters of type WorldModifierConstructorDescriptionEggEntity(World world, LivingEntity owner) EnderPearlEntity(World world) EnderPearlEntity(World world, double x, double y, double z) EnderPearlEntity(World world, LivingEntity owner) ExperienceBottleEntity(World world) ExperienceBottleEntity(World world, double x, double y, double z) ExperienceBottleEntity(World world, LivingEntity owner) EyeOfEnderEntity(World world) EyeOfEnderEntity(World world, double x, double y, double z) PotionEntity(World world) PotionEntity(World world, double x, double y, double z, int id) PotionEntity(World world, double x, double y, double z, ItemStack stack) PotionEntity(World world, LivingEntity entity, int id) PotionEntity(World world, LivingEntity entity, ItemStack stack) SnowballEntity(World world) SnowballEntity(World world, double x, double y, double z) SnowballEntity(World world, LivingEntity owner) ThrowableEntity(World world) ThrowableEntity(World world, double x, double y, double z) ThrowableEntity(World world, LivingEntity owner) -
Uses of World in net.minecraft.entity.vehicle
Methods in net.minecraft.entity.vehicle that return WorldMethods in net.minecraft.entity.vehicle with parameters of type WorldModifier and TypeMethodDescriptionbooleanTntMinecartEntity.canExplosionDestroyBlock(Explosion explosion, World world, BlockPos pos, BlockState state, float explosionPower) static AbstractMinecartEntityAbstractMinecartEntity.createMinecart(World world, double x, double y, double z, AbstractMinecartEntity.Type type) floatTntMinecartEntity.getBlastResistance(Explosion explosion, World world, BlockPos pos, BlockState state) Constructors in net.minecraft.entity.vehicle with parameters of type WorldModifierConstructorDescriptionAbstractMinecartEntity(World world) AbstractMinecartEntity(World world, double x, double y, double z) BoatEntity(World world) BoatEntity(World world, double x, double y, double z) ChestMinecartEntity(World world) ChestMinecartEntity(World world, double x, double y, double z) CommandBlockMinecartEntity(World world) CommandBlockMinecartEntity(World world, double x, double y, double z) FurnaceMinecartEntity(World world) FurnaceMinecartEntity(World world, double x, double y, double z) HopperMinecartEntity(World world) HopperMinecartEntity(World world, double x, double y, double z) MinecartEntity(World world) MinecartEntity(World world, double x, double y, double z) SpawnerMinecartEntity(World world) SpawnerMinecartEntity(World world, double x, double y, double z) StorageMinecartEntity(World world) StorageMinecartEntity(World world, double x, double y, double z) TntMinecartEntity(World world) TntMinecartEntity(World world, double x, double y, double z) -
Uses of World in net.minecraft.item
Methods in net.minecraft.item with parameters of type WorldModifier and TypeMethodDescriptionprivate AbstractDecorationEntityWallHangableItem.createEntity(World world, BlockPos pos, Direction dir) FilledMapItem.createSyncPacket(ItemStack stack, World world, PlayerEntity player) NetworkSyncedItem.createSyncPacket(ItemStack stack, World world, PlayerEntity player) protected voidAppleItem.eat(ItemStack stack, World world, PlayerEntity player) protected voidFishItem.eat(ItemStack stack, World world, PlayerEntity player) protected voidFoodItem.eat(ItemStack stack, World world, PlayerEntity player) booleanstatic booleanstatic MapStateFilledMapItem.getMapState(int i, World world) FilledMapItem.getMapState(ItemStack itemStack, World world) voidFilledMapItem.inventoryTick(ItemStack stack, World world, Entity entity, int slot, boolean selected) Runs every tick when the item is in an inventory.voidItem.inventoryTick(ItemStack stack, World world, Entity entity, int slot, boolean selected) Runs every tick when the item is in an inventory.voidItemStack.inventoryTick(World world, Entity entity, int slot, boolean selected) booleanBlockItem.method_11269(World world, BlockPos blockPos, Direction direction, PlayerEntity playerEntity, ItemStack itemStack) booleanStoneSlabItem.method_11269(World world, BlockPos blockPos, Direction direction, PlayerEntity playerEntity, ItemStack itemStack) static EntitySpawnEggItem.method_4628(World world, int int2, double double2, double double3, double double4) private booleanStoneSlabItem.method_8438(ItemStack itemStack, World world, BlockPos blockPos, Object object) booleanItem.onBlockBroken(ItemStack stack, World world, Block block, BlockPos pos, LivingEntity entity) voidItemStack.onBlockBroken(World world, Block block, BlockPos pos, PlayerEntity player) booleanShearsItem.onBlockBroken(ItemStack stack, World world, Block block, BlockPos pos, LivingEntity entity) booleanSwordItem.onBlockBroken(ItemStack stack, World world, Block block, BlockPos pos, LivingEntity entity) booleanToolItem.onBlockBroken(ItemStack stack, World world, Block block, BlockPos pos, LivingEntity entity) voidFilledMapItem.onCraft(ItemStack stack, World world, PlayerEntity player) Runs when the item is craftedvoidItem.onCraft(ItemStack stack, World world, PlayerEntity player) Runs when the item is craftedvoidItemStack.onCraft(World world, PlayerEntity player, int amount) BowItem.onFinishUse(ItemStack stack, World world, PlayerEntity player) FoodItem.onFinishUse(ItemStack stack, World world, PlayerEntity player) Item.onFinishUse(ItemStack stack, World world, PlayerEntity player) ItemStack.onFinishUse(World world, PlayerEntity player) MilkBucketItem.onFinishUse(ItemStack stack, World world, PlayerEntity player) PotionItem.onFinishUse(ItemStack stack, World world, PlayerEntity player) StewItem.onFinishUse(ItemStack stack, World world, PlayerEntity player) protected BlockHitResultItem.onHit(World world, PlayerEntity player, boolean liquid) Returns the HitResult for an item when the player's arm is swung while holding the item.ArmorItem.onStartUse(ItemStack stack, World world, PlayerEntity player) BoatItem.onStartUse(ItemStack stack, World world, PlayerEntity player) BowItem.onStartUse(ItemStack stack, World world, PlayerEntity player) BucketItem.onStartUse(ItemStack stack, World world, PlayerEntity player) CarrotOnAStickItem.onStartUse(ItemStack stack, World world, PlayerEntity player) EggItem.onStartUse(ItemStack stack, World world, PlayerEntity player) EmptyMapItem.onStartUse(ItemStack stack, World world, PlayerEntity player) EnderEyeItem.onStartUse(ItemStack stack, World world, PlayerEntity player) EnderPearlItem.onStartUse(ItemStack stack, World world, PlayerEntity player) ExperienceBottleItem.onStartUse(ItemStack stack, World world, PlayerEntity player) FishingRodItem.onStartUse(ItemStack stack, World world, PlayerEntity player) FoodItem.onStartUse(ItemStack stack, World world, PlayerEntity player) GlassBottleItem.onStartUse(ItemStack stack, World world, PlayerEntity player) Item.onStartUse(ItemStack stack, World world, PlayerEntity player) ItemStack.onStartUse(World world, PlayerEntity player) LilyPadItem.onStartUse(ItemStack stack, World world, PlayerEntity player) MilkBucketItem.onStartUse(ItemStack stack, World world, PlayerEntity player) PotionItem.onStartUse(ItemStack stack, World world, PlayerEntity player) SnowballItem.onStartUse(ItemStack stack, World world, PlayerEntity player) SpawnEggItem.onStartUse(ItemStack stack, World world, PlayerEntity player) SwordItem.onStartUse(ItemStack stack, World world, PlayerEntity player) WritableBookItem.onStartUse(ItemStack stack, World world, PlayerEntity player) WrittenBookItem.onStartUse(ItemStack stack, World world, PlayerEntity player) voidBowItem.onUseStopped(ItemStack stack, World world, PlayerEntity player, int remainingTicks) voidItem.onUseStopped(ItemStack stack, World world, PlayerEntity player, int remainingTicks) voidItemStack.onUseStopped(World world, PlayerEntity player, int timeLeft) static voidstatic booleanBlockItem.setBlockEntityNbt(World world, PlayerEntity player, BlockPos pos, ItemStack itemStack) static voidDyeItem.spawnParticles(World world, BlockPos pos, int i) voidFilledMapItem.updateColors(World world, Entity entity, MapState state) booleanArmorStandItem.use(ItemStack itemStack, PlayerEntity player, World world, BlockPos pos, Direction direction, float facingX, float facingY, float facingZ) booleanBannerItem.use(ItemStack itemStack, PlayerEntity player, World world, BlockPos pos, Direction direction, float facingX, float facingY, float facingZ) booleanBedItem.use(ItemStack itemStack, PlayerEntity player, World world, BlockPos pos, Direction direction, float facingX, float facingY, float facingZ) booleanBlockItem.use(ItemStack itemStack, PlayerEntity player, World world, BlockPos pos, Direction direction, float facingX, float facingY, float facingZ) booleanCropItem.use(ItemStack itemStack, PlayerEntity player, World world, BlockPos pos, Direction direction, float facingX, float facingY, float facingZ) booleanDyeItem.use(ItemStack itemStack, PlayerEntity player, World world, BlockPos pos, Direction direction, float facingX, float facingY, float facingZ) booleanEnderEyeItem.use(ItemStack itemStack, PlayerEntity player, World world, BlockPos pos, Direction direction, float facingX, float facingY, float facingZ) booleanFireChargeItem.use(ItemStack itemStack, PlayerEntity player, World world, BlockPos pos, Direction direction, float facingX, float facingY, float facingZ) booleanFireworkItem.use(ItemStack itemStack, PlayerEntity player, World world, BlockPos pos, Direction direction, float facingX, float facingY, float facingZ) booleanFlintAndSteelItem.use(ItemStack itemStack, PlayerEntity player, World world, BlockPos pos, Direction direction, float facingX, float facingY, float facingZ) protected booleanHoeItem.use(ItemStack stack, PlayerEntity player, World world, BlockPos pos, BlockState state) booleanHoeItem.use(ItemStack itemStack, PlayerEntity player, World world, BlockPos pos, Direction direction, float facingX, float facingY, float facingZ) booleanItem.use(ItemStack itemStack, PlayerEntity player, World world, BlockPos pos, Direction direction, float facingX, float facingY, float facingZ) booleanItemStack.use(PlayerEntity player, World world, BlockPos pos, Direction direction, float facingX, float facingY, float facingZ) booleanLeadItem.use(ItemStack itemStack, PlayerEntity player, World world, BlockPos pos, Direction direction, float facingX, float facingY, float facingZ) booleanMinecartItem.use(ItemStack itemStack, PlayerEntity player, World world, BlockPos pos, Direction direction, float facingX, float facingY, float facingZ) booleanMusicDiscItem.use(ItemStack itemStack, PlayerEntity player, World world, BlockPos pos, Direction direction, float facingX, float facingY, float facingZ) booleanPlaceableItem.use(ItemStack itemStack, PlayerEntity player, World world, BlockPos pos, Direction direction, float facingX, float facingY, float facingZ) booleanRedstoneItem.use(ItemStack itemStack, PlayerEntity player, World world, BlockPos pos, Direction direction, float facingX, float facingY, float facingZ) booleanSeedItem.use(ItemStack itemStack, PlayerEntity player, World world, BlockPos pos, Direction direction, float facingX, float facingY, float facingZ) booleanSignItem.use(ItemStack itemStack, PlayerEntity player, World world, BlockPos pos, Direction direction, float facingX, float facingY, float facingZ) booleanSkullItem.use(ItemStack itemStack, PlayerEntity player, World world, BlockPos pos, Direction direction, float facingX, float facingY, float facingZ) booleanSnowLayerItem.use(ItemStack itemStack, PlayerEntity player, World world, BlockPos pos, Direction direction, float facingX, float facingY, float facingZ) booleanSpawnEggItem.use(ItemStack itemStack, PlayerEntity player, World world, BlockPos pos, Direction direction, float facingX, float facingY, float facingZ) booleanStoneSlabItem.use(ItemStack itemStack, PlayerEntity player, World world, BlockPos pos, Direction direction, float facingX, float facingY, float facingZ) booleanWallHangableItem.use(ItemStack itemStack, PlayerEntity player, World world, BlockPos pos, Direction direction, float facingX, float facingY, float facingZ) booleanWoodenDoorItem.use(ItemStack itemStack, PlayerEntity player, World world, BlockPos pos, Direction direction, float facingX, float facingY, float facingZ) static booleanLeadItem.useLead(PlayerEntity player, World world, BlockPos pos) -
Uses of World in net.minecraft.item.map
Methods in net.minecraft.item.map with parameters of type WorldModifier and TypeMethodDescriptionMapState.method_184(ItemStack itemStack, World world, PlayerEntity player) private voidMapState.method_4126(int int2, World world, String string, double double2, double double3, double double4) -
Uses of World in net.minecraft.network.packet.c2s.play
Methods in net.minecraft.network.packet.c2s.play with parameters of type World -
Uses of World in net.minecraft.network.packet.s2c.play
Fields in net.minecraft.network.packet.s2c.play declared as WorldMethods in net.minecraft.network.packet.s2c.play with parameters of type WorldModifier and TypeMethodDescriptionConstructors in net.minecraft.network.packet.s2c.play with parameters of type WorldModifierConstructorDescriptionBlockUpdateS2CPacket(World world, BlockPos pos) UpdateSignS2CPacket(World world, BlockPos blockPos, Text[] signText) -
Uses of World in net.minecraft.recipe
Methods in net.minecraft.recipe with parameters of type WorldModifier and TypeMethodDescriptionRecipeDispatcher.getRemainders(CraftingInventory inventory, World world) booleanArmorDyeRecipeType.matches(CraftingInventory inventory, World world) booleanBannerRecipeDispatcher.CopyingRecipeType.matches(CraftingInventory inventory, World world) booleanBannerRecipeDispatcher.PatternRecipeType.matches(CraftingInventory inventory, World world) booleanBookCloningRecipeType.matches(CraftingInventory inventory, World world) booleanFireworkRecipeType.matches(CraftingInventory inventory, World world) booleanMapCloningRecipeType.matches(CraftingInventory inventory, World world) booleanMapUpscaleRecipeType.matches(CraftingInventory inventory, World world) RecipeDispatcher.matches(CraftingInventory inventory, World world) booleanRecipeType.matches(CraftingInventory inventory, World world) booleanRepairingRecipeType.matches(CraftingInventory inventory, World world) booleanShapedRecipeType.matches(CraftingInventory inventory, World world) booleanShapelessRecipeType.matches(CraftingInventory inventory, World world) -
Uses of World in net.minecraft.screen
Fields in net.minecraft.screen declared as WorldModifier and TypeFieldDescriptionprivate WorldAnvilScreenHandler.worldprivate WorldCraftingScreenHandler.worldprivate WorldEnchantingScreenHandler.worldprivate final WorldVillagerScreenHandler.worldConstructors in net.minecraft.screen with parameters of type WorldModifierConstructorDescriptionAnvilScreenHandler(PlayerInventory playerInventory, World world, PlayerEntity player) AnvilScreenHandler(PlayerInventory playerInventory, World world, BlockPos pos, PlayerEntity player) CraftingScreenHandler(PlayerInventory playerInventory, World world, BlockPos pos) EnchantingScreenHandler(PlayerInventory playerInventory, World world) EnchantingScreenHandler(PlayerInventory playerInventory, World world, BlockPos pos) VillagerScreenHandler(PlayerInventory playerInventory, Trader trader, World world) -
Uses of World in net.minecraft.server
Methods in net.minecraft.server that return WorldMethods in net.minecraft.server with parameters of type WorldModifier and TypeMethodDescriptionbooleanMinecraftServer.isSpawnProtected(World world, BlockPos pos, PlayerEntity player) private voidPlayerManager.setGameMode(ServerPlayerEntity player, ServerPlayerEntity oldPlayer, World world) -
Uses of World in net.minecraft.server.command
Methods in net.minecraft.server.command that return WorldMethods in net.minecraft.server.command with parameters of type WorldModifier and TypeMethodDescriptionprivate voidSpreadPlayersCommand.method_5549(CommandSource commandSource, List<Entity> list, SpreadPlayersCommand.Pile pile, double double2, double double3, World world, boolean bool) private intSpreadPlayersCommand.method_5550(SpreadPlayersCommand.Pile pile, double double2, World world, Random random, double double3, double double4, double double5, double double6, SpreadPlayersCommand.Pile[] pile2, boolean bool) private doubleSpreadPlayersCommand.method_5552(List<Entity> list, World world, SpreadPlayersCommand.Pile[] pile, boolean bool) intSpreadPlayersCommand.Pile.method_5559(World world) booleanSpreadPlayersCommand.Pile.method_5563(World world) -
Uses of World in net.minecraft.server.dedicated
Methods in net.minecraft.server.dedicated with parameters of type WorldModifier and TypeMethodDescriptionbooleanMinecraftDedicatedServer.isSpawnProtected(World world, BlockPos pos, PlayerEntity player) -
Uses of World in net.minecraft.server.network
Fields in net.minecraft.server.network declared as WorldMethods in net.minecraft.server.network with parameters of type WorldModifier and TypeMethodDescriptionbooleanDemoServerPlayerInteractionManager.interactBlock(PlayerEntity player, World world, ItemStack stack, BlockPos pos, Direction direction, float x, float y, float z) booleanServerPlayerInteractionManager.interactBlock(PlayerEntity player, World world, ItemStack stack, BlockPos pos, Direction direction, float x, float y, float z) booleanDemoServerPlayerInteractionManager.interactItem(PlayerEntity player, World world, ItemStack stack) booleanServerPlayerInteractionManager.interactItem(PlayerEntity player, World world, ItemStack stack) Constructors in net.minecraft.server.network with parameters of type WorldModifierConstructorDescription -
Uses of World in net.minecraft.server.world
Subclasses of World in net.minecraft.server.worldMethods in net.minecraft.server.world that return World -
Uses of World in net.minecraft.structure
Methods in net.minecraft.structure with parameters of type WorldModifier and TypeMethodDescriptionprotected voidStructurePiece.addBlockWithRandomThreshold(World world, BlockBox box, Random random, float blockChance, int x, int y, int z, BlockState block) protected booleanTemplePieces.AbstractPiece.adjustToAverageHeight(World world, BlockBox boundingBox, int deltaY) protected final voidStructureFeature.carve(World world, int chunkX, int chunkZ, int mainChunkX, int mainChunkZ, ChunkBlockStateStorage chunkStorage) protected voidStructurePiece.clearBlocksUpwards(World world, int x, int y, int z, BlockBox box) protected voidStructurePiece.fillAirAndLiquidsDownwards(World world, BlockState block, int x, int y, int z, BlockBox box) protected voidVillagePieces.AbstractPiece.fillAirAndLiquidsDownwards(World world, BlockState block, int x, int y, int z, BlockBox box) protected voidStructurePiece.fillHalfEllipsoid(World world, BlockBox box, int minX, int minY, int minZ, int maxX, int maxY, int maxZ, BlockState block, boolean cantReplaceAir) protected voidStructurePiece.fillRandomized(World world, BlockBox box, int minX, int minY, int minZ, int maxX, int maxY, int maxZ, boolean cantReplaceAir, Random random, StructurePiece.BlockRandomizer randomizer) protected voidStructurePiece.fillWithOutline(World world, BlockBox box, int minX, int minY, int minZ, int maxX, int maxY, int maxZ, BlockState outline, BlockState inside, boolean cantReplaceAir) protected voidVillagePieces.AbstractPiece.fillWithOutline(World world, BlockBox box, int minX, int minY, int minZ, int maxX, int maxY, int maxZ, BlockState outline, BlockState inside, boolean cantReplaceAir) protected voidStructurePiece.fillWithOutlineUnderSeaLevel(World world, BlockBox box, Random random, float blockChance, int minX, int minY, int minZ, int maxX, int maxY, int maxZ, BlockState outline, BlockState inside, boolean cantReplaceAir) voidStructurePiece.fromNbt(World world, NbtCompound nbt) booleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanNetherFortressPieces.CorridorNetherWartsRoom.generate(World world, Random random, BlockBox boundingBox) booleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanabstract booleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanprotected voidStrongholdPieces.AbstractPiece.generateEntrance(World world, Random rand, BlockBox box, StrongholdPieces.AbstractPiece.EntranceType type, int x, int y, int z) voidOceanMonumentStructure.OceanMonumentGeneratorConfig.generateStructure(World world, Random random, BlockBox boundingBox) protected BlockStateStructurePiece.getBlockAt(World world, int x, int y, int z, BlockBox box) static GeneratorConfigStructurePieceManager.getGeneratorConfigFromNbt(NbtCompound nbt, World world) static StructurePieceStructurePieceManager.getStructurePieceFromNbt(NbtCompound nbt, World world) private voidOceanMonumentStructure.OceanMonumentGeneratorConfig.init(World world, Random random, int chunkX, int chunkZ) protected booleanStructurePiece.isTouchingLiquid(World world, BlockBox box) protected voidVillagePieces.AbstractPiece.method_109(World world, BlockBox box, int x, int y, int z, int int2) protected intVillagePieces.AbstractPiece.method_113(World world, BlockBox box) private voidStructureFeature.method_5515(World world) private voidOceanMonumentPieces.MainBuilding.method_9244(boolean bool, int int2, World world, Random random, BlockBox boundingBox) private voidOceanMonumentPieces.MainBuilding.method_9245(World world, Random random, BlockBox boundingBox) private voidOceanMonumentPieces.MainBuilding.method_9246(World world, Random random, BlockBox boundingBox) private voidOceanMonumentPieces.MainBuilding.method_9247(World world, Random random, BlockBox boundingBox) private voidOceanMonumentPieces.MainBuilding.method_9248(World world, Random random, BlockBox boundingBox) private voidOceanMonumentPieces.MainBuilding.method_9249(World world, Random random, BlockBox boundingBox) private voidOceanMonumentPieces.MainBuilding.method_9250(World world, Random random, BlockBox boundingBox) protected booleanOceanMonumentPieces.AbstractPiece.method_9253(World world, BlockBox box, int x, int y, int z) protected voidOceanMonumentPieces.AbstractPiece.method_9254(World world, BlockBox box, int minX, int minY, int minZ, int maxX, int maxY, int maxZ, BlockState block) protected voidOceanMonumentPieces.AbstractPiece.method_9256(World world, BlockBox box, int x, int z, boolean bool) booleanStructureFeature.method_9267(World world, BlockPos pos) booleanStructureFeature.method_9268(World world, Random random, ChunkPos chunkPos) StructureFeature.method_9269(World world, BlockPos pos) protected booleanMineshaftPieces.MineshaftCorridor.placeChest(World world, BlockBox box, Random random, int x, int y, int z, List<WeightedRandomChestContent> chestContent, int int2) protected booleanStructurePiece.placeChest(World world, BlockBox box, Random random, int x, int y, int z, List<WeightedRandomChestContent> chestContent, int int2) protected booleanStructurePiece.placeDispenser(World world, BlockBox box, Random random, int x, int y, int z, int type, List<WeightedRandomChestContent> dispensorContent, int int2) protected voidStructurePiece.placeDoor(World world, BlockBox box, Random random, int x, int y, int z, Direction facing) protected voidStructurePiece.setAir(World world, BlockBox box, int minX, int minY, int minZ, int maxX, int maxY, int maxZ) protected voidOceanMonumentPieces.AbstractPiece.setAirAndWater(World world, BlockBox box, int x, int y, int z, int width, int height, int depth, boolean bool) protected voidStructurePiece.setBlockState(World world, BlockState state, int x, int y, int z, BlockBox box) protected voidVillagePieces.AbstractPiece.setBlockState(World world, BlockState state, int x, int y, int z, BlockBox box) Constructors in net.minecraft.structure with parameters of type WorldModifierConstructorDescriptionFortressGeneratorConfig(World world, Random random, int chunkX, int chunkZ) OceanMonumentGeneratorConfig(World world, Random random, int chunkX, int chunkZ) StrongholdGeneratorConfig(World world, Random random, int chunkX, int chunkZ) TempleGeneratorConfig(World world, Random random, int chunkX, int chunkZ) VillageGeneratorConfig(World world, Random random, int chunkX, int chunkZ, int size) -
Uses of World in net.minecraft.util
Methods in net.minecraft.util that return WorldMethods in net.minecraft.util that return types with arguments of type WorldModifier and TypeMethodDescriptionPlayerSelector.method_10862(CommandSource commandSource, Map<String, String> map) Methods in net.minecraft.util with parameters of type WorldModifier and TypeMethodDescriptionPlayerSelector.method_10858(Map<String, String> map, Class<? extends T> class2, List<Predicate<Entity>> list, String string, World world, BlockPos blockPos) private static voidstatic voidstatic voidprivate static voidItemScatterer.spawnItemStack(World world, double x, double y, double z, ItemStack itemStack) -
Uses of World in net.minecraft.util.math
Fields in net.minecraft.util.math declared as WorldMethods in net.minecraft.util.math that return WorldConstructors in net.minecraft.util.math with parameters of type World -
Uses of World in net.minecraft.village
Fields in net.minecraft.village declared as WorldModifier and TypeFieldDescriptionprivate WorldVillage.worldprivate WorldVillageState.worldprivate WorldZombieSiegeManager.worldMethods in net.minecraft.village with parameters of type WorldModifier and TypeMethodDescriptionvoidvoidConstructors in net.minecraft.village with parameters of type World -
Uses of World in net.minecraft.world
Subclasses of World in net.minecraft.worldFields in net.minecraft.world declared as WorldMethods in net.minecraft.world that return WorldMethods in net.minecraft.world with parameters of type WorldConstructors in net.minecraft.world with parameters of type WorldModifierConstructorDescriptionLayeredBiomeSource(World world) RayTraceResult(World world, BlockPos pos, boolean stateRequired) -
Uses of World in net.minecraft.world.biome
Fields in net.minecraft.world.biome declared as WorldMethods in net.minecraft.world.biome with parameters of type WorldModifier and TypeMethodDescriptionvoidvoidvoidvoidvoidvoidvoidvoidvoidvoidvoidvoidvoidvoidBiome.method_6420(World world, Random random, ChunkBlockStateStorage chunkStorage, int int2, int int3, double double2) voidExtremeHillsBiome.method_6420(World world, Random random, ChunkBlockStateStorage chunkStorage, int int2, int int3, double double2) voidMesaBiome.method_6420(World world, Random random, ChunkBlockStateStorage chunkStorage, int int2, int int3, double double2) voidMutatedBiome.method_6420(World world, Random random, ChunkBlockStateStorage chunkStorage, int int2, int int3, double double2) voidOceanBiome.method_6420(World world, Random random, ChunkBlockStateStorage chunkStorage, int int2, int int3, double double2) voidSavannaBiome.ShatteredSavannaBiome.method_6420(World world, Random random, ChunkBlockStateStorage chunkStorage, int int2, int int3, double double2) voidSwampBiome.method_6420(World world, Random random, ChunkBlockStateStorage chunkStorage, int int2, int int3, double double2) voidTaigaBiome.method_6420(World world, Random random, ChunkBlockStateStorage chunkStorage, int int2, int int3, double double2) final voidBiome.method_8590(World world, Random random, ChunkBlockStateStorage chunkStorage, int int2, int int3, double double2) -
Uses of World in net.minecraft.world.chunk
Fields in net.minecraft.world.chunk declared as WorldModifier and TypeFieldDescriptionprivate final WorldChunk.worldprotected WorldChunkCache.worldprivate WorldClientChunkProvider.worldprivate final WorldDebugChunkGenerator.worldprivate WorldEndChunkGenerator.worldprivate WorldFlatChunkGenerator.worldprivate final WorldNetherChunkGenerator.worldprivate WorldSurfaceChunkGenerator.worldMethods in net.minecraft.world.chunk that return WorldMethods in net.minecraft.world.chunk with parameters of type WorldModifier and TypeMethodDescriptionprivate ChunkThreadedAnvilChunkStorage.getChunk(World world, NbtCompound nbt) ChunkProvider.getNearestStructurePos(World world, String structureName, BlockPos pos) ClientChunkProvider.getNearestStructurePos(World world, String structureName, BlockPos pos) DebugChunkGenerator.getNearestStructurePos(World world, String structureName, BlockPos pos) EndChunkGenerator.getNearestStructurePos(World world, String structureName, BlockPos pos) FlatChunkGenerator.getNearestStructurePos(World world, String structureName, BlockPos pos) NetherChunkGenerator.getNearestStructurePos(World world, String structureName, BlockPos pos) ServerChunkProvider.getNearestStructurePos(World world, String structureName, BlockPos pos) SurfaceChunkGenerator.getNearestStructurePos(World world, String structureName, BlockPos pos) private voidThreadedAnvilChunkStorage.putChunk(Chunk chunk, World world, NbtCompound nbt) protected ChunkThreadedAnvilChunkStorage.validateChunk(World world, int chunkX, int chunkZ, NbtCompound nbt) voidChunkStorage.writeChunk(World world, Chunk chunk) voidThreadedAnvilChunkStorage.writeChunk(World world, Chunk chunk) voidChunkStorage.writeEntities(World world, Chunk chunk) voidThreadedAnvilChunkStorage.writeEntities(World world, Chunk chunk) Constructors in net.minecraft.world.chunk with parameters of type WorldModifierConstructorDescriptionChunk(World world, ChunkBlockStateStorage storage, int chunkX, int chunkZ) ChunkCache(World world, BlockPos minPos, BlockPos maxPos, int offset) ClientChunkProvider(World world) DebugChunkGenerator(World world) EmptyChunk(World world, int chunkX, int chunkZ) EndChunkGenerator(World world, long long2) FlatChunkGenerator(World world, long long2, boolean bool, String string) NetherChunkGenerator(World world, boolean hasStructures, long seed) SurfaceChunkGenerator(World world, long seed, boolean hasStructures, String string) -
Uses of World in net.minecraft.world.dimension
Fields in net.minecraft.world.dimension declared as WorldMethods in net.minecraft.world.dimension with parameters of type World -
Uses of World in net.minecraft.world.explosion
Fields in net.minecraft.world.explosion declared as WorldConstructors in net.minecraft.world.explosion with parameters of type WorldModifierConstructorDescriptionExplosion(World world, Entity entity, double x, double y, double z, float power, boolean createFire, boolean destructive) Explosion(World world, Entity entity, double x, double y, double z, float power, boolean createFire, boolean destructive, List<BlockPos> affectedBlocks) Explosion(World world, Entity entity, double x, double y, double z, float power, List<BlockPos> affectedBlocks) -
Uses of World in net.minecraft.world.gen
Methods in net.minecraft.world.gen with parameters of type WorldModifier and TypeMethodDescriptionvoidGeneratorConfig.fromNbt(World random, NbtCompound nbt) voidGeneratorConfig.generateStructure(World world, Random random, BlockBox boundingBox) protected voidprotected voidConstructors in net.minecraft.world.gen with parameters of type WorldModifierConstructorDescriptionMineshaftGeneratorConfig(World world, Random random, int chunkX, int chunkZ) -
Uses of World in net.minecraft.world.gen.carver
Fields in net.minecraft.world.gen.carver declared as WorldMethods in net.minecraft.world.gen.carver with parameters of type WorldModifier and TypeMethodDescriptionprotected voidCarver.carve(World world, int chunkX, int chunkZ, int mainChunkX, int mainChunkZ, ChunkBlockStateStorage chunkStorage) protected voidCaveCarver.carve(World world, int chunkX, int chunkZ, int mainChunkX, int mainChunkZ, ChunkBlockStateStorage chunkStorage) protected voidNetherCaveCarver.carve(World world, int chunkX, int chunkZ, int mainChunkX, int mainChunkZ, ChunkBlockStateStorage chunkStorage) protected voidRavineCarver.carve(World world, int chunkX, int chunkZ, int mainChunkX, int mainChunkZ, ChunkBlockStateStorage chunkStorage) voidCarver.carveRegion(ChunkProvider chunkProvider, World world, int x, int z, ChunkBlockStateStorage chunkStorage) -
Uses of World in net.minecraft.world.gen.feature
Fields in net.minecraft.world.gen.feature declared as WorldMethods in net.minecraft.world.gen.feature with parameters of type WorldModifier and TypeMethodDescriptionbooleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanabstract booleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanbooleanprivate voidGiantSpruceTreeFeature.method_6554(World world, int int2, int int3, int int4, int int5, Random random) private voidDarkOakTreeFeature.method_6562(World world, int int2, int int3, int int4) protected voidFoliageFeature.method_9197(World world, BlockPos pos) voidFoliageFeature.method_9198(World world, Random random, BlockPos pos) voidGiantSpruceTreeFeature.method_9198(World world, Random random, BlockPos pos) private voidGiantSpruceTreeFeature.method_9213(World world, BlockPos blockPos) private voidGiantSpruceTreeFeature.method_9214(World world, BlockPos blockPos) private booleanDarkOakTreeFeature.method_9219(World world, BlockPos blockPos, int int2) private voidDarkOakTreeFeature.method_9220(World world, BlockPos blockPos) private voidAcaciaTreeFeature.method_9221(World world, BlockPos blockPos) private voidAcaciaTreeFeature.method_9222(World world, BlockPos blockPos) private voidOakTreeFeature.method_9223(World world, BlockPos blockPos, BooleanProperty booleanProperty) private voidJungleTreeFeature.method_9224(World world, int int2, BlockPos blockPos, Direction direction) private voidJungleTreeFeature.method_9225(World world, BlockPos blockPos, BooleanProperty booleanProperty) private voidJungleTreeFeature.method_9226(World world, BlockPos blockPos, BooleanProperty booleanProperty) protected voidFeature.setBlockStateWithoutUpdatingNeighbors(World world, BlockPos pos, BlockState state)